Githzerai
RL 0 Playable RaceEnvironment: Limbo | Type: Humanoids
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Shaper (Githzerai Psn3): CL 5; XP 900; M Humanoid (Gith-kin); RL 0; HP 21, SP 27, PP 49; Init +3; Spd 6 (Climb ×4 MP); DeCa/p 16/13 (crit +20), Fort 12, Ref 16, Will 15; DR 0, MR 8; AP 13; Atk Arm Sz -3, AP 5, Rch 0-1, +4 (d3-1 B SP); Rays +4; AreaAtt +4; BodyAtt +1; MindAtt +1; Spc 1x1 sq; SS Darkvision 12; SD Fear res +1; SQ Circle magic Lesser; AL Usually N; Str 8, Con 9, Dex 17, Int 10, Wis 15, Cha 10.
Skills: Knowledge 4, Perception 2, Psychology 2, Composure 4, Weapons - Generic 2, Weapons - Area Attacks 4, Weapons - Body & Mind Attacks 4, Weapons - Ray Attacks 4, Armor - Light 2, Psi - Clairsentience 4, Psi - Metacreativity 4, Psi - Psychokinesis 4, Psi - Psychometabolism 4, Psi - Psychoportation 4, Psi - Telepathy 4, Psionic Affinity - Clairsentience 1, Psionic Affinity - Metacreativity 3, Enchant Item 4, Psicrystal 4, Psionic Mobility 4, Spellcraft 4.
Skills: Knowledge 4, Perception 2, Psychology 2, Composure 4, Weapons - Generic 2, Weapons - Area Attacks 4, Weapons - Body & Mind Attacks 4, Weapons - Ray Attacks 4, Armor - Light 2, Psi - Clairsentience 4, Psi - Metacreativity 4, Psi - Psychokinesis 4, Psi - Psychometabolism 4, Psi - Psychoportation 4, Psi - Telepathy 4, Psionic Affinity - Clairsentience 1, Psionic Affinity - Metacreativity 3, Enchant Item 4, Psicrystal 4, Psionic Mobility 4, Spellcraft 4.
Student (Githzerai Mnk3): CL 5; XP 900; M Humanoid (Gith-kin); RL 0; HP 31, SP 31, PP 37; Init +5; Spd 7 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 20/15 (crit +21), Fort 13, Ref 16, Will 15; DR 1, MR 8; AP 13; Atk Arm Sz -3, AP 5, Rch 0-1, +5 (d3+1 B SP); Multi Arm/Arm Sz -3, AP 8, Rch 0-1/0-1, +4/+4 (d3+1 B SP/d3+1 B SP); Grp AP 8, Rch 0-1, +5/+1; Rays +4; AreaAtt +5; BodyAtt +1; MindAtt +1; Spc 1x1 sq; SS Darkvision 12; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; SD Mental res +2, Psychic res +2; SM Mobility +1; SQ Circle magic Minor; AL Usually N; Str 10, Con 10, Dex 18, Int 7, Wis 15, Cha 9.
Skills: Acrobatics 3, Athletics 3, Healing 1, Knowledge 2, Perception 2, Psychology 2, Composure 2, Stealth 1, Weapons - Natural 3, Weapons - Brawling 3, Weapons - Generic 2, Weapons - Exotic 1, Weapons - Area Attacks 1, Weapons - Body & Mind Attacks 1, Weapons - Ray Attacks 1, Combat Instincts 3, Danger Sense 1, Fighting Style - Akimbo 3, Fighting Style - Mobility 3, Psi - Clairsentience 1, Psi - Metacreativity 1, Psi - Psychokinesis 1, Psi - Psychometabolism 1, Psi - Psychoportation 1, Psi - Telepathy 1, Psionic Affinity - Clairsentience 1, Enchant Item 1, Ki - Defense 3, Ki - Meditation 3, Ki - Mobility 3, Ki - Offense 3, Psicrystal 1, Psionic Mobility 1, Spellcraft 1, Fighting Style - Power Attack 1, Fighting Style - Precision 1, Fighting Style - Trickery 1, Ki - Study of Fire 3.
Skills: Acrobatics 3, Athletics 3, Healing 1, Knowledge 2, Perception 2, Psychology 2, Composure 2, Stealth 1, Weapons - Natural 3, Weapons - Brawling 3, Weapons - Generic 2, Weapons - Exotic 1, Weapons - Area Attacks 1, Weapons - Body & Mind Attacks 1, Weapons - Ray Attacks 1, Combat Instincts 3, Danger Sense 1, Fighting Style - Akimbo 3, Fighting Style - Mobility 3, Psi - Clairsentience 1, Psi - Metacreativity 1, Psi - Psychokinesis 1, Psi - Psychometabolism 1, Psi - Psychoportation 1, Psi - Telepathy 1, Psionic Affinity - Clairsentience 1, Enchant Item 1, Ki - Defense 3, Ki - Meditation 3, Ki - Mobility 3, Ki - Offense 3, Psicrystal 1, Psionic Mobility 1, Spellcraft 1, Fighting Style - Power Attack 1, Fighting Style - Precision 1, Fighting Style - Trickery 1, Ki - Study of Fire 3.
Teacher (Githzerai Mnk7): CL 9; XP 2100; M Humanoid (Gith-kin); RL 0; HP 59, SP 59, PP 63; Init +8; Spd 8 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 28/21 (crit +22), Fort 17, Ref 21, Will 20; DR 2, MR 12; AP 17; Atk Arm Sz -3, AP 5, Rch 0-1, +7 (d3+3 B SP); Multi Arm/Arm Sz -3, AP 8, Rch 0-1/0-1, +7/+7 (d3+3 B SP/d3+3 B SP); Multi Arm/Arm/Leg Sz -2, AP 12, Rch 0-1/0-1/0-1, +5/+5/+4 (d3+3 B SP/d3+3 B SP/d4+3 B SP); Grp AP 8, Rch 0-1, +7/+2; Rays +5; AreaAtt +6; BodyAtt +1; MindAtt +1; Spc 1x1 sq; SS Darkvision 12; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Impr disarm, Lunge; SD Disease imm, Fear res +1, Mental res +2, Psychic res +2, Trap res +1, Dodge Minor, Evasion Lesser; SM Mobility +3; SQ Circle magic Minor, Combat reflexes; AL Usually N; Str 10, Con 10, Dex 20, Int 7, Wis 17, Cha 9.
Skills: Acrobatics 7, Athletics 7, Healing 3, Knowledge 4, Perception 4, Psychology 4, Composure 4, Stealth 3, Weapons - Natural 7, Weapons - Brawling 7, Weapons - Generic 4, Weapons - Exotic 3, Weapons - Area Attacks 1, Weapons - Body & Mind Attacks 1, Weapons - Ray Attacks 1, Combat Instincts 7, Danger Sense 3, Fighting Style - Akimbo 7, Fighting Style - Mobility 7, Psi - Clairsentience 1, Psi - Metacreativity 1, Psi - Psychokinesis 1, Psi - Psychometabolism 1, Psi - Psychoportation 1, Psi - Telepathy 1, Psionic Affinity - Clairsentience 1, Enchant Item 1, Ki - Defense 7, Ki - Meditation 7, Ki - Mobility 7, Ki - Offense 7, Psicrystal 1, Psionic Mobility 1, Spellcraft 1, Fighting Style - Power Attack 3, Fighting Style - Precision 3, Fighting Style - Trickery 3, Ki - Study of Fire 7.
Skills: Acrobatics 7, Athletics 7, Healing 3, Knowledge 4, Perception 4, Psychology 4, Composure 4, Stealth 3, Weapons - Natural 7, Weapons - Brawling 7, Weapons - Generic 4, Weapons - Exotic 3, Weapons - Area Attacks 1, Weapons - Body & Mind Attacks 1, Weapons - Ray Attacks 1, Combat Instincts 7, Danger Sense 3, Fighting Style - Akimbo 7, Fighting Style - Mobility 7, Psi - Clairsentience 1, Psi - Metacreativity 1, Psi - Psychokinesis 1, Psi - Psychometabolism 1, Psi - Psychoportation 1, Psi - Telepathy 1, Psionic Affinity - Clairsentience 1, Enchant Item 1, Ki - Defense 7, Ki - Meditation 7, Ki - Mobility 7, Ki - Offense 7, Psicrystal 1, Psionic Mobility 1, Spellcraft 1, Fighting Style - Power Attack 3, Fighting Style - Precision 3, Fighting Style - Trickery 3, Ki - Study of Fire 7.
Mentor (Githzerai Mnk9): CL 11; XP 2700; M Humanoid (Gith-kin); RL 0; HP 73, SP 73, PP 76; Init +8; Spd 10 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 31/24 (crit +22), Fort 19, Ref 23, Will 23; DR 2, MR 14; AP 19; Atk Arm Sz -3, AP 5, Rch 0-1, +8 (d3+5 B SP); Multi Arm/Arm Sz -3, AP 8, Rch 0-1/0-1, +8/+8 (d3+5 B SP/d3+5 B SP); Multi Arm/Arm/Leg Sz -2, AP 12, Rch 0-1/0-1/0-1, +6/+6/+5 (d3+5 B SP/d3+5 B SP/d4+5 B SP); Multi Arm/Arm/Leg/Leg Sz -2, AP 16, Rch 0-1/0-1/0-1/0-1, +4/+4/+3/+3 (d3+5 B SP/d3+5 B SP/d4+5 B SP/d4+5 B SP); Grp AP 8, Rch 0-1, +8/+3; Rays +5; AreaAtt +6; BodyAtt +1; MindAtt +1; Spc 1x1 sq; SS Darkvision 12; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Impr disarm, Greater bull rush, Lunge; SD Disease imm, Fear res +2, Mental res +2, Psychic res +2, Trap res +1, Dodge Minor, Evasion Lesser; SM Mobility +4, Reactive move; SQ Circle magic Minor, Combat reflexes; AL Usually N; Str 10, Con 10, Dex 21, Int 8, Wis 18, Cha 10.
Skills: Acrobatics 9, Athletics 9, Healing 4, Knowledge 5, Perception 5, Psychology 5, Composure 5, Stealth 4, Weapons - Natural 9, Weapons - Brawling 9, Weapons - Generic 5, Weapons - Exotic 4, Weapons - Area Attacks 1, Weapons - Body & Mind Attacks 1, Weapons - Ray Attacks 1, Combat Instincts 9, Danger Sense 4, Fighting Style - Akimbo 9, Fighting Style - Mobility 9, Psi - Clairsentience 1, Psi - Metacreativity 1, Psi - Psychokinesis 1, Psi - Psychometabolism 1, Psi - Psychoportation 1, Psi - Telepathy 1, Psionic Affinity - Clairsentience 1, Enchant Item 1, Ki - Defense 9, Ki - Meditation 9, Ki - Mobility 9, Ki - Offense 9, Psicrystal 1, Psionic Mobility 1, Spellcraft 1, Fighting Style - Power Attack 4, Fighting Style - Precision 4, Fighting Style - Trickery 4, Ki - Study of Fire 9.
Skills: Acrobatics 9, Athletics 9, Healing 4, Knowledge 5, Perception 5, Psychology 5, Composure 5, Stealth 4, Weapons - Natural 9, Weapons - Brawling 9, Weapons - Generic 5, Weapons - Exotic 4, Weapons - Area Attacks 1, Weapons - Body & Mind Attacks 1, Weapons - Ray Attacks 1, Combat Instincts 9, Danger Sense 4, Fighting Style - Akimbo 9, Fighting Style - Mobility 9, Psi - Clairsentience 1, Psi - Metacreativity 1, Psi - Psychokinesis 1, Psi - Psychometabolism 1, Psi - Psychoportation 1, Psi - Telepathy 1, Psionic Affinity - Clairsentience 1, Enchant Item 1, Ki - Defense 9, Ki - Meditation 9, Ki - Mobility 9, Ki - Offense 9, Psicrystal 1, Psionic Mobility 1, Spellcraft 1, Fighting Style - Power Attack 4, Fighting Style - Precision 4, Fighting Style - Trickery 4, Ki - Study of Fire 9.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+0
CON
+0
DEX
+6
INT
-2
WIS
+2
CHA
+0
Natural Attacks
2 Arm { } 2 Leg { } Head { }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; } HeaMod { Qual=PP; Type=racial; Value=+4; } DefMod { Qual=MR; Type=racial; Value=5+TL; } SpdType { Qual=Climb; Value=4; }
Organization:
Fellowship (3-12 3rd-level students), sect (12-24 3rd-level students, plus 2 7th-level teachers and 1 9th-level mentor), or order (30-100 3rd-level students, plus 1 7th-level sergeant per 10 adults, 5 9th-level mentors, 2 13th-level masters, and 1 16th-level sensei)
Physical Appearance:
Rough, yellow skin.\nRusset hair, but they often shave their heads.\nDull yellow or gray eyes.\nFlat noses and pointed ears.
Personality & Behavior:
Cynical and suspicious. They favor asceticism and pragmatism.