Wall of Energy
[Su, MR, AoO]Associated Skills: Arcane - Aeromancy (Wall of Lightning and Sonic Wall)\nArcane - Hydromancy (Wall of Acid and Wall of Ice)\nArcane - Pyromancy (Wall of Fire)\nArcane - Necromancy (Necrotic Wall)\nArcane - Illumination (Radiant Wall)\nDivine - Elements (Wall of Lightning, Fire, or Ice)\nDivine - Death (Necrotic Wall)\nDivine - Life (Radiant Wall)\nPsi - Metacreativity and Psychokinesis (Wall of Acid, Fire, Ice, Lightning, or Sound)
Description
You create an immobile, shimmering barrier of the chosen energy type. The sonic wall is transparent and hard to detect visually (treat as invisible), but the other wall types are opaque and provide total concealment in both directions. One side of the wall, chosen by you, radiates energy and causes 2d4 HP of damage per round within 2 squares and 1d4 HP per round from 3 to 4 squares away. Creatures that pass through the wall (and those positioned where it appears) take (2d6 + skill level / 2) HP of energy damage.\nThe wall of ice normally consists of frigid air, but the caster can choose to create it as a solid sheet of ice, up to 2 cm thick per skill level. This is only possible if the chosen area is unoccupied by objects and creatures, and the ice sheet must be anchored to either a floor or two opposing walls.