RoL d20 Dragon RoL d20
PC Gen

Detect Teleportation

[Su, AoO]

Associated Skills: Arcane - Divination and Ouranomancy\nPsi - Clairsentience and Psychoportation

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Action Time
7+TPC AP
Base Cost
3 PP\n+2 PP for portal detect\n+1 PP for fast detection
Range
0 (+0)
Duration
Concentration (+0)\nOngoing (+4; 1 PP/h)\nPermanent (D; +8; 100 XP cost per PL)

Description

You detect teleportation effects into or out of the area. You also detect any such effect that took place during the previous minute.\nPortal detection: In addition to instantaneous teleportation effects, you also detect magical portals, gates, teleportation circles, and extradimensional access points.\nFast detection: A single scan gives all the information (see below).

Variations & Options:

Portal detection option: In addition to instantaneous teleportation effects, you also detect magical portals, gates, teleportation circles, and extradimensional access points.\nFast detection option: A single scan gives all the information (see below).\nDivert teleport option [Teleport]: If a teleportation attempt out of the area fails to beat your spell's PL, you can choose to divert the teleport to a different destination within the teleport effect's range.

Resolution & Action Check Results:

1st round - You detect the presence or absence of teleportation effects, portals, et al.\n2nd round - You detect the number of teleportation effects in the area.\n3rd round - For teleportation effects, you can make a Spellcraft check to detect the approximate direction and distance of the teleport. For portals, you detect the special properties (triggering conditions, limitations, one- or two-way, etc) of each portal. You can make a Spellcraft check to get a rough indication of the direction and distance to a portal's destination.

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