RoL d20 Dragon RoL d20
PC Gen

Telepathy

[Su, MR, AoO, Mind, Lang, Telepathy]

Associated Skills: Arcane - Divination and Enchantment\nDivine - Charm and Insight\nPsi - Telepathy

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Action Time
10 min (+0)\n1 min (+4)\n1 r (+8)
Base Cost
1 PP\n+2 PP for two-way
Range
Close (+0; LoS)\nMedium (+3; LoS)\nLong (+6; LoS)\nUnlimited (+9)\nExtraplanar (+12)
Duration
1 r (+0)\nEncounter (D; +2)\nOngoing (+6; 1 PP/h)\nPermanent (D; +10; 100 XP cost per PL)

Description

You can send telepathic messages to the target creature, sending up to 25 words per round. If the target knows you, it automatically recognizes the message as coming from you.\nTwo-way: The target creature can also send telepathic messages back to you. For multiple targets, every communication is perceived by all participants.

Variations & Options:

Two-way option: The target creature can also send telepathic messages back to you. For multiple targets, every communication is perceived by all participants.\nDeep telepathy option: You can communicate fully, regardless of language barriers.\nLocation option: As long as the target creature remains within range, you can sense its direction and distance.\nStatus option: You can sense the target creature's current status (healthy, bloodied, dying, nauseated, panicked, stunned, diseased, insane, etc).\nDream option: If the target creature is sleeping, you can communicate telepathically with the creature without waking it. It will remember everything perfectly upon waking. If you make a successful attack against the target's Will, you can choose to give it a nightmare that prevents restful sleep and inflicts 2d10 SP and 2d10 PP of fatigue.\nBeckoning option: The target creature knows the approximate direction and distance to you for as long as the spell lasts.\nCharm option: You can cast a Charm Creature spell through the connection, but you have to spend the action time and PP for that spell as well. Use the range of the Telepathy spell.

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