Hatchling (Copper Dragon): CL 4; XP 600; M Dragon (Metallic); RL 10; HP 96, SP 76, PP 72; Init +5; Spd 9 (Climb ×1 MP) (Swim ×4 MP), Fly 31; DeCa/p 23/20 (crit +41), Fort 27, Ref 24, Will 24; DR 21, MR 5, Acid imm; AP 20; Atk Bite Sz -2, AP 6, Rch 0-1, +7 (2d6+6 S HP + grapple); Multi Bite/Arm Sz -2, AP 9, Rch 0-1/0-1, +7/+4 (2d6+6 S HP + grapple/d8+4 S HP + grapple); Multi Bite/Arm/Arm Sz -2, AP 12, Rch 0-1/0-1/0-1, +5/+2/+2 (2d6+6 S HP + grapple/d8+4 S HP + grapple/d8+4 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz -1, AP 17, Rch 0-1/0-1/0-1/1-1, +3/0/0/+3 (2d6+6 S HP + grapple/d8+4 S HP + grapple/d8+4 S HP + grapple/d6+4 B HP); Grp AP 8, Rch 0-1, +4/+7; Rays +3; AreaAtt +4; BodyAtt +6; MindAtt +6; Spc 1x1 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ2, Monkey grip Lesser, Fast reflexes Lesser, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush, Greater overrun, Impr sunder; SD Fear res +2, Paralysis imm, Sleep imm, Trap res +1, Dodge Minor, Evasion Lesser, +10 DR / Req: non-magic, Diehard; SQ Circle magic Lesser, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CG; Str 18, Con 16, Dex 12, Int 16, Wis 12, Cha 16.
Skills: Acrobatics 5, Athletics 11, Crafting 5, Knowledge 11, Linguistics 11, Perception 11, Perform 5, Psychology 11, Stealth 5, Survival 5, Weapons - Natural 11, Weapons - Brawling 11, Weapons - Area Attacks 11, Weapons - Body & Mind Attacks 11, Weapons - Ray Attacks 5, Combat Instincts 11, Damage Reduction 11, Danger Sense 5, Fighting Style - Akimbo 11, Arcane - Abjuration 5, Arcane - Divination 11, Arcane - Enchantment 11, Arcane - Illumination 5, Arcane - Illusion 11, Arcane - Kinetomancy 5, Arcane - Ouranomancy 5, Arcane - Transmutation 5, Divine - Animals 5, Divine - Death 5, Divine - Life 5, Divine - Nature 5, Divine - Plants 5, Pseudomagic 5, Spellcraft 5, Fighting Style - Power Attack 11, Dragon Affinity 11.
Juvenile (Copper Dragon): CL 9; XP 2100; L Dragon (Metallic); RL 15; HP 198, SP 108, PP 104; Init +6; Spd 10 (Climb ×1 MP) (Swim ×4 MP), Fly 32; DeCa/p 27/24 (crit +43), Fort 34, Ref 28, Will 30; DR 23, MR 7, Acid imm; AP 25; Atk Bite Sz -1, AP 7, Rch 0-1, +8 (2d8+9 S HP + grapple); Multi Bite/Arm Sz -1, AP 11, Rch 0-1/0-1, +8/+3 (2d8+9 S HP + grapple/d10+6 S HP + grapple); Multi Bite/Arm/Arm Sz -1, AP 15, Rch 0-1/0-1/0-1, +7/+2/+2 (2d8+9 S HP + grapple/d10+6 S HP + grapple/d10+6 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 0, AP 21, Rch 0-1/0-1/0-1/1-1, +5/0/0/+5 (2d8+9 S HP + grapple/d10+6 S HP + grapple/d10+6 S HP + grapple/d8+6 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 0, AP 26, Rch 0-1/0-1/0-1/1-1/1-1, +3/-2/-2/+3/+3 (2d8+9 S HP + grapple/d10+6 S HP + grapple/d10+6 S HP + grapple/d8+6 B HP/d8+6 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 0, AP 30, Rch 0-1/0-1/0-1/1-1/1-1/0-1, +1/-4/-4/+1/+1/-6 (2d8+9 S HP + grapple/d10+6 S HP + grapple/d10+6 S HP + grapple/d8+6 B HP/d8+6 B HP/d10+11 B HP); Grp AP 9, Rch 0-1, +3/+13; Rays +2; AreaAtt +4; BodyAtt +8; MindAtt +8; Spc 2x2 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ2, Monkey grip Greater, Fast reflexes Greater, +3 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +3, Paralysis imm, Sleep imm, Trap res +2, Dodge Lesser, Evasion Lesser, +10 DR / Req: non-magic, Diehard; SM Stealthy Minor; SQ Circle magic Lesser, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CG; Str 20, Con 18, Dex 10, Int 16, Wis 14, Cha 16.
Skills: Acrobatics 8, Athletics 16, Crafting 8, Knowledge 16, Linguistics 16, Perception 16, Perform 8, Psychology 16, Stealth 8, Survival 8, Weapons - Natural 16, Weapons - Brawling 16, Weapons - Area Attacks 16, Weapons - Body & Mind Attacks 16, Weapons - Ray Attacks 8, Combat Instincts 16, Damage Reduction 16, Danger Sense 8, Fighting Style - Akimbo 16, Arcane - Abjuration 8, Arcane - Divination 16, Arcane - Enchantment 16, Arcane - Illumination 8, Arcane - Illusion 16, Arcane - Kinetomancy 8, Arcane - Ouranomancy 8, Arcane - Transmutation 8, Divine - Animals 8, Divine - Death 8, Divine - Life 8, Divine - Nature 8, Divine - Plants 8, Pseudomagic 8, Spellcraft 8, Fighting Style - Power Attack 16, Dragon Affinity 16.
Adult (Copper Dragon): CL 14; XP 3600; L Dragon (Metallic); RL 20; HP 258, SP 138, PP 136; Init +7; Spd 10 (Climb ×1 MP) (Swim ×4 MP), Fly 32; DeCa/p 33/29 (crit +44), Fort 40, Ref 33, Will 36; DR 24, MR 10, Acid imm; AP 30; Atk Bite Sz -1, AP 7, Rch 0-1, +11 (2d8+11 S HP + grapple); Multi Bite/Arm Sz -1, AP 11, Rch 0-1/0-1, +11/+5 (2d8+11 S HP + grapple/d10+8 S HP + grapple); Multi Bite/Arm/Arm Sz -1, AP 15, Rch 0-1/0-1/0-1, +11/+5/+5 (2d8+11 S HP + grapple/d10+8 S HP + grapple/d10+8 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 0, AP 21, Rch 0-1/0-1/0-1/1-1, +9/+3/+3/+9 (2d8+11 S HP + grapple/d10+8 S HP + grapple/d10+8 S HP + grapple/d8+8 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 0, AP 26, Rch 0-1/0-1/0-1/1-1/1-1, +7/+1/+1/+7/+7 (2d8+11 S HP + grapple/d10+8 S HP + grapple/d10+8 S HP + grapple/d8+8 B HP/d8+8 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 0, AP 30, Rch 0-1/0-1/0-1/1-1/1-1/0-1, +5/-1/-1/+5/+5/-3 (2d8+11 S HP + grapple/d10+8 S HP + grapple/d10+8 S HP + grapple/d8+8 B HP/d8+8 B HP/d10+13 B HP); Grp AP 9, Rch 0-1, +5/+16; Rays +2; AreaAtt +6; BodyAtt +10; MindAtt +10; Spc 2x2 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ2, Monkey grip Greater, Fast reflexes Greater, +4 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +4, Paralysis imm, Sleep imm, Trap res +3, Dodge Greater, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Minor; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CG; Str 22, Con 18, Dex 10, Int 16, Wis 16, Cha 16.
Skills: Acrobatics 10, Athletics 21, Crafting 10, Knowledge 21, Linguistics 21, Perception 21, Perform 10, Psychology 21, Stealth 10, Survival 10, Weapons - Natural 21, Weapons - Brawling 21, Weapons - Area Attacks 21, Weapons - Body & Mind Attacks 21, Weapons - Ray Attacks 10, Combat Instincts 21, Damage Reduction 21, Danger Sense 10, Fighting Style - Akimbo 21, Arcane - Abjuration 10, Arcane - Divination 21, Arcane - Enchantment 21, Arcane - Illumination 10, Arcane - Illusion 21, Arcane - Kinetomancy 10, Arcane - Ouranomancy 10, Arcane - Transmutation 10, Divine - Animals 10, Divine - Death 10, Divine - Life 10, Divine - Nature 10, Divine - Plants 10, Pseudomagic 10, Spellcraft 10, Fighting Style - Power Attack 21, Dragon Affinity 21.
Mature (Copper Dragon): CL 25; XP 6900; H Dragon (Metallic); RL 30; HP 503, SP 203, PP 197; Init +10; Spd 11 (Climb ×1 MP) (Swim ×4 MP), Fly 33; DeCa/p 43/37 (crit +51), Fort 56, Ref 42, Will 46; DR 31, MR 15, Acid imm; AP 40; Atk Bite Sz 0, AP 8, Rch 0-2, +16 (2d10+17 S HP + grapple); Multi Bite/Arm Sz 0, AP 13, Rch 0-2/0-2, +16/+5 (2d10+17 S HP + grapple/2d6+12 S HP + grapple); Multi Bite/Arm/Arm Sz 0, AP 18, Rch 0-2/0-2/0-2, +16/+5/+5 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 1, AP 25, Rch 0-2/0-2/0-2/1-2, +16/+5/+5/+16 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple/d10+12 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 1, AP 31, Rch 0-2/0-2/0-2/1-2/1-2, +14/+3/+3/+14/+14 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple/d10+12 B HP/d10+12 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 1, AP 36, Rch 0-2/0-2/0-2/1-2/1-2/0-2, +12/+1/+1/+12/+12/-1 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple/d10+12 B HP/d10+12 B HP/2d6+19 B HP); Grp AP 10, Rch 0-2, +5/+26; Rays +2; AreaAtt +7; BodyAtt +14; MindAtt +14; Spc 3x3 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ2, Monkey grip Greater, Fast reflexes Greater, +6 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +6, Paralysis imm, Sleep imm, Trap res +5, Dodge Greater, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Lesser; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CG; Str 31, Con 23, Dex 8, Int 17, Wis 17, Cha 17.
Skills: Acrobatics 15, Athletics 31, Crafting 15, Knowledge 31, Linguistics 31, Perception 31, Perform 15, Psychology 31, Stealth 15, Survival 15, Weapons - Natural 31, Weapons - Brawling 31, Weapons - Area Attacks 31, Weapons - Body & Mind Attacks 31, Weapons - Ray Attacks 15, Combat Instincts 31, Damage Reduction 31, Danger Sense 15, Fighting Style - Akimbo 31, Arcane - Abjuration 15, Arcane - Divination 31, Arcane - Enchantment 31, Arcane - Illumination 15, Arcane - Illusion 31, Arcane - Kinetomancy 15, Arcane - Ouranomancy 15, Arcane - Transmutation 15, Divine - Animals 15, Divine - Death 15, Divine - Life 15, Divine - Nature 15, Divine - Plants 15, Pseudomagic 15, Spellcraft 15, Fighting Style - Power Attack 31, Dragon Affinity 31.
Old (Copper Dragon): CL 35; XP 9900; G Dragon (Metallic); RL 40; HP 984, SP 264, PP 258; Init +14; Spd 13 (Climb ×1 MP) (Swim ×4 MP), Fly 35; DeCa/p 54/46 (crit +55), Fort 68, Ref 54, Will 58; DR 35, MR 20, Acid imm; AP 50; Atk Bite Sz 1, AP 9, Rch 0-3, +18 (4d6+21 S HP + grapple); Multi Bite/Arm Sz 1, AP 15, Rch 0-3/0-3, +18/+7 (4d6+21 S HP + grapple/2d8+15 S HP + grapple); Multi Bite/Arm/Arm Sz 1, AP 21, Rch 0-3/0-3/0-3, +18/+7/+7 (4d6+21 S HP + grapple/2d8+15 S HP + grapple/2d8+15 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 2, AP 29, Rch 0-3/0-3/0-3/1-3, +18/+7/+7/+18 (4d6+21 S HP + grapple/2d8+15 S HP + grapple/2d8+15 S HP + grapple/2d6+15 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 2, AP 36, Rch 0-3/0-3/0-3/1-3/1-3, +18/+7/+7/+18/+18 (4d6+21 S HP + grapple/2d8+15 S HP + grapple/2d8+15 S HP + grapple/2d6+15 B HP/2d6+15 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 2, AP 42, Rch 0-3/0-3/0-3/1-3/1-3/0-3, +16/+5/+5/+16/+16/+3 (4d6+21 S HP + grapple/2d8+15 S HP + grapple/2d8+15 S HP + grapple/2d6+15 B HP/2d6+15 B HP/2d8+23 B HP); Grp AP 11, Rch 0-3, +7/+34; Rays +3; AreaAtt +11; BodyAtt +18; MindAtt +18; Spc 4x4 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ2, Monkey grip Greater, Fast reflexes Greater, +8 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +8, Paralysis imm, Sleep imm, Trap res +6, Dodge Major, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Greater; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CG; Str 32, Con 24, Dex 10, Int 18, Wis 18, Cha 18.
Skills: Acrobatics 20, Athletics 41, Crafting 20, Knowledge 41, Linguistics 41, Perception 41, Perform 20, Psychology 41, Stealth 20, Survival 20, Weapons - Natural 41, Weapons - Brawling 41, Weapons - Area Attacks 41, Weapons - Body & Mind Attacks 41, Weapons - Ray Attacks 20, Combat Instincts 41, Damage Reduction 41, Danger Sense 20, Fighting Style - Akimbo 41, Arcane - Abjuration 20, Arcane - Divination 41, Arcane - Enchantment 41, Arcane - Illumination 20, Arcane - Illusion 41, Arcane - Kinetomancy 20, Arcane - Ouranomancy 20, Arcane - Transmutation 20, Divine - Animals 20, Divine - Death 20, Divine - Life 20, Divine - Nature 20, Divine - Plants 20, Pseudomagic 20, Spellcraft 20, Fighting Style - Power Attack 41, Dragon Affinity 41.
Venerable (Copper Dragon): CL 55; XP 15900; G Dragon (Metallic); RL 60; HP 1465, SP 385, PP 379; Init +21; Spd 15 (Climb ×1 MP) (Swim ×4 MP), Fly 37; DeCa/p 78/66 (crit +62), Fort 88, Ref 74, Will 78; DR 42, MR 30, Acid imm; AP 70; Atk Bite Sz 1, AP 9, Rch 0-3, +23 (4d6+26 S HP + grapple); Multi Bite/Arm Sz 1, AP 15, Rch 0-3/0-3, +23/+12 (4d6+26 S HP + grapple/2d8+20 S HP + grapple); Multi Bite/Arm/Arm Sz 1, AP 21, Rch 0-3/0-3/0-3, +23/+12/+12 (4d6+26 S HP + grapple/2d8+20 S HP + grapple/2d8+20 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 2, AP 29, Rch 0-3/0-3/0-3/1-3, +23/+12/+12/+23 (4d6+26 S HP + grapple/2d8+20 S HP + grapple/2d8+20 S HP + grapple/2d6+20 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 2, AP 36, Rch 0-3/0-3/0-3/1-3/1-3, +23/+12/+12/+23/+23 (4d6+26 S HP + grapple/2d8+20 S HP + grapple/2d8+20 S HP + grapple/2d6+20 B HP/2d6+20 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 2, AP 42, Rch 0-3/0-3/0-3/1-3/1-3/0-3, +23/+12/+12/+23/+23/+10 (4d6+26 S HP + grapple/2d8+20 S HP + grapple/2d8+20 S HP + grapple/2d6+20 B HP/2d6+20 B HP/2d8+28 B HP); Grp AP 11, Rch 0-3, +12/+39; Rays +6; AreaAtt +16; BodyAtt +23; MindAtt +23; Spc 4x4 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ2, Monkey grip Greater, Fast reflexes Greater, +12 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +12, Paralysis imm, Sleep imm, Trap res +10, Dodge Superior, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Greater; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CG; Str 33, Con 25, Dex 10, Int 19, Wis 19, Cha 19.
Skills: Acrobatics 30, Athletics 61, Crafting 30, Knowledge 61, Linguistics 61, Perception 61, Perform 30, Psychology 61, Stealth 30, Survival 30, Weapons - Natural 61, Weapons - Brawling 61, Weapons - Area Attacks 61, Weapons - Body & Mind Attacks 61, Weapons - Ray Attacks 30, Combat Instincts 61, Damage Reduction 61, Danger Sense 30, Fighting Style - Akimbo 61, Arcane - Abjuration 30, Arcane - Divination 61, Arcane - Enchantment 61, Arcane - Illumination 30, Arcane - Illusion 61, Arcane - Kinetomancy 30, Arcane - Ouranomancy 30, Arcane - Transmutation 30, Divine - Animals 30, Divine - Death 30, Divine - Life 30, Divine - Nature 30, Divine - Plants 30, Pseudomagic 30, Spellcraft 30, Fighting Style - Power Attack 61, Dragon Affinity 61.