Archon, Trumpet
RL 12 Playable RaceEnvironment: Seven Heavens | Type: Outsiders
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 FormatSkills: Healing 16, Perception 6, Psychology 13, Weapons - Generic 6, Weapons - Shields 13, Weapons - Body & Mind Attacks 13, Armor - Medium 13, Combat Instincts 6, Divine - Blessing 13, Divine - Charm 13, Divine - Elements 6, Divine - Insight 13, Divine - Life 13, Divine - Nature 6, Divine - Protection 13, Divine - Retribution 13, Divine - Summoning 13, Cleric Affinity - Healing Domain 13, Divine Providence 6, Enchant Item 13, Spellcraft 13.
Possessions: +4 Greatsword; EC 2, EP 0.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
Natural Attacks
2 Arm { Dmg=d6+StrMod B HP; } 2 Leg { } Head { }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; } Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } DefMod { Qual=DR; Value=+10; Req=non-evil; } DefMod { Qual=ElectricRes; Value=+999; } Defense { Qual=PoisonRes; Value=+4; } Defense { Qual=PetrificationRes; Value=+999; } DefMod { Qual=DeC; Type=deflection; Value=+4; Req=vsEvil; } DefMod { Qual=NDD; Type=resistance; Value=+4; Req=vsEvil; } Comm { Qual=Speak; Value=any; } Special { Qual=FearAura; Effect=+2+ChaMod vs Will - Shaken; Target=4 sq rad; } ActAcc { Qual=Teleport; } ActAcc { Qual=Sound Attack; Target=20 sq rad; Effect=Paralysis for d4 r; } SpdType { Qual=Climb; Value=4; }
Solitary, pair, or squad (3-5)