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✨ Spells & Supernatural Powers

Arcane spells, divine blessings, and psionic disciplines across all schools and power levels.

✨ Spells by Skill 150 Total Spells
✨ Spellcasting Mechanics & Power Learning
View Spells Organized by Skill →

Spellcasting in Rules of Legend is skill-based and point-driven (Power Points / PP):

Spell Learning Arcane: 1 new spell/rank (max 2/rank). Divine: 2 new spells/rank (unlimited library). Psionic: 1 power per 2 skill ranks.
Power Points (PP) Spells cost PP to manifest. Casters can augment spells with additional PP to increase damage, area, duration, or eliminate verbal/somatic components.
Casting Checks Casting requires a skill check (d20 + Skill + Ability Mod). Outstanding failures cause fizzles, while wild magic zones risk magical surges.
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Spell Name β–Ό Z-A Associated Skills ↕ Descriptors ↕ Cost / Time ↕ Description Action
Slay Living Arcane - Necromancy\nDivine - Death [Su, MR, AoO, Necrotic]
9 PP\n+4 PP for destruction
7+TPC AP
You overwhelm the target creature with necrotic energy, slaying it instantly. Creatures whose TL is greater than your sk...
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Silver Storm Arcane - Lithomancy\nDivine - Eleme... [Su, MR, AoO, Earth]
3 PP
7+TPC AP
You conjure a swirling cloud of silver particles in the chosen area. The particles cling to (and reveal) both invisible...
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Shapechange Arcane - Transmutation\nPsi - Psych... [Su, MR, AoO]
3 PP for grade I\n+2 PP for grade II\n+8 PP for grade III\n+10 PP for grade IV\n+4 PP for multiple uses\n+4 PP for mental change
7+TPC AP
You alter the appearance and/or physical form of the target or targets.\nGrade I: You can perform a single grade I shape...
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Shadow Evocation Arcane - Illumination and Illusion\... [Su, MR, AoO, Dark]
x PP (as per duplicated spell)\n+4 PP for greater shadow\n+8 PP for shades
7+TPC AP
The basic spell uses shadowstuff to duplicate a spell of a different type. The duplicated spell looks and works normally...
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Shadow Creature Arcane - Illumination and Illusion\... [Su, AoO, Dark]
1 PP\n+2 PP per creature CL\n+4 PP for greater shadows\n+8 PP for shades
7+TPC AP
The basic spell uses shadowstuff to create one or more quasi-real creatures that obey your commands. The creatures have...
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Secure Shelter Arcane - Conjuration and Kinetomanc... [Su, AoO, Force]
3 PP\n+2 PP for servant
1 min (+0)\n1 r (+4)
The basic spell creates an immobile sphere of force (typically half above ground and half below). The sphere maintains a...
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Scrying Arcane - Divination\nDivine - Insig... [Su, AoO, Scry]
5 PP\n+2 PP for hearing\n+4 PP for magical senses
1 h (+0)\n10 min (+4)\n1 r (+8)
You create a floating invisible magical sensor (SZ Fine; 1 HP; DeC 18; Stealth +16) that sends you visual information fr...
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Sanctuary Arcane - Abjuration and Enchantment... [Su, MR, AoO, Mind]
1 PP
7+TPC AP
This spell protects the target creature against hostile attacks by mentally repelling attackers. Compare (10 + the spell...
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Resize Object Arcane - Transmutation [Su, AoO]
5 PP
7+TPC AP
This spell lets you shrink one nonmagical object, reducing its size to 1/16th in each dimension and reducing its volume...
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Resize Creature Arcane - Transmutation\nPsi - Psych... [Su, MR, AoO]
1 PP\n+6 PP for true resize\n+16 PP for greater resize
7+TPC AP
You decrease or increase the size of the targets (and their equipment) by approximately 30%, doubling or halving their w...
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Resize Animal Arcane - Transmutation\nDivine - An... [Su, MR, AoO]
3 PP for shrink\n5 PP for growth\n3 PP for giant vermin
7+TPC AP
You decrease or increase the size of the target animals by one step. See the size alteration table for effects on Streng...
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Repair Object Arcane - Transmutation\nDivine - El... [Su, AoO]
1 PP per 10 kg (100 kg for Greater Repair or Fabricate)\n+2 PP for greater repair
1 min (+0)\n1 r (+4)
You repair small breaks and tears in a single object (damage of less than half total HP). It can mend broken magical ite...
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Psychic Chirurgery Arcane - Enchantment and Transmutat... [Su, MR, AoO, Mind]
9 PP for modify memory
1 min (+0)\n1 r (+4)\n7+TPC AP (+8)
You can modify a target's memories. This can be used to eliminate memories of an event, allow the target to perfectly re...
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Protection from Scrying Arcane - Abjuration and Divination\... [Su, MR, AoO]
3 PP
7+TPC AP
You protect a creature, object, or area against scrying. Any attempt at scrying has to beat your spell's PL or fail (scr...
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Protection from Divination Arcane - Abjuration and Divination\... [Su, MR, AoO]
1 PP
7+TPC AP\nReaction (mandatory check with +10 DC)
The basic spell grants a +10 circumstance bonus to Bluff checks and a +4 circumstance bonus to defenses against mind rea...
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Prismatic Barrier Arcane - Illumination [Su, MR, AoO, Light]
15 PP
7+TPC AP
You create an immobile and opaque barrier of multicolored light (radiates normal light within 20 sq and dim light within...
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Prismatic Attack Arcane - Illumination [Su, MR, AoO, Light]
13 PP
7+TPC AP
You shoot a spray of vividly colored beams of light from your hand. One or two beams (roll d8) will strike each creature...
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Power Word Arcane - Enchantment [Su, MR, AoO, Mind]
13 PP for blindness\n15 PP for stun\n17 PP for death
15 AP\n10 AP (mandatory check with +6 DC)
You utter a single word of power that assaults the mind of your target. The target does not actually have to hear the wo...
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Planar Travel Arcane - Ouranomancy\nDivine - Summ... [Su, MR, AoO, Dimension, Teleport]
9 PP for Ethereal\n+2 PP for Shadowfell, Feywild, or Elemental Plane\n+4 PP for alternate Prime\n+4 PP precision location
7+TPC AP
You travel physically to a different plane or dimension. If you travel between the Prime Material, Ethereal, Shadowfell,...
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Planar Projection Arcane - Ouranomancy\nDivine - Summ... [Su, MR, AoO, Dimension, Teleport]
15 PP for Astral Plane\n+4 PP for Outer Plane\n+4 PP for specific loc.
7+TPC AP
You project your soul (and those of the other targets) into the Astral Plane. Once there, the soul will typically create...
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Planar Binding Arcane - Conjuration\nDivine - Summ... [Su, MR, AoO]
11 PP\n30 XP per creature TL
10 min (+0)\n1 min (+4)
You call an extraplanar creature (either a specific individual or a type of creature) into your presence and try to bind...
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Phase Door Arcane - Ouranomancy\nPsi - Psychop... [Su, AoO, Dimension]
9 PP for up to 2 sq depth\n+3 PP per additional sq\n+4 PP for private door
7+TPC AP
You temporarily "phase out" solid wood, plaster, or stone to create a passage. It does not work on metal walls, construc...
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Petrification Arcane - Lithomancy and Transmutati... [Su, MR, AoO, Earth]
7 PP
7+TPC AP
Flesh to stone: Effectively petrifies the target creature (and all of its equipment). A creature transformed to stone be...
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Necrotic Mantle Arcane - Necromancy [Su, MR, AoO, Necrotic]
5 PP
7+TPC AP
The affected targets do not regain HP, SP, PP, or ability damage for the duration of the spell. This applies to natural...
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Mind Reading Arcane - Divination and Enchantment... [Su, MR, AoO, Mind, Telepathy]
1 PP
7+TPC AP
The basic spell lets you know the target's current emotions and also its attitude towards you.
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