RoL d20 Dragon RoL d20
PC Gen

Dragon, Black

RL 19

Environment: Warm marshes | Type: Dragons

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Dragon, Black

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Hatchling (Black Dragon): CL 3; XP 300; M Dragon (Chromatic); RL 9; HP 88, SP 70, PP 62; Init +5; Spd 13 (Climb ×3 MP), Swim 13, Fly 31; DeCa/p 22/19 (crit +40), Fort 26, Ref 21, Will 19; DR 20, MR 4, Acid imm; AP 19; Atk Bite Sz -2, AP 6, Rch 0-1, +7 (2d6+6 S HP + grapple); Multi Bite/Arm Sz -2, AP 9, Rch 0-1/0-1, +7/+4 (2d6+6 S HP + grapple/d8+4 S HP + grapple); Multi Bite/Arm/Arm Sz -2, AP 12, Rch 0-1/0-1/0-1, +5/+2/+2 (2d6+6 S HP + grapple/d8+4 S HP + grapple/d8+4 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz -1, AP 17, Rch 0-1/0-1/0-1/1-1, +3/0/0/+3 (2d6+6 S HP + grapple/d8+4 S HP + grapple/d8+4 S HP + grapple/d6+4 B HP); Grp AP 8, Rch 0-1, +4/+7; Rays +3; AreaAtt +4; BodyAtt +6; MindAtt +6; Spc 1x1 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Lesser, Fast reflexes Lesser, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush, Impr sunder; SD Fear res +2, Paralysis imm, Sleep imm, Trap res +1, Dodge Minor, Evasion Lesser, +10 DR / Req: non-magic, Diehard; SQ Circle magic Lesser, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 18, Con 16, Dex 12, Int 12, Wis 8, Cha 12.
Skills: Acrobatics 5, Athletics 10, Crafting 5, Knowledge 10, Linguistics 10, Perception 10, Perform 5, Psychology 10, Stealth 5, Survival 5, Weapons - Natural 10, Weapons - Brawling 10, Weapons - Area Attacks 10, Weapons - Body & Mind Attacks 10, Weapons - Ray Attacks 5, Combat Instincts 10, Damage Reduction 10, Danger Sense 5, Fighting Style - Akimbo 10, Arcane - Abjuration 5, Arcane - Divination 10, Arcane - Enchantment 10, Arcane - Illumination 5, Arcane - Illusion 10, Arcane - Kinetomancy 5, Arcane - Ouranomancy 5, Arcane - Transmutation 5, Divine - Animals 5, Divine - Death 5, Divine - Life 5, Divine - Nature 5, Divine - Plants 5, Pseudomagic 5, Spellcraft 5, Fighting Style - Power Attack 10, Dragon Affinity 10.
Juvenile (Black Dragon): CL 8; XP 1800; L Dragon (Chromatic); RL 14; HP 186, SP 102, PP 94; Init +5; Spd 13 (Climb ×3 MP), Swim 13, Fly 31; DeCa/p 26/23 (crit +41), Fort 33, Ref 25, Will 25; DR 21, MR 7, Acid imm; AP 24; Atk Bite Sz -1, AP 7, Rch 0-1, +8 (2d8+8 S HP + grapple); Multi Bite/Arm Sz -1, AP 11, Rch 0-1/0-1, +8/+3 (2d8+8 S HP + grapple/d10+5 S HP + grapple); Multi Bite/Arm/Arm Sz -1, AP 15, Rch 0-1/0-1/0-1, +7/+2/+2 (2d8+8 S HP + grapple/d10+5 S HP + grapple/d10+5 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 0, AP 21, Rch 0-1/0-1/0-1/1-1, +5/0/0/+5 (2d8+8 S HP + grapple/d10+5 S HP + grapple/d10+5 S HP + grapple/d8+5 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 0, AP 26, Rch 0-1/0-1/0-1/1-1/1-1, +3/-2/-2/+3/+3 (2d8+8 S HP + grapple/d10+5 S HP + grapple/d10+5 S HP + grapple/d8+5 B HP/d8+5 B HP); Grp AP 9, Rch 0-1, +3/+13; Rays +1; AreaAtt +4; BodyAtt +8; MindAtt +8; Spc 2x2 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +3 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +3, Paralysis imm, Sleep imm, Trap res +2, Dodge Lesser, Evasion Lesser, +10 DR / Req: non-magic, Diehard; SQ Circle magic Lesser, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 20, Con 18, Dex 10, Int 12, Wis 10, Cha 12.
Skills: Acrobatics 7, Athletics 15, Crafting 7, Knowledge 15, Linguistics 15, Perception 15, Perform 7, Psychology 15, Stealth 7, Survival 7, Weapons - Natural 15, Weapons - Brawling 15, Weapons - Area Attacks 15, Weapons - Body & Mind Attacks 15, Weapons - Ray Attacks 7, Combat Instincts 15, Damage Reduction 15, Danger Sense 7, Fighting Style - Akimbo 15, Arcane - Abjuration 7, Arcane - Divination 15, Arcane - Enchantment 15, Arcane - Illumination 7, Arcane - Illusion 15, Arcane - Kinetomancy 7, Arcane - Ouranomancy 7, Arcane - Transmutation 7, Divine - Animals 7, Divine - Death 7, Divine - Life 7, Divine - Nature 7, Divine - Plants 7, Pseudomagic 7, Spellcraft 7, Fighting Style - Power Attack 15, Dragon Affinity 15.
Adult (Black Dragon): CL 13; XP 3300; L Dragon (Chromatic); RL 19; HP 246, SP 132, PP 126; Init +7; Spd 14 (Climb ×3 MP), Swim 14, Fly 32; DeCa/p 32/28 (crit +43), Fort 39, Ref 30, Will 31; DR 23, MR 9, Acid imm; AP 29; Atk Bite Sz -1, AP 7, Rch 0-1, +10 (2d8+11 S HP + grapple); Multi Bite/Arm Sz -1, AP 11, Rch 0-1/0-1, +10/+4 (2d8+11 S HP + grapple/d10+8 S HP + grapple); Multi Bite/Arm/Arm Sz -1, AP 15, Rch 0-1/0-1/0-1, +10/+4/+4 (2d8+11 S HP + grapple/d10+8 S HP + grapple/d10+8 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 0, AP 21, Rch 0-1/0-1/0-1/1-1, +8/+2/+2/+8 (2d8+11 S HP + grapple/d10+8 S HP + grapple/d10+8 S HP + grapple/d8+8 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 0, AP 26, Rch 0-1/0-1/0-1/1-1/1-1, +6/0/0/+6/+6 (2d8+11 S HP + grapple/d10+8 S HP + grapple/d10+8 S HP + grapple/d8+8 B HP/d8+8 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 0, AP 30, Rch 0-1/0-1/0-1/1-1/1-1/0-1, +4/-2/-2/+4/+4/-4 (2d8+11 S HP + grapple/d10+8 S HP + grapple/d10+8 S HP + grapple/d8+8 B HP/d8+8 B HP/d10+13 B HP); Grp AP 9, Rch 0-1, +4/+15; Rays +2; AreaAtt +5; BodyAtt +9; MindAtt +9; Spc 2x2 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +4 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +4, Paralysis imm, Sleep imm, Trap res +3, Dodge Greater, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Minor; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 22, Con 18, Dex 10, Int 12, Wis 12, Cha 12.
Skills: Acrobatics 10, Athletics 20, Crafting 10, Knowledge 20, Linguistics 20, Perception 20, Perform 10, Psychology 20, Stealth 10, Survival 10, Weapons - Natural 20, Weapons - Brawling 20, Weapons - Area Attacks 20, Weapons - Body & Mind Attacks 20, Weapons - Ray Attacks 10, Combat Instincts 20, Damage Reduction 20, Danger Sense 10, Fighting Style - Akimbo 20, Arcane - Abjuration 10, Arcane - Divination 20, Arcane - Enchantment 20, Arcane - Illumination 10, Arcane - Illusion 20, Arcane - Kinetomancy 10, Arcane - Ouranomancy 10, Arcane - Transmutation 10, Divine - Animals 10, Divine - Death 10, Divine - Life 10, Divine - Nature 10, Divine - Plants 10, Pseudomagic 10, Spellcraft 10, Fighting Style - Power Attack 20, Dragon Affinity 20.
Mature (Black Dragon): CL 23; XP 6300; H Dragon (Chromatic); RL 28; HP 471, SP 191, PP 181; Init +9; Spd 15 (Climb ×3 MP), Swim 15, Fly 33; DeCa/p 41/35 (crit +49), Fort 54, Ref 38, Will 40; DR 29, MR 14, Acid imm; AP 38; Atk Bite Sz 0, AP 8, Rch 0-2, +16 (2d10+17 S HP + grapple); Multi Bite/Arm Sz 0, AP 13, Rch 0-2/0-2, +16/+5 (2d10+17 S HP + grapple/2d6+12 S HP + grapple); Multi Bite/Arm/Arm Sz 0, AP 18, Rch 0-2/0-2/0-2, +16/+5/+5 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 1, AP 25, Rch 0-2/0-2/0-2/1-2, +16/+5/+5/+16 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple/d10+12 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 1, AP 31, Rch 0-2/0-2/0-2/1-2/1-2, +14/+3/+3/+14/+14 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple/d10+12 B HP/d10+12 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 1, AP 36, Rch 0-2/0-2/0-2/1-2/1-2/0-2, +12/+1/+1/+12/+12/-1 (2d10+17 S HP + grapple/2d6+12 S HP + grapple/2d6+12 S HP + grapple/d10+12 B HP/d10+12 B HP/2d6+19 B HP); Grp AP 10, Rch 0-2, +5/+26; Rays +2; AreaAtt +7; BodyAtt +14; MindAtt +14; Spc 3x3 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +5 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +6, Paralysis imm, Sleep imm, Trap res +4, Dodge Greater, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Lesser; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 31, Con 23, Dex 8, Int 13, Wis 13, Cha 13.
Skills: Acrobatics 14, Athletics 29, Crafting 14, Knowledge 29, Linguistics 29, Perception 29, Perform 14, Psychology 29, Stealth 14, Survival 14, Weapons - Natural 29, Weapons - Brawling 29, Weapons - Area Attacks 29, Weapons - Body & Mind Attacks 29, Weapons - Ray Attacks 14, Combat Instincts 29, Damage Reduction 29, Danger Sense 14, Fighting Style - Akimbo 29, Arcane - Abjuration 14, Arcane - Divination 29, Arcane - Enchantment 29, Arcane - Illumination 14, Arcane - Illusion 29, Arcane - Kinetomancy 14, Arcane - Ouranomancy 14, Arcane - Transmutation 14, Divine - Animals 14, Divine - Death 14, Divine - Life 14, Divine - Nature 14, Divine - Plants 14, Pseudomagic 14, Spellcraft 14, Fighting Style - Power Attack 29, Dragon Affinity 29.
Old (Black Dragon): CL 33; XP 9300; G Dragon (Chromatic); RL 38; HP 936, SP 252, PP 242; Init +13; Spd 16 (Climb ×3 MP), Swim 16, Fly 34; DeCa/p 52/44 (crit +53), Fort 66, Ref 50, Will 52; DR 33, MR 19, Acid imm; AP 48; Atk Bite Sz 1, AP 9, Rch 0-3, +17 (4d6+20 S HP + grapple); Multi Bite/Arm Sz 1, AP 15, Rch 0-3/0-3, +17/+6 (4d6+20 S HP + grapple/2d8+14 S HP + grapple); Multi Bite/Arm/Arm Sz 1, AP 21, Rch 0-3/0-3/0-3, +17/+6/+6 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 2, AP 29, Rch 0-3/0-3/0-3/1-3, +17/+6/+6/+17 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple/2d6+14 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 2, AP 36, Rch 0-3/0-3/0-3/1-3/1-3, +17/+6/+6/+17/+17 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple/2d6+14 B HP/2d6+14 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 2, AP 42, Rch 0-3/0-3/0-3/1-3/1-3/0-3, +15/+4/+4/+15/+15/+2 (4d6+20 S HP + grapple/2d8+14 S HP + grapple/2d8+14 S HP + grapple/2d6+14 B HP/2d6+14 B HP/2d8+22 B HP); Grp AP 11, Rch 0-3, +6/+33; Rays +2; AreaAtt +10; BodyAtt +17; MindAtt +17; Spc 4x4 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +7 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +8, Paralysis imm, Sleep imm, Trap res +6, Dodge Major, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Greater; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 32, Con 24, Dex 10, Int 14, Wis 14, Cha 14.
Skills: Acrobatics 19, Athletics 39, Crafting 19, Knowledge 39, Linguistics 39, Perception 39, Perform 19, Psychology 39, Stealth 19, Survival 19, Weapons - Natural 39, Weapons - Brawling 39, Weapons - Area Attacks 39, Weapons - Body & Mind Attacks 39, Weapons - Ray Attacks 19, Combat Instincts 39, Damage Reduction 39, Danger Sense 19, Fighting Style - Akimbo 39, Arcane - Abjuration 19, Arcane - Divination 39, Arcane - Enchantment 39, Arcane - Illumination 19, Arcane - Illusion 39, Arcane - Kinetomancy 19, Arcane - Ouranomancy 19, Arcane - Transmutation 19, Divine - Animals 19, Divine - Death 19, Divine - Life 19, Divine - Nature 19, Divine - Plants 19, Pseudomagic 19, Spellcraft 19, Fighting Style - Power Attack 39, Dragon Affinity 39.
Venerable (Black Dragon): CL 52; XP 15000; G Dragon (Chromatic); RL 57; HP 1393, SP 367, PP 357; Init +20; Spd 19 (Climb ×3 MP), Swim 19, Fly 37; DeCa/p 75/63 (crit +60), Fort 85, Ref 69, Will 71; DR 40, MR 28, Acid imm; AP 67; Atk Bite Sz 1, AP 9, Rch 0-3, +22 (4d6+25 S HP + grapple); Multi Bite/Arm Sz 1, AP 15, Rch 0-3/0-3, +22/+11 (4d6+25 S HP + grapple/2d8+19 S HP + grapple); Multi Bite/Arm/Arm Sz 1, AP 21, Rch 0-3/0-3/0-3, +22/+11/+11 (4d6+25 S HP + grapple/2d8+19 S HP + grapple/2d8+19 S HP + grapple); Multi Bite/Arm/Arm/Wing Sz 2, AP 29, Rch 0-3/0-3/0-3/1-3, +22/+11/+11/+22 (4d6+25 S HP + grapple/2d8+19 S HP + grapple/2d8+19 S HP + grapple/2d6+19 B HP); Multi Bite/Arm/Arm/Wing/Wing Sz 2, AP 36, Rch 0-3/0-3/0-3/1-3/1-3, +22/+11/+11/+22/+22 (4d6+25 S HP + grapple/2d8+19 S HP + grapple/2d8+19 S HP + grapple/2d6+19 B HP/2d6+19 B HP); Multi Bite/Arm/Arm/Wing/Wing/Tail Sz 2, AP 42, Rch 0-3/0-3/0-3/1-3/1-3/0-3, +22/+11/+11/+22/+22/+9 (4d6+25 S HP + grapple/2d8+19 S HP + grapple/2d8+19 S HP + grapple/2d6+19 B HP/2d6+19 B HP/2d8+27 B HP); Grp AP 11, Rch 0-3, +11/+38; Rays +6; AreaAtt +15; BodyAtt +22; MindAtt +22; Spc 4x4 sq; SS Blindsense Greater, LL vision x4, Darkvision 24, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Greater, Fast reflexes Greater, +11 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Shape areas / Req: Weapon==WpAre, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun, Impr sunder, Pushing crit; SD Fear res +11, Paralysis imm, Sleep imm, Trap res +9, Dodge Superior, Evasion Greater, +10 DR / Req: non-magic, Diehard; SM Stealthy Greater; SQ Circle magic Greater, Fear aura / T: RL sq rad / Eff: +RL/2+ChaMod vs Will - Shaken, Combat reflexes; AL Always CE; Str 33, Con 25, Dex 10, Int 15, Wis 15, Cha 15.
Skills: Acrobatics 29, Athletics 58, Crafting 29, Knowledge 58, Linguistics 58, Perception 58, Perform 29, Psychology 58, Stealth 29, Survival 29, Weapons - Natural 58, Weapons - Brawling 58, Weapons - Area Attacks 58, Weapons - Body & Mind Attacks 58, Weapons - Ray Attacks 29, Combat Instincts 58, Damage Reduction 58, Danger Sense 29, Fighting Style - Akimbo 58, Arcane - Abjuration 29, Arcane - Divination 58, Arcane - Enchantment 58, Arcane - Illumination 29, Arcane - Illusion 58, Arcane - Kinetomancy 29, Arcane - Ouranomancy 29, Arcane - Transmutation 29, Divine - Animals 29, Divine - Death 29, Divine - Life 29, Divine - Nature 29, Divine - Plants 29, Pseudomagic 29, Spellcraft 29, Fighting Style - Power Attack 58, Dragon Affinity 58.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+12
CON
+8
DEX
+0
INT
+2
WIS
+2
CHA
+2

Natural Attacks

Bite { AttMod=StrMod; Dmg=2d8+StrMod S HP + grapple; } 2 Arm { Sec; Dmg=d10+StrMod/2 S HP + grapple; } 2 Wing { Sec; AttMod=StrMod; Dmg=d8+StrMod/2 B HP; } Tail { Sec; Dmg=d10+2+StrMod B HP; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=4; } Sns { Qual=Darkvision; Value=24; } Sns { Qual=Blindsense; Value=greater; } DefMod { Qual=MR; Value=+RL/2; } Defense { Qual=ParalysisRes; Value=+999; } Defense { Qual=SleepRes; Value=+999; } Special { Qual=FearAura; Effect=+RL/2+ChaMod vs Will - Shaken; Target=RL sq rad; } ActAcc { Qual=Energy Breath; Target=RL sq line; Dmg=(RL/2)d8 acid HP; } Affinity { Qual=Arcane; Abil=Cha; PPRed=1; } SpdType { Qual=Climb; Value=3; } DefMod { Qual=AcidRes; Value=+999; } DefMod { Qual=DR; Value=+10; Req=non-magic; }

Organization:

Solitary, pair, clutch (2-5 juvenile or younger), or family (1-2 plus 2-5 offspring)

Physical Appearance:

A winged, reptilian creature whose scales are mostly dull ebony and dark gray. Its head looks decidedly like a skull with deep-socketed eyes and wide, flat nasal opening. It has forward-curving horns and a spinal crest that peaks behind the head and tapers down the neck. An acidic smell surrounds it.

Personality & Behavior:

Fearsome, cunning, and covetous predator. Aggressive, vain, and nasty. They are greedy and especially fond of gold and platinum coins.

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