RoL d20 Dragon RoL d20
PC Gen

Dragon, White

RL 18

Environment: Cold mountains | Type: Dragons

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Dragon, White

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Hatchling (White Dragon): CL 3; XP 300; M Dragon (Chromatic); RL 9; HP 88, SP 70, PP 60; Init +5; Spd 13 (Climb ×3 MP) (Burrow ×2 MP), Swim 13, Fly 41; DeCa/p 22/19 (crit +39), Fort 26, Ref 20, Will 18; DR 19, MR 4, Cold imm; AP 19; Atk Bite Sz -2, AP 6, Rch 0-1, +7 (2d6+6 S HP + grapple); Multi Bite/Arm Sz -2, AP 9, Rch 0-1/0-1, +7/+4 (2d6+6 S HP + grapple/d8+4 S HP + grapple); Multi Bite/Arm/Arm Sz -2, AP 12, Rch 0-1/0-1/0-1, +5/+2/+2 (2d6+6 S HP + grapple/d8+4 S HP + grapple/d8+4 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz -1, AP 17, Rch 0-1/0-1/0-1/1-1, +3/0/0/+3 (2d6+6 S HP + grapple/d8+4 S HP + grapple/d8+4 S HP + grapple/d6+4 B HP); Grp AP 8, Rch 0-1, +4/+7; Rays +3; AreaAtt +4; BodyAtt +6; MindAtt +6; Spc 1x1 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Lesser, Fast reflexes Lesser, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush, Impr sunder; SD Fear res +2, Paralysis imm, Sleep imm, Trap res +1, Dodge Minor, Evasion Lesser, +10 DR / Req: non-magic, Diehard; SQ Circle magic Lesser, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 18, Con 16, Dex 12, Int 10, Wis 6, Cha 12.
Skills: Acrobatics 5, Athletics 10, Crafting 5, Knowledge 10, Linguistics 10, Perception 10, Perform 5, Psychology 10, Stealth 5, Survival 5, Weapons - Natural 10, Weapons - Brawling 10, Weapons - Area Attacks 10, Weapons - Body & Mind Attacks 10, Weapons - Ray Attacks 5, Combat Instincts 10, Damage Reduction 10, Danger Sense 5, Fighting Style - Akimbo 10, Arcane - Abjuration 5, Arcane - Divination 10, Arcane - Enchantment 10, Arcane - Illumination 5, Arcane - Illusion 10, Arcane - Kinetomancy 5, Arcane - Ouranomancy 5, Arcane - Transmutation 5, Divine - Animals 5, Divine - Death 5, Divine - Life 5, Divine - Nature 5, Divine - Plants 5, Pseudomagic 5, Spellcraft 5, Fighting Style - Power Attack 10, Dragon Affinity 10.
Juvenile (White Dragon): CL 7; XP 1500; L Dragon (Chromatic); RL 13; HP 174, SP 96, PP 86; Init +5; Spd 13 (Climb ×3 MP) (Burrow ×2 MP), Swim 13, Fly 41; DeCa/p 25/22 (crit +40), Fort 32, Ref 23, Will 23; DR 20, MR 6, Cold imm; AP 23; Atk Bite Sz -1, AP 7, Rch 0-1, +8 (2d8+8 S HP + grapple); Multi Bite/Arm Sz -1, AP 11, Rch 0-1/0-1, +8/+3 (2d8+8 S HP + grapple/d10+5 S HP + grapple); Multi Bite/Arm/Arm Sz -1, AP 15, Rch 0-1/0-1/0-1, +7/+2/+2 (2d8+8 S HP + grapple/d10+5 S HP + grapple/d10+5 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 0, AP 21, Rch 0-1/0-1/0-1/1-1, +5/0/0/+5 (2d8+8 S HP + grapple/d10+5 S HP + grapple/d10+5 S HP + grapple/d8+5 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 0, AP 26, Rch 0-1/0-1/0-1/1-1/1-1, +3/-2/-2/+3/+3 (2d8+8 S HP + grapple/d10+5 S HP + grapple/d10+5 S HP + grapple/d8+5 B HP/d8+5 B HP); Grp AP 9, Rch 0-1, +3/+13; Rays +1; AreaAtt +4; BodyAtt +8; MindAtt +8; Spc 2x2 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +3, Paralysis imm, Sleep imm, Trap res +2, Dodge Lesser, Evasion Lesser, +10 DR / Req: non-magic, Diehard; SQ Circle magic Lesser, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 20, Con 18, Dex 10, Int 10, Wis 8, Cha 12.
Skills: Acrobatics 7, Athletics 14, Crafting 7, Knowledge 14, Linguistics 14, Perception 14, Perform 7, Psychology 14, Stealth 7, Survival 7, Weapons - Natural 14, Weapons - Brawling 14, Weapons - Area Attacks 14, Weapons - Body & Mind Attacks 14, Weapons - Ray Attacks 7, Combat Instincts 14, Damage Reduction 14, Danger Sense 7, Fighting Style - Akimbo 14, Arcane - Abjuration 7, Arcane - Divination 14, Arcane - Enchantment 14, Arcane - Illumination 7, Arcane - Illusion 14, Arcane - Kinetomancy 7, Arcane - Ouranomancy 7, Arcane - Transmutation 7, Divine - Animals 7, Divine - Death 7, Divine - Life 7, Divine - Nature 7, Divine - Plants 7, Pseudomagic 7, Spellcraft 7, Fighting Style - Power Attack 14, Dragon Affinity 14.
Adult (White Dragon): CL 12; XP 3000; L Dragon (Chromatic); RL 18; HP 234, SP 126, PP 118; Init +7; Spd 14 (Climb ×3 MP) (Burrow ×2 MP), Swim 14, Fly 42; DeCa/p 31/27 (crit +42), Fort 38, Ref 28, Will 29; DR 22, MR 9, Cold imm; AP 28; Atk Bite Sz -1, AP 7, Rch 0-1, +10 (2d8+10 S HP + grapple); Multi Bite/Arm Sz -1, AP 11, Rch 0-1/0-1, +10/+4 (2d8+10 S HP + grapple/d10+7 S HP + grapple); Multi Bite/Arm/Arm Sz -1, AP 15, Rch 0-1/0-1/0-1, +10/+4/+4 (2d8+10 S HP + grapple/d10+7 S HP + grapple/d10+7 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 0, AP 21, Rch 0-1/0-1/0-1/1-1, +8/+2/+2/+8 (2d8+10 S HP + grapple/d10+7 S HP + grapple/d10+7 S HP + grapple/d8+7 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 0, AP 26, Rch 0-1/0-1/0-1/1-1/1-1, +6/0/0/+6/+6 (2d8+10 S HP + grapple/d10+7 S HP + grapple/d10+7 S HP + grapple/d8+7 B HP/d8+7 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 0, AP 30, Rch 0-1/0-1/0-1/1-1/1-1/0-1, +4/-2/-2/+4/+4/-4 (2d8+10 S HP + grapple/d10+7 S HP + grapple/d10+7 S HP + grapple/d8+7 B HP/d8+7 B HP/d10+12 B HP); Grp AP 9, Rch 0-1, +4/+15; Rays +2; AreaAtt +5; BodyAtt +9; MindAtt +9; Spc 2x2 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +3 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +4, Paralysis imm, Sleep imm, Trap res +3, Dodge Lesser, Evasion Lesser, +10 DR / Req: non-magic, Diehard; SM Stealthy Minor; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 22, Con 18, Dex 10, Int 10, Wis 10, Cha 12.
Skills: Acrobatics 9, Athletics 19, Crafting 9, Knowledge 19, Linguistics 19, Perception 19, Perform 9, Psychology 19, Stealth 9, Survival 9, Weapons - Natural 19, Weapons - Brawling 19, Weapons - Area Attacks 19, Weapons - Body & Mind Attacks 19, Weapons - Ray Attacks 9, Combat Instincts 19, Damage Reduction 19, Danger Sense 9, Fighting Style - Akimbo 19, Arcane - Abjuration 9, Arcane - Divination 19, Arcane - Enchantment 19, Arcane - Illumination 9, Arcane - Illusion 19, Arcane - Kinetomancy 9, Arcane - Ouranomancy 9, Arcane - Transmutation 9, Divine - Animals 9, Divine - Death 9, Divine - Life 9, Divine - Nature 9, Divine - Plants 9, Pseudomagic 9, Spellcraft 9, Fighting Style - Power Attack 19, Dragon Affinity 19.
Mature (White Dragon): CL 22; XP 6000; H Dragon (Chromatic); RL 27; HP 455, SP 185, PP 173; Init +9; Spd 15 (Climb ×3 MP) (Burrow ×2 MP), Swim 15, Fly 43; DeCa/p 40/34 (crit +48), Fort 53, Ref 36, Will 38; DR 28, MR 13, Cold imm; AP 37; Atk Bite Sz 0, AP 8, Rch 0-2, +15 (2d10+17 S HP + grapple); Multi Bite/Arm Sz 0, AP 13, Rch 0-2/0-2, +15/+4 (2d10+17 S HP + grapple/2d6+12 S HP + grapple); Multi Bite/Arm/Arm Sz 0, AP 18, Rch 0-2/0-2/0-2, +15/+4/+4 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 1, AP 25, Rch 0-2/0-2/0-2/1-2, +15/+4/+4/+15 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple/d10+12 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 1, AP 31, Rch 0-2/0-2/0-2/1-2/1-2, +13/+2/+2/+13/+13 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple/d10+12 B HP/d10+12 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 1, AP 36, Rch 0-2/0-2/0-2/1-2/1-2/0-2, +11/0/0/+11/+11/-2 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple/d10+12 B HP/d10+12 B HP/2d6+19 B HP); Grp AP 10, Rch 0-2, +4/+25; Rays +2; AreaAtt +6; BodyAtt +13; MindAtt +13; Spc 3x3 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +5 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +5, Paralysis imm, Sleep imm, Trap res +4, Dodge Greater, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Lesser; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 31, Con 23, Dex 8, Int 11, Wis 11, Cha 13.
Skills: Acrobatics 14, Athletics 28, Crafting 14, Knowledge 28, Linguistics 28, Perception 28, Perform 14, Psychology 28, Stealth 14, Survival 14, Weapons - Natural 28, Weapons - Brawling 28, Weapons - Area Attacks 28, Weapons - Body & Mind Attacks 28, Weapons - Ray Attacks 14, Combat Instincts 28, Damage Reduction 28, Danger Sense 14, Fighting Style - Akimbo 28, Arcane - Abjuration 14, Arcane - Divination 28, Arcane - Enchantment 28, Arcane - Illumination 14, Arcane - Illusion 28, Arcane - Kinetomancy 14, Arcane - Ouranomancy 14, Arcane - Transmutation 14, Divine - Animals 14, Divine - Death 14, Divine - Life 14, Divine - Nature 14, Divine - Plants 14, Pseudomagic 14, Spellcraft 14, Fighting Style - Power Attack 28, Dragon Affinity 28.
Old (White Dragon): CL 31; XP 8700; G Dragon (Chromatic); RL 36; HP 888, SP 240, PP 228; Init +13; Spd 16 (Climb ×3 MP) (Burrow ×2 MP), Swim 16, Fly 44; DeCa/p 50/42 (crit +52), Fort 64, Ref 47, Will 49; DR 32, MR 18, Cold imm; AP 46; Atk Bite Sz 1, AP 9, Rch 0-3, +17 (4d6+20 S HP + grapple); Multi Bite/Arm Sz 1, AP 15, Rch 0-3/0-3, +17/+6 (4d6+20 S HP + grapple/2d8+14 S HP + grapple); Multi Bite/Arm/Arm Sz 1, AP 21, Rch 0-3/0-3/0-3, +17/+6/+6 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 2, AP 29, Rch 0-3/0-3/0-3/1-3, +17/+6/+6/+17 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple/2d6+14 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 2, AP 36, Rch 0-3/0-3/0-3/1-3/1-3, +17/+6/+6/+17/+17 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple/2d6+14 B HP/2d6+14 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 2, AP 42, Rch 0-3/0-3/0-3/1-3/1-3/0-3, +15/+4/+4/+15/+15/+2 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple/2d6+14 B HP/2d6+14 B HP/2d8+22 B HP); Grp AP 11, Rch 0-3, +6/+33; Rays +2; AreaAtt +10; BodyAtt +17; MindAtt +17; Spc 4x4 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +7 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +7, Paralysis imm, Sleep imm, Trap res +6, Dodge Major, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Greater; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 32, Con 24, Dex 10, Int 12, Wis 12, Cha 14.
Skills: Acrobatics 18, Athletics 37, Crafting 18, Knowledge 37, Linguistics 37, Perception 37, Perform 18, Psychology 37, Stealth 18, Survival 18, Weapons - Natural 37, Weapons - Brawling 37, Weapons - Area Attacks 37, Weapons - Body & Mind Attacks 37, Weapons - Ray Attacks 18, Combat Instincts 37, Damage Reduction 37, Danger Sense 18, Fighting Style - Akimbo 37, Arcane - Abjuration 18, Arcane - Divination 37, Arcane - Enchantment 37, Arcane - Illumination 18, Arcane - Illusion 37, Arcane - Kinetomancy 18, Arcane - Ouranomancy 18, Arcane - Transmutation 18, Divine - Animals 18, Divine - Death 18, Divine - Life 18, Divine - Nature 18, Divine - Plants 18, Pseudomagic 18, Spellcraft 18, Fighting Style - Power Attack 37, Dragon Affinity 37.
Venerable (White Dragon): CL 49; XP 14100; G Dragon (Chromatic); RL 54; HP 1321, SP 349, PP 337; Init +19; Spd 18 (Climb ×3 MP) (Burrow ×2 MP), Swim 18, Fly 46; DeCa/p 71/60 (crit +58), Fort 82, Ref 65, Will 67; DR 38, MR 27, Cold imm; AP 64; Atk Bite Sz 1, AP 9, Rch 0-3, +21 (4d6+24 S HP + grapple); Multi Bite/Arm Sz 1, AP 15, Rch 0-3/0-3, +21/+10 (4d6+24 S HP + grapple/2d8+18 S HP + grapple); Multi Bite/Arm/Arm Sz 1, AP 21, Rch 0-3/0-3/0-3, +21/+10/+10 (4d6+24 S HP + grapple/2d8+18 S HP + grapple/2d8+18 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 2, AP 29, Rch 0-3/0-3/0-3/1-3, +21/+10/+10/+21 (4d6+24 S HP + grapple/2d8+18 S HP + grapple/2d8+18 S HP + grapple/2d6+18 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 2, AP 36, Rch 0-3/0-3/0-3/1-3/1-3, +21/+10/+10/+21/+21 (4d6+24 S HP + grapple/2d8+18 S HP + grapple/2d8+18 S HP + grapple/2d6+18 B HP/2d6+18 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 2, AP 42, Rch 0-3/0-3/0-3/1-3/1-3/0-3, +21/+10/+10/+21/+21/+8 (4d6+24 S HP + grapple/2d8+18 S HP + grapple/2d8+18 S HP + grapple/2d6+18 B HP/2d6+18 B HP/2d8+26 B HP); Grp AP 11, Rch 0-3, +10/+37; Rays +5; AreaAtt +14; BodyAtt +21; MindAtt +21; Spc 4x4 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +11 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +11, Paralysis imm, Sleep imm, Trap res +9, Dodge Superior, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Greater; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 33, Con 25, Dex 10, Int 13, Wis 13, Cha 15.
Skills: Acrobatics 27, Athletics 55, Crafting 27, Knowledge 55, Linguistics 55, Perception 55, Perform 27, Psychology 55, Stealth 27, Survival 27, Weapons - Natural 55, Weapons - Brawling 55, Weapons - Area Attacks 55, Weapons - Body & Mind Attacks 55, Weapons - Ray Attacks 27, Combat Instincts 55, Damage Reduction 55, Danger Sense 27, Fighting Style - Akimbo 55, Arcane - Abjuration 27, Arcane - Divination 55, Arcane - Enchantment 55, Arcane - Illumination 27, Arcane - Illusion 55, Arcane - Kinetomancy 27, Arcane - Ouranomancy 27, Arcane - Transmutation 27, Divine - Animals 27, Divine - Death 27, Divine - Life 27, Divine - Nature 27, Divine - Plants 27, Pseudomagic 27, Spellcraft 27, Fighting Style - Power Attack 55, Dragon Affinity 55.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+12
CON
+8
DEX
+0
INT
+0
WIS
+0
CHA
+2

Natural Attacks

Bite { AttMod=StrMod; Dmg=2d8+StrMod S HP + grapple; } 2 Arm { Sec; Dmg=d10+StrMod/2 S HP + grapple; } 2 Wing { Sec; AttMod=StrMod; Dmg=d8+StrMod/2 B HP; } Tail { Sec; Dmg=d10+2+StrMod B HP; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=4; } Sns { Qual=Darkvision; Value=24; } Sns { Qual=Blindsense; Value=greater; } DefMod { Qual=MR; Value=+RL/2; } Defense { Qual=ParalysisRes; Value=+999; } Defense { Qual=SleepRes; Value=+999; } Special { Qual=FearAura; Effect=+RL/2+ChaMod vs Will - Shaken; Target=RL sq rad; } ActAcc { Qual=Energy Breath; Target=RL/2 sq cone; Dmg=(RL/2)d6 cold HP; } Affinity { Qual=Arcane; Abil=Cha; PPRed=1; } SpdType { Qual=Climb; Value=3; } DefMod { Qual=ColdRes; Value=+999; } DefMod { Qual=DR; Value=+10; Req=non-magic; } SpdType { Qual=Burrow; Value=2; }

Organization:

Solitary, pair, clutch (2-5 juvenile or younger), or family (1-2 plus 2-5 offspring)

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