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Archon, Trumpet

RL 12 Playable Race

Environment: Seven Heavens | Type: Outsiders

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Archon, Trumpet

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Average (Trumpet Archon): CL 15; XP 3900; M Outsider (Celestial); RL 12; HP 118, SP 70, PP 112; Init +5; Spd 8 (Climb ×4 MP), Fly 14; DeCa/p 27/22 (crit +34), Fort 36, Ref 31, Will 31; DR 14, MR 19, Elec imm; AP 22; Atk +4 Greatsword Sz 0, AP 8, Rch 0-1, +8 (2d8+6 S+2); BodyAtt +10; MindAtt +10; Spc 1x1 sq; SS LL vision x2, Darkvision 12, Scent 6; SA Fast reflexes Lesser, +1 reactions/r, Pushing crit / Req: Weapon==WpShd; SD Disease imm, Fear res +1, Petrification imm, Poison res +4, +10 DR / Req: non-evil, +4 DeC / Req: vsEvil, +4 F/R/W / Req: vsEvil, +3 F/R/W / Req: Enemy==Outsider; SQ Aura 13, Circle magic Greater, Speak w any, Fear aura / T: 4 sq rad / Eff: +2+ChaMod vs Will - Shaken, Combat reflexes; AL Always LG; Str 20, Con 22, Dex 16, Int 16, Wis 16, Cha 16.
Skills: Healing 16, Perception 6, Psychology 13, Weapons - Generic 6, Weapons - Shields 13, Weapons - Body & Mind Attacks 13, Armor - Medium 13, Combat Instincts 6, Divine - Blessing 13, Divine - Charm 13, Divine - Elements 6, Divine - Insight 13, Divine - Life 13, Divine - Nature 6, Divine - Protection 13, Divine - Retribution 13, Divine - Summoning 13, Cleric Affinity - Healing Domain 13, Divine Providence 6, Enchant Item 13, Spellcraft 13.
Possessions: +4 Greatsword; EC 2, EP 0.

Base Species Characteristics

Size Class 0

Racial Ability Adjustments

STR
+10
CON
+12
DEX
+6
INT
+6
WIS
+6
CHA
+6

Natural Attacks

2 Arm { Dmg=d6+StrMod B HP; } 2 Leg { } Head { }

Racial Traits & Special Abilities

Sns { Qual=Darkvision; Value=12; } Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } DefMod { Qual=DR; Value=+10; Req=non-evil; } DefMod { Qual=ElectricRes; Value=+999; } Defense { Qual=PoisonRes; Value=+4; } Defense { Qual=PetrificationRes; Value=+999; } DefMod { Qual=DeC; Type=deflection; Value=+4; Req=vsEvil; } DefMod { Qual=NDD; Type=resistance; Value=+4; Req=vsEvil; } Comm { Qual=Speak; Value=any; } Special { Qual=FearAura; Effect=+2+ChaMod vs Will - Shaken; Target=4 sq rad; } ActAcc { Qual=Teleport; } ActAcc { Qual=Sound Attack; Target=20 sq rad; Effect=Paralysis for d4 r; } SpdType { Qual=Climb; Value=4; }

Organization:

Solitary, pair, or squad (3-5)

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