β¨ Spells & Supernatural Powers
Arcane spells, divine blessings, and psionic disciplines across all schools and power levels.
β¨ Spells by Skill
117 Total Spells
β¨ Spellcasting Mechanics & Power Learning
View Spells Organized by Skill →
Spellcasting in Rules of Legend is skill-based and point-driven (Power Points / PP):
Spell Learning
Arcane: 1 new spell/rank (max 2/rank). Divine: 2 new spells/rank (unlimited library). Psionic: 1 power per 2 skill ranks.
Power Points (PP)
Spells cost PP to manifest. Casters can augment spells with additional PP to increase damage, area, duration, or eliminate verbal/somatic components.
Casting Checks
Casting requires a skill check (d20 + Skill + Ability Mod). Outstanding failures cause fizzles, while wild magic zones risk magical surges.
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Loading spells...
| Spell Name βΌ Z-A | Associated Skills β | Descriptors β | Cost / Time β | Description | Action |
|---|---|---|---|---|---|
| Zone of Revelation | Divine - Insight\nPsi - Clairsentie... | [Su, MR, AoO, Mind] |
1 PP
7+TPC AP
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You create an aura in which deception becomes much more difficult.\nUnless a creature's Will beats 10 + the spell's PL,...
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| Wall of Thorns | Divine - Plants | [Su, AoO] |
5 PP
7+TPC AP
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You create a barrier of very tough and thorny brush anchored to the ground. The barrier counts as very difficult terrain...
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| Wall of Energy | Arcane - Aeromancy (Wall of Lightni... | [Su, MR, AoO] |
7 PP
7+TPC AP
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You create an immobile, shimmering barrier of the chosen energy type. The sonic wall is transparent and hard to detect v...
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| Trigger | Arcane - Abjuration and Divination\... | [Su, AoO] |
3 PP for touch trigger\n+2 PP for +15 Spot\n+2 PP for +15 Listen\n+4 PP for +20 Spot\n+4 PP for +20 Listen\n+6 PP for +25 Spot\n+6 PP for +25 Listen
10 min (+0)\n1 min (+4)\n1 r (+8)
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This spell creates a magical touch sensor at a location or on an object, and then sets up a second spell to be activated...
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| Transmute Wood | Divine - Plant\nCleric Affinity - C... | [Su, AoO] |
1 PP per 10 kg
10 min (+0)\n1 min (+4)\n1 r (+8)
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The basic spell lets you reshape a wooden object into any shape you wish. Fine details or moving parts will require a su...
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| Transmute Rock | Arcane - Lithomancy and Transmutati... | [Su, AoO, Earth] |
1 PP
7+TPC AP
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This spell alters the character, consistency, or very nature of stone-based matter (including sand, rock, most minerals,...
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| Transmute Metal | Divine - Elements\nCleric Affinity... | [Su, MR, AoO] |
1 PP
7+TPC AP
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The basic spell heats non-magical metal objects (or parts of them), turning them glowing hot for 10 rounds. Touching a h...
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| Transform Seeds | Divine - Plants | [Su, AoO] |
1 PP
7+TPC AP
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The basic spell enchants a number of berries and acorns so that each of them provides as much nourishment as a normal me...
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| Toughen Skin | Arcane - Abjuration and Transmutati... | [Su, MR, AoO] |
3 PP for +2 bonus\n+4 PP per extra +1 (up to +5 total)
7+TPC AP\nReaction (mandatory check with +10 DC)
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This spell toughens the target's skin, granting the indicated enhancement bonus to natural armor (DR). The maximum total...
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| Touch of Radiance | Arcane - Illumination\nDivine - Lif... | [Su, MR, AoO, Radiant] |
1 PP for 3d6 HP\n+1 PP per additional 1d6 HP
7+TPC AP
|
You attack the target with a touch of intense radiance.
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| Touch of Death | Arcane - Necromancy\nDivine - Death... | [Su, MR, AoO, Necrotic] |
1 PP for 3d6 HP/SP\n+1 PP per additional 1d6
7+TPC AP
|
You attack the target with a touch of necrotic energy. You can divide the d6s of damage any way you want between HP and...
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| Teleport | Arcane - Ouranomancy\nDivine - Prot... | [Su, MR, AoO, Teleport] |
5 PP for close range\n+2 PP for long range\n+4 PP for unlimited
7+TPC AP
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You instantly transport the target and its equipment to any location within the specified range.\nUnlimited: You can tel...
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| Telepathy | Arcane - Divination and Enchantment... | [Su, MR, AoO, Mind, Lang, Telepathy] |
1 PP\n+2 PP for two-way
10 min (+0)\n1 min (+4)\n1 r (+8)
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You can send telepathic messages to the target creature, sending up to 25 words per round. If the target knows you, it a...
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| Summon Vermin | Divine - Animals\nCleric Affinity -... | [Su, AoO] |
3 PP per swarm
1 r (+0)\n7+TPC AP (+4)
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You call forth one or more swarms of centipedes, insects, spiders, rats, or bats (see Creature chapter). While you are w...
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| Summon Outsider | Arcane - Conjuration\nDivine - Summ... | [Su, AoO] |
1 PP for CL 1\n+2 PP per additional CL
1 r (+0)\n7+TPC AP (+4)
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You summon one or more outsider creatures of the total chosen CL. They appear at any spot you choose within range and ca...
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| Summon Elemental | Arcane - Conjuration and Aeromancy... | [Su, AoO] |
1 PP for CL 1\n+2 PP per additional CL
1 r (+0)\n7+TPC AP (+4)
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You summon one or more elemental creatures of the chosen CL. They appear at any spot you choose within range and can act...
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| Summon Animal or Plant | Divine - Animals (for animals)\nDiv... | [Su, AoO] |
1 PP for CL 1\n+2 PP per additional CL
1 r (+0)\n7+TPC AP (+4)
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You summon one or more animal or plant creatures of the total chosen CL. They appear at any spot you choose within range...
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| Sonic Disruption | Arcane - Aeromancy and Kinetomancy\... | [Su, MR, AoO, Sonic] |
3 PP for 4d6 HP\n+1 PP per additional 1d6 HP
7+TPC AP
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The basic spell uses noise to break or at least damage the target objects.
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| Snow Storm | Arcane - Hydromancy\nDivine - Eleme... | [Su, MR, AoO, Cold] |
3 PP
7+TPC AP
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You conjure a severe snow storm in the chosen area. It blocks all sight (including darkvision) for the duration. The are...
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| Slay Living | Arcane - Necromancy\nDivine - Death | [Su, MR, AoO, Necrotic] |
9 PP\n+4 PP for destruction
7+TPC AP
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You overwhelm the target creature with necrotic energy, slaying it instantly. Creatures whose TL is greater than your sk...
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| Silver Storm | Arcane - Lithomancy\nDivine - Eleme... | [Su, MR, AoO, Earth] |
3 PP
7+TPC AP
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You conjure a swirling cloud of silver particles in the chosen area. The particles cling to (and reveal) both invisible...
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| Sense Link | Divine - Animals and Insight (targe... | [Su, MR, AoO, Mind, Telepathy] |
3 PP for one sense\n+4 PP per add. sense
7+TPC AP
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You link one of your own senses with that of the target; you either sense what the target is sensing or vice versa. You...
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| Scrying | Arcane - Divination\nDivine - Insig... | [Su, AoO, Scry] |
5 PP\n+2 PP for hearing\n+4 PP for magical senses
1 h (+0)\n10 min (+4)\n1 r (+8)
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You create a floating invisible magical sensor (SZ Fine; 1 HP; DeC 18; Stealth +16) that sends you visual information fr...
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| Sanctuary | Arcane - Abjuration and Enchantment... | [Su, MR, AoO, Mind] |
1 PP
7+TPC AP
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This spell protects the target creature against hostile attacks by mentally repelling attackers. Compare (10 + the spell...
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| Resurrection | Divine - Blessing and Life | [Su, AoO, Radiant] |
13 PP\n+4 PP for greater resurrection
10 min (+0)\n1 min (+4)
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You restore life to a creature that has been dead for a maximum of one day per skill level. The creature's soul must be...
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