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✨ Spells & Supernatural Powers

Arcane spells, divine blessings, and psionic disciplines across all schools and power levels.

✨ Spells by Skill 150 Total Spells
✨ Spellcasting Mechanics & Power Learning
View Spells Organized by Skill →

Spellcasting in Rules of Legend is skill-based and point-driven (Power Points / PP):

Spell Learning Arcane: 1 new spell/rank (max 2/rank). Divine: 2 new spells/rank (unlimited library). Psionic: 1 power per 2 skill ranks.
Power Points (PP) Spells cost PP to manifest. Casters can augment spells with additional PP to increase damage, area, duration, or eliminate verbal/somatic components.
Casting Checks Casting requires a skill check (d20 + Skill + Ability Mod). Outstanding failures cause fizzles, while wild magic zones risk magical surges.
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Spell Name β–² A-Z Associated Skills ↕ Descriptors ↕ Cost / Time ↕ Description Action
Contact Other Plane Arcane - Conjuration and Divination [Su, AoO, Secret]
9 PP
10 min
You contact a powerful extraplanar entity in order to receive advice and information. The entity will provide one single...
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Contingency Arcane - Abjuration and Ouranomancy... [Su, AoO]
7 PP
10 min (+0)\n1 min (+4)\n1 r (+8)
This spell sets up a trigger condition that activates a second spell. The second spell must be cast by you directly afte...
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Control Air Arcane - Aeromancy\nDivine - Elemen... [Su, AoO, Air]
1 PP for +/-15 m/s\n3 PP for +/-30 m/s
7+TPC AP
The basic spell lets you increase or decrease the wind speed in the area by up to 15 m/s. Ranged weapons fired in or thr...
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Control Body Arcane - Kinetomancy\nPsi - Psychok... [Su, MR, AoO, Force]
7 PP
7+TPC AP
You telekinetically control the body of the affected creature for as long as you concentrate. The creature itself is una...
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Control Earth Arcane - Lithomancy\nDivine - Eleme... [Su, AoO, Earth]
11 PP
10 min (+0)\n1 min (+4)
The basic spell slowly moves earth (dirt, clay, loam, or sand, but not rock) from one place to another. You can change e...
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Control Emotions Arcane - Enchantment\nDivine - Char... [Su, MR, AoO, Mind]
1 PP for calm\n1 PP for rage
7+TPC AP
You try to alter the target's emotions in some way.\nThe calm effect calms agitated or excited creatures. Affected creat...
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Control Fire Arcane - Pyromancy\nDivine - Elemen... [Su, AoO, Fire]
1 PP for control (sz F, +2 PP per increased size)\n3 PP for pyrotechnics\n3 PP for smoke cloud
7+TPC AP
The basic spell lets you control an existing fire of up to the specified size. You can increase or decrease the size by...
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Control Light Arcane - Illumination\nPsi - Psycho... [Su, AoO, Light]
1 PP
7+TPC AP
This spell lets you increase or decrease the power of the target light sources. The intensity can be reduced to nothing...
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Control Temperature Arcane - Lithomancy\nDivine - Eleme... [Su, MR, AoO]
1 PP
7+TPC AP
The basic spell gradually heats or chills stone and metal objects. The maximum amount of affected material is 10 kg per...
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Control Undead Arcane - Necromancy\nDivine - Death [Su, MR, AoO]
1 PP
7+TPC AP
The basic spell makes you and your companions effectively invisible to the targeted undead, causing them to ignore you c...
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Control Water Arcane - Hydromancy\nDivine - Eleme... [Su, AoO, Water]
9 PP
7+TPC AP
You raise or lower a surface of water by up to 0.5 m per skill level. At the start of the effect, you can choose to chan...
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Control Weather Arcane - Aeromancy and Hydromancy\n... [Su, AoO, Air, Water]
1 PP for winds
10 min (+0)\n1 min (+4)\n1 r (+8)
You alter the winds and/or weather in the local area. The wind effects are noticed as soon as the casting is completed,...
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Create Object Arcane - Conjuration and Transmutat... [Su, AoO]
1 PP per 10 kg
10 min (+0)\n1 min (+4)
You create a non-magical, non-living object of the chosen material. The object can also include parts of simpler, cheape...
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Create Portal Arcane - Ouranomancy [Su, AoO, Teleport]
13 PP for destination at long range\n+2 PP for unlimited\n+6 PP for extraplanar\n+2 PP for two-way\n+4 PP for keyed
10 min (+0)
You create an interdimensional connection between a location near you and another location within long range. Anything (...
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Create Undead Arcane - Necromancy\nDivine - Death [Su, AoO, Necrotic]
1 PP for zombies and skeletons\n+6 PP for ghouls\n+7 PP for ghasts\n+10 PP for mummies\n+11 PP for shadows\n+12 PP for wraiths\n+13 PP for mohrgs\n+14 PP for spectres\n+15 PP for devourers
1 h (+0)\n1 min (+4)\n1 r (+8)
The basic spell can infuse relatively intact bodies and skeletons with necrotic energy and animate them into zombies and...
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Create Wall Arcane - Conjuration and Lithomancy... [Su, AoO, Earth]
9 PP for stone wall\n11 PP for iron wall
7+TPC AP
You create a vertical wall of stone or iron that automatically merges into adjoining surfaces. The wall can be up to 1 c...
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Create Web Arcane - Conjuration [Su, AoO]
3 PP
7+TPC AP
You create a mass of sticky web-like strands, entangling creatures in the area. The strands must be anchored on at least...
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Darkness Arcane - Illumination\nDivine - Dea... [Su, AoO, Dark]
3 PP for one step\n+2 PP per additional step\n+2 PP for 12 sq darkness (instead of 4 sq)
7+TPC AP
Causes an object to "radiate shadows" that reduce light by the specified number of levels (bright -> normal -> dim -> da...
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Deflective Shield Arcane - Abjuration\nDivine - Prote... [Su, MR, AoO]
1 PP for +2 bonus\n+4 PP per additional +1 (up to +6 total)\n+2 PP for +4 extra bonus against ranged weapons
7+TPC AP\nReaction (mandatory check with +10 DC)
You protect the target with a shimmering shield that provides a deflection bonus to DeC. Maximum total deflection bonus...
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Detect Life Arcane - Divination and Necromancy\... [Su, AoO]
1 PP\n+1 PP for fast detection
7+TPC AP
You detect life force.\nFast detection: A single scan gives all the information (see below).
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Detect Magic Arcane - Divination\nDivine - Insig... [Su, AoO]
1 PP\n+1 PP for fast detection
7+TPC AP
You detect magical auras.\nFast detection: A single scan gives all the information (see below).
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Detect Teleportation Arcane - Divination and Ouranomancy... [Su, AoO]
3 PP\n+2 PP for portal detect\n+1 PP for fast detection
7+TPC AP
You detect teleportation effects into or out of the area. You also detect any such effect that took place during the pre...
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Detect Thoughts Arcane - Divination and Enchantment... [Su, AoO]
3 PP\n+1 PP for fast detection
7+TPC AP
You detect thoughts and consciousness.\nFast detection: A single success gives all the information of a triple success (...
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Dimensional Lock Arcane - Ouranomancy\nDivine - Summ... [Su, MR, AoO]
5 PP
7+TPC AP
A target struck by the ray or anyone inside the emanation is blocked from extradimensional travel. Those creatures must...
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Discern Location Arcane - Divination\nDivine - Insig... [Su, AoO, Scry]
1 PP\n+4 PP for distance\n+8 PP for exact location
1 min (+0)\n1 r (+4)
If the target is within your chosen range, you sense the correct direction to it. If you choose a general target rather...
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