RoL d20 Dragon RoL d20
PC Gen

Dragon, Silver

RL 22

Environment: Temperate mountains | Type: Dragons

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Dragon, Silver

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Hatchling (Silver Dragon): CL 5; XP 900; L Dragon (Metallic); RL 11; HP 150, SP 84, PP 82; Init +5; Spd 9 (Climb ×3 MP) (Swim ×4 MP), Fly 31; DeCa/p 24/20 (crit +43), Fort 31, Ref 27, Will 29; DR 23, MR 5, Cold imm; AP 21; Atk Bite Sz -1, AP 7, Rch 0-1, +8 (2d8+9 S HP + grapple); Multi Bite/Arm Sz -1, AP 11, Rch 0-1/0-1, +8/+3 (2d8+9 S HP + grapple/d10+6 S HP + grapple); Multi Bite/Arm/Arm Sz -1, AP 15, Rch 0-1/0-1/0-1, +7/+2/+2 (2d8+9 S HP + grapple/d10+6 S HP + grapple/d10+6 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 0, AP 21, Rch 0-1/0-1/0-1/1-1, +5/0/0/+5 (2d8+9 S HP + grapple/d10+6 S HP + grapple/d10+6 S HP + grapple/d8+6 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 0, AP 26, Rch 0-1/0-1/0-1/1-1/1-1, +3/-2/-2/+3/+3 (2d8+9 S HP + grapple/d10+6 S HP + grapple/d10+6 S HP + grapple/d8+6 B HP/d8+6 B HP); Grp AP 9, Rch 0-1, +3/+13; Rays +2; AreaAtt +4; BodyAtt +7; MindAtt +7; Spc 2x2 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +2, Paralysis imm, Sleep imm, Trap res +2, Dodge Lesser, Evasion Lesser, +10 DR / Req: non-magic, Diehard; SQ Circle magic Lesser, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always LG; Str 22, Con 18, Dex 12, Int 20, Wis 16, Cha 20.
Skills: Acrobatics 6, Athletics 12, Crafting 6, Knowledge 12, Linguistics 12, Perception 12, Perform 6, Psychology 12, Stealth 6, Survival 6, Weapons - Natural 12, Weapons - Brawling 12, Weapons - Area Attacks 12, Weapons - Body & Mind Attacks 12, Weapons - Ray Attacks 6, Combat Instincts 12, Damage Reduction 12, Danger Sense 6, Fighting Style - Akimbo 12, Arcane - Abjuration 6, Arcane - Divination 12, Arcane - Enchantment 12, Arcane - Illumination 6, Arcane - Illusion 12, Arcane - Kinetomancy 6, Arcane - Ouranomancy 6, Arcane - Transmutation 6, Divine - Animals 6, Divine - Death 6, Divine - Life 6, Divine - Nature 6, Divine - Plants 6, Pseudomagic 6, Spellcraft 6, Fighting Style - Power Attack 12, Dragon Affinity 12.
Juvenile (Silver Dragon): CL 10; XP 2400; H Dragon (Metallic); RL 16; HP 276, SP 116, PP 114; Init +6; Spd 10 (Climb ×3 MP) (Swim ×4 MP), Fly 32; DeCa/p 28/24 (crit +45), Fort 38, Ref 31, Will 35; DR 25, MR 8, Cold imm; AP 26; Atk Bite Sz 0, AP 8, Rch 0-2, +10 (2d10+11 S HP + grapple); Multi Bite/Arm Sz 0, AP 13, Rch 0-2/0-2, +10/+3 (2d10+11 S HP + grapple/d12+7 S HP + grapple); Multi Bite/Arm/Arm Sz 0, AP 18, Rch 0-2/0-2/0-2, +10/+3/+3 (2d10+11 S HP + grapple/d12+7 S HP + grapple/d12+7 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 1, AP 25, Rch 0-2/0-2/0-2/1-2, +8/+1/+1/+8 (2d10+11 S HP + grapple/d12+7 S HP + grapple/d12+7 S HP + grapple/d10+7 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 1, AP 31, Rch 0-2/0-2/0-2/1-2/1-2, +6/-1/-1/+6/+6 (2d10+11 S HP + grapple/d12+7 S HP + grapple/d12+7 S HP + grapple/d10+7 B HP/d10+7 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 1, AP 36, Rch 0-2/0-2/0-2/1-2/1-2/0-2, +4/-3/-3/+4/+4/-5 (2d10+11 S HP + grapple/d12+7 S HP + grapple/d12+7 S HP + grapple/d10+7 B HP/d10+7 B HP/d12+13 B HP); Grp AP 10, Rch 0-2, +3/+20; Rays +1; AreaAtt +5; BodyAtt +10; MindAtt +10; Spc 3x3 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +3 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +3, Paralysis imm, Sleep imm, Trap res +2, Dodge Lesser, Evasion Lesser, +10 DR / Req: non-magic, Diehard; SM Stealthy Minor; SQ Circle magic Lesser, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always LG; Str 24, Con 20, Dex 10, Int 20, Wis 18, Cha 20.
Skills: Acrobatics 8, Athletics 17, Crafting 8, Knowledge 17, Linguistics 17, Perception 17, Perform 8, Psychology 17, Stealth 8, Survival 8, Weapons - Natural 17, Weapons - Brawling 17, Weapons - Area Attacks 17, Weapons - Body & Mind Attacks 17, Weapons - Ray Attacks 8, Combat Instincts 17, Damage Reduction 17, Danger Sense 8, Fighting Style - Akimbo 17, Arcane - Abjuration 8, Arcane - Divination 17, Arcane - Enchantment 17, Arcane - Illumination 8, Arcane - Illusion 17, Arcane - Kinetomancy 8, Arcane - Ouranomancy 8, Arcane - Transmutation 8, Divine - Animals 8, Divine - Death 8, Divine - Life 8, Divine - Nature 8, Divine - Plants 8, Pseudomagic 8, Spellcraft 8, Fighting Style - Power Attack 17, Dragon Affinity 17.
Adult (Silver Dragon): CL 16; XP 4200; H Dragon (Metallic); RL 22; HP 372, SP 152, PP 152; Init +8; Spd 10 (Climb ×3 MP) (Swim ×4 MP), Fly 32; DeCa/p 35/30 (crit +47), Fort 45, Ref 37, Will 42; DR 27, MR 11, Cold imm; AP 32; Atk Bite Sz 0, AP 8, Rch 0-2, +12 (2d10+13 S HP + grapple); Multi Bite/Arm Sz 0, AP 13, Rch 0-2/0-2, +12/+4 (2d10+13 S HP + grapple/d12+9 S HP + grapple); Multi Bite/Arm/Arm Sz 0, AP 18, Rch 0-2/0-2/0-2, +12/+4/+4 (2d10+13 S HP + grapple/d12+9 S HP + grapple/d12+9 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 1, AP 25, Rch 0-2/0-2/0-2/1-2, +11/+3/+3/+11 (2d10+13 S HP + grapple/d12+9 S HP + grapple/d12+9 S HP + grapple/d10+9 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 1, AP 31, Rch 0-2/0-2/0-2/1-2/1-2, +9/+1/+1/+9/+9 (2d10+13 S HP + grapple/d12+9 S HP + grapple/d12+9 S HP + grapple/d10+9 B HP/d10+9 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 1, AP 36, Rch 0-2/0-2/0-2/1-2/1-2/0-2, +7/-1/-1/+7/+7/-3 (2d10+13 S HP + grapple/d12+9 S HP + grapple/d12+9 S HP + grapple/d10+9 B HP/d10+9 B HP/d12+15 B HP); Grp AP 10, Rch 0-2, +4/+22; Rays +2; AreaAtt +6; BodyAtt +11; MindAtt +11; Spc 3x3 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +4 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +4, Paralysis imm, Sleep imm, Trap res +3, Dodge Greater, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Minor; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always LG; Str 26, Con 20, Dex 10, Int 20, Wis 20, Cha 20.
Skills: Acrobatics 11, Athletics 23, Crafting 11, Knowledge 23, Linguistics 23, Perception 23, Perform 11, Psychology 23, Stealth 11, Survival 11, Weapons - Natural 23, Weapons - Brawling 23, Weapons - Area Attacks 23, Weapons - Body & Mind Attacks 23, Weapons - Ray Attacks 11, Combat Instincts 23, Damage Reduction 23, Danger Sense 11, Fighting Style - Akimbo 23, Arcane - Abjuration 11, Arcane - Divination 23, Arcane - Enchantment 23, Arcane - Illumination 11, Arcane - Illusion 23, Arcane - Kinetomancy 11, Arcane - Ouranomancy 11, Arcane - Transmutation 11, Divine - Animals 11, Divine - Death 11, Divine - Life 11, Divine - Nature 11, Divine - Plants 11, Pseudomagic 11, Spellcraft 11, Fighting Style - Power Attack 23, Dragon Affinity 23.
Mature (Silver Dragon): CL 28; XP 7800; G Dragon (Metallic); RL 33; HP 817, SP 223, PP 219; Init +12; Spd 12 (Climb ×3 MP) (Swim ×4 MP), Fly 34; DeCa/p 46/39 (crit +55), Fort 62, Ref 48, Will 53; DR 35, MR 16, Cold imm; AP 43; Atk Bite Sz 1, AP 9, Rch 0-3, +17 (4d6+20 S HP + grapple); Multi Bite/Arm Sz 1, AP 15, Rch 0-3/0-3, +17/+5 (4d6+20 S HP + grapple/2d8+14 S HP + grapple); Multi Bite/Arm/Arm Sz 1, AP 21, Rch 0-3/0-3/0-3, +17/+5/+5 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 2, AP 29, Rch 0-3/0-3/0-3/1-3, +17/+5/+5/+17 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple/2d6+14 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 2, AP 36, Rch 0-3/0-3/0-3/1-3/1-3, +16/+4/+4/+16/+16 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple/2d6+14 B HP/2d6+14 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 2, AP 42, Rch 0-3/0-3/0-3/1-3/1-3/0-3, +14/+2/+2/+14/+14/0 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple/2d6+14 B HP/2d6+14 B HP/2d8+22 B HP); Grp AP 11, Rch 0-3, +5/+33; Rays +2; AreaAtt +9; BodyAtt +16; MindAtt +16; Spc 4x4 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +6 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +7, Paralysis imm, Sleep imm, Trap res +5, Dodge Major, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Greater; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always LG; Str 35, Con 25, Dex 10, Int 21, Wis 21, Cha 21.
Skills: Acrobatics 17, Athletics 34, Crafting 17, Knowledge 34, Linguistics 34, Perception 34, Perform 17, Psychology 34, Stealth 17, Survival 17, Weapons - Natural 34, Weapons - Brawling 34, Weapons - Area Attacks 34, Weapons - Body & Mind Attacks 34, Weapons - Ray Attacks 17, Combat Instincts 34, Damage Reduction 34, Danger Sense 17, Fighting Style - Akimbo 34, Arcane - Abjuration 17, Arcane - Divination 34, Arcane - Enchantment 34, Arcane - Illumination 17, Arcane - Illusion 34, Arcane - Kinetomancy 17, Arcane - Ouranomancy 17, Arcane - Transmutation 17, Divine - Animals 17, Divine - Death 17, Divine - Life 17, Divine - Nature 17, Divine - Plants 17, Pseudomagic 17, Spellcraft 17, Fighting Style - Power Attack 34, Dragon Affinity 34.
Old (Silver Dragon): CL 39; XP 11100; C Dragon (Metallic); RL 44; HP 1434, SP 290, PP 286; Init +15; Spd 13 (Climb ×3 MP) (Swim ×4 MP), Fly 35; DeCa/p 55/46 (crit +59), Fort 75, Ref 60, Will 66; DR 39, MR 22, Cold imm; AP 54; Atk Bite Sz 2, AP 10, Rch 0-4, +17 (5d6+24 S HP + grapple); Multi Bite/Arm Sz 2, AP 17, Rch 0-4/0-4, +17/+4 (5d6+24 S HP + grapple/2d10+17 S HP + grapple); Multi Bite/Arm/Arm Sz 2, AP 24, Rch 0-4/0-4/0-4, +17/+4/+4 (5d6+24 S HP + grapple/2d10+17 S HP + grapple/2d10+17 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 3, AP 33, Rch 0-4/0-4/0-4/1-4, +17/+4/+4/+17 (5d6+24 S HP + grapple/2d10+17 S HP + grapple/2d10+17 S HP + grapple/2d8+17 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 3, AP 41, Rch 0-4/0-4/0-4/1-4/1-4, +17/+4/+4/+17/+17 (5d6+24 S HP + grapple/2d10+17 S HP + grapple/2d10+17 S HP + grapple/2d8+17 B HP/2d8+17 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 3, AP 48, Rch 0-4/0-4/0-4/1-4/1-4/0-4, +16/+3/+3/+16/+16/+1 (5d6+24 S HP + grapple/2d10+17 S HP + grapple/2d10+17 S HP + grapple/2d8+17 B HP/2d8+17 B HP/2d10+26 B HP); Grp AP 12, Rch 0-4, +4/+41; Rays -1; AreaAtt +12; BodyAtt +20; MindAtt +20; Spc 6x6 sq or more; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +9 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +9, Paralysis imm, Sleep imm, Trap res +7, Dodge Major, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Greater; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always LG; Str 36, Con 26, Dex 10, Int 22, Wis 22, Cha 22.
Skills: Acrobatics 22, Athletics 45, Crafting 22, Knowledge 45, Linguistics 45, Perception 45, Perform 22, Psychology 45, Stealth 22, Survival 22, Weapons - Natural 45, Weapons - Brawling 45, Weapons - Area Attacks 45, Weapons - Body & Mind Attacks 45, Weapons - Ray Attacks 22, Combat Instincts 45, Damage Reduction 45, Danger Sense 22, Fighting Style - Akimbo 45, Arcane - Abjuration 22, Arcane - Divination 45, Arcane - Enchantment 45, Arcane - Illumination 22, Arcane - Illusion 45, Arcane - Kinetomancy 22, Arcane - Ouranomancy 22, Arcane - Transmutation 22, Divine - Animals 22, Divine - Death 22, Divine - Life 22, Divine - Nature 22, Divine - Plants 22, Pseudomagic 22, Spellcraft 22, Fighting Style - Power Attack 45, Dragon Affinity 45.
Venerable (Silver Dragon): CL 61; XP 17700; C Dragon (Metallic); RL 66; HP 2139, SP 423, PP 419; Init +23; Spd 16 (Climb ×3 MP) (Swim ×4 MP), Fly 38; DeCa/p 82/68 (crit +67), Fort 97, Ref 82, Will 88; DR 47, MR 33, Cold imm; AP 76; Atk Bite Sz 2, AP 10, Rch 0-4, +22 (5d6+29 S HP + grapple); Multi Bite/Arm Sz 2, AP 17, Rch 0-4/0-4, +22/+9 (5d6+29 S HP + grapple/2d10+22 S HP + grapple); Multi Bite/Arm/Arm Sz 2, AP 24, Rch 0-4/0-4/0-4, +22/+9/+9 (5d6+29 S HP + grapple/2d10+22 S HP + grapple/2d10+22 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 3, AP 33, Rch 0-4/0-4/0-4/1-4, +22/+9/+9/+22 (5d6+29 S HP + grapple/2d10+22 S HP + grapple/2d10+22 S HP + grapple/2d8+22 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 3, AP 41, Rch 0-4/0-4/0-4/1-4/1-4, +22/+9/+9/+22/+22 (5d6+29 S HP + grapple/2d10+22 S HP + grapple/2d10+22 S HP + grapple/2d8+22 B HP/2d8+22 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 3, AP 48, Rch 0-4/0-4/0-4/1-4/1-4/0-4, +22/+9/+9/+22/+22/+7 (5d6+29 S HP + grapple/2d10+22 S HP + grapple/2d10+22 S HP + grapple/2d8+22 B HP/2d8+22 B HP/2d10+31 B HP); Grp AP 12, Rch 0-4, +9/+46; Rays +3; AreaAtt +17; BodyAtt +25; MindAtt +25; Spc 6x6 sq or more; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +13 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +13, Paralysis imm, Sleep imm, Trap res +11, Dodge Superior, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Greater; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always LG; Str 37, Con 27, Dex 10, Int 23, Wis 23, Cha 23.
Skills: Acrobatics 33, Athletics 67, Crafting 33, Knowledge 67, Linguistics 67, Perception 67, Perform 33, Psychology 67, Stealth 33, Survival 33, Weapons - Natural 67, Weapons - Brawling 67, Weapons - Area Attacks 67, Weapons - Body & Mind Attacks 67, Weapons - Ray Attacks 33, Combat Instincts 67, Damage Reduction 67, Danger Sense 33, Fighting Style - Akimbo 67, Arcane - Abjuration 33, Arcane - Divination 67, Arcane - Enchantment 67, Arcane - Illumination 33, Arcane - Illusion 67, Arcane - Kinetomancy 33, Arcane - Ouranomancy 33, Arcane - Transmutation 33, Divine - Animals 33, Divine - Death 33, Divine - Life 33, Divine - Nature 33, Divine - Plants 33, Pseudomagic 33, Spellcraft 33, Fighting Style - Power Attack 67, Dragon Affinity 67.

Base Species Characteristics

Size Class 2

Racial Ability Adjustments

STR
+16
CON
+10
DEX
+0
INT
+10
WIS
+10
CHA
+10

Natural Attacks

Bite { AttMod=StrMod; Dmg=2d10+StrMod S HP + grapple; } 2 Arm { Sec; Dmg=d12+StrMod/2 S HP + grapple; } 2 Wing { Sec; AttMod=StrMod; Dmg=d10+StrMod/2 B HP; } Tail { Sec; Dmg=d12+2+StrMod B HP; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=4; } Sns { Qual=Darkvision; Value=24; } Sns { Qual=Blindsense; Value=greater; } DefMod { Qual=MR; Value=+RL/2; } Defense { Qual=ParalysisRes; Value=+999; } Defense { Qual=SleepRes; Value=+999; } Special { Qual=FearAura; Effect=+RL/2+ChaMod vs Will - Shaken; Target=RL sq rad; } ActAcc { Qual=Energy Breath; Target=RL/2 sq cone; Dmg=(RL/2)d10 cold HP; } ActAcc { Qual=Poison Breath; Target=RL/2 sq cone; Dmg=Paralysis for enc; } Affinity { Qual=Arcane; Abil=Cha; PPRed=1; } SpdType { Qual=Climb; Value=3; } DefMod { Qual=ColdRes; Value=+999; } DefMod { Qual=DR; Value=+10; Req=non-magic; } ActAcc { Qual=Change Shape; Effect=Grade II to S/M animal or humanoid; Cost=10 SP; }

Organization:

Solitary, pair, clutch (2-5 juvenile or younger), or family (1-2 plus 2-5 offspring)

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