RoL d20 Dragon RoL d20
PC Gen

✨ Spells & Supernatural Powers

Arcane spells, divine blessings, and psionic disciplines across all schools and power levels.

✨ Spells by Skill 206 Total Spells
✨ Spellcasting Mechanics & Power Learning
View Spells Organized by Skill →

Spellcasting in Rules of Legend is skill-based and point-driven (Power Points / PP):

Spell Learning Arcane: 1 new spell/rank (max 2/rank). Divine: 2 new spells/rank (unlimited library). Psionic: 1 power per 2 skill ranks.
Power Points (PP) Spells cost PP to manifest. Casters can augment spells with additional PP to increase damage, area, duration, or eliminate verbal/somatic components.
Casting Checks Casting requires a skill check (d20 + Skill + Ability Mod). Outstanding failures cause fizzles, while wild magic zones risk magical surges.
πŸ”
Loading spells...
Spell Name β–² A-Z Associated Skills ↕ Descriptors ↕ Cost / Time ↕ Description Action
Fire Stride Arcane - Pyromancy\nPsi - Psychokin... [Su, AoO, Fire, Teleport]
7 PP\n+2 PP for greater stride
7+TPC AP
You can step into a fire (of your own size or larger) and teleport yourself to any other fire (same minimum size) within...
View
Fission Psi - Metacreativity and Psychometa... [Su, AoO]
13 PP
7+TPC AP
You physically divide yourself, creating an exact duplicate in an adjacent square. The duplicate thinks and acts exactly...
View
Fog Cloud Arcane - Aeromancy\nDivine - Elemen... [Su, AoO]
1 PP\n+2 PP for mobility
7+TPC AP
Creates a dense fog that obscures all sight (including darkvision). Creatures within 1 square have concealment, and crea...
View
Force Armor Arcane - Abjuration and Kinetomancy... [Su, MR, AoO, Force]
1 PP for +2 bonus\n+3 PP per extra +1 (up to +10 total)
7+TPC AP
This spell envelops the target's body in a force field that provides an armor bonus to DR (without hindering movement at...
View
Force Field Arcane - Kinetomancy\nPsi - Metacre... [Su, MR, AoO, Force]
1 PP for floating disk
7+TPC AP
The basic spell creates a floating, slightly concave disk of force that follows the caster at a height of 1 m and a dist...
View
Force Missile Arcane - Kinetomancy\nPsi - Psychok... [Su, MR, AoO, Force]
1 PP for 1 missile\n+2 PP per add. missile
7+TPC AP
You shoot one or more missiles of pure force at targets within range (note the attack bonus). Each missile that hits dea...
View
Forceful Hand Arcane - Kinetomancy\nCleric Affini... [Su, MR, AoO, Force]
7 PP
7+TPC AP
Creates a magical hand of force (Sz L; HP 3 per skill level; DeC 9; Fort, Ref, and Will same as caster; DR 10; never pro...
View
Foresight Arcane - Divination\nDivine - Insig... [Su, AoO]
5 PP per offensive +1\n5 PP per defensive +1\n11 PP per reroll
7+TPC AP
This spell gives the target a rudimentary sixth sense or precognitive ability. This precognition means that you gain an...
View
Freedom Arcane - Abjuration\nDivine - Prote... [Su, MR, AoO]
3 PP\n+12 PP for greater freedom
7+TPC AP
You make the target resistant to mundane or magical effects that restrict and slow. The target can move with full speed...
View
Fusion Psi - Psychometabolism [Su, MR, AoO]
15 PP
1 r (+0)\n7+TPC AP (+4)
You physically join your body with that of another willing creature. This creature must be of the same size category and...
View
Geas Arcane - Enchantment\nDivine - Char... [Su, MR, AoO, Mind, Lang, Charm]
3 PP\n+8 PP for greater geas
10 min (+0)\n1 min (+4)\n1 r (+8)
You place a magical command on the target creature, typically to carry out some service or refrain from some action. If...
View
Genesis Arcane - Conjuration, Ouranomancy,... [Su, AoO, Dimension]
17 PP
1 week (33%; +0)
This powerful spell creates a demiplane of finite size. If you cast the spell on one of the inner planes, you create a d...
View
Ghost Sound Arcane - Illusion\nPsi - Psychokine... [Su, AoO, Illusion]
1 PP
7+TPC AP
You create the illusion of a sound, roughly limited in volume to four talking humans per skill level. For example, you c...
View
Glyph of Warding Arcane - Abjuration\nDivine - Prote... [Su, MR, AoO]
3 PP\n+2 PP for concealment
10 min (+0)\n1 min (+4)\n1 r (+8)
You trace a clearly visible glyph on an object or surface. When a creature not designated by you at the time of casting...
View
Heal Wounds Divine - Life\nPsi - Psychometaboli... [Su, MR, AoO, Radiant]
1 PP for 10 HP\n+2 PP per additional 5 HP
7+TPC AP
You channel radiant energy into the target creature(s), using it to heal their wounds. When used on multiple targets, ea...
View
History Reading Psi - Clairsentience [Su, AoO]
1 PP\n+2 PP for detection
1 h (+0)\n10 min (+4)\n1 min (+8)
You try to sense psychic impressions from the target. This lets you learn about the significant events in the target obj...
View
Hold Creature Arcane - Enchantment\nDivine - Char... [Su, MR, AoO, Mind]
3 PP
7+TPC AP
You paralyze the target creature. It is still aware and able to breathe, but it cannot move, perform actions, or even sp...
View
Hold Object Arcane - Kinetomancy\nPsi - Psychok... [Su, AoO]
1 PP for DC +5 (or 15)\n+1 PP for DC +10 (or 20) \n+2 PP for DC +15 (or 25)
7+TPC AP
You immobilize any unattended object (including doors, gates, and locks) of up to huge size. This increases the DC (or s...
View
Holy Smite Divine - Retribution [Su, MR, AoO, Radiant/Necrotic]
3 PP for 1d8 HP\n+2 PP per additional 1d8 HP
7+TPC AP
You punish your enemies with a blast of radiant or necrotic energy (depending on your patron deity's alignment). The bla...
View
Holy Word Divine - Retribution [Su, MR, AoO]
13 PP\n+4 PP for banishment
7+TPC AP
You utter a word of divine power. This has a detrimental effect on creatures whose alignment differs greatly from your d...
View
Illuminate Arcane - Illumination\nDivine - Ele... [Su, MR, AoO, Light]
1 PP
7+TPC AP
You outline all affected creatures and objects with a pale glow, equal in intensity to a candle (dim light within 1 sq)....
View
Illusion Arcane - Illusion\nCleric Affinity... [Su, AoO, Illusion]
1 PP
7+TPC AP
You create a purely visual illusion of a creature, object, or force. The illusion must fit within the area of effect, bu...
View
Illusory Disguise Arcane - Illusion [Su, AoO, Illusion]
1 PP\n+4 PP for variation
7+TPC AP
You disguise the target with a relatively basic visual illusion. Apparent height can be altered by +/-30 cm, weight by +...
View
Illusory Double Arcane - Illusion\nCleric Affinity... [Su, AoO, Illusion]
3 PP
7+TPC AP
You create one or more illusory duplicates of yourself (with visual and sound components).\nThe basic spell creates 1d4+...
View
Illusory Terrain Arcane - Illusion [Su, AoO, Illusion]
5 PP
10 min (+0)\n1 min (+4)\n1 r (+8)
The basic spell makes any natural terrain look, sound, smell, and feel like some other natural terrain. It cannot be use...
View
🎲