Consecrate
[Su, AoO]Associated Skills: Divine - Blessing and Protection
Description
Consecrates an area with divine energy. Attempts to turn or rebuke (depending on the deity) undead gain a +3 divine bonus within the area, and the opposite type of action receives a -3 divine penalty. In addition, all undead receive either a -1 penalty or +1 divine bonus on all attacks, damage rolls, and defenses. All of the above bonuses and penalties are doubled, if the area contains an altar or similar fixture of your deity.\nThe material components cost 100 sp per PL.\nCertain other spells can be cast as part of the consecration, either affecting all of the deity's followers or all of its enemies. This increases the PP cost by the cost of the other spell(s), and therefore also increases the cost of the material components. Common enhancing spells include Divine Aura, Control Emotions, Light or Darkness, Energy Resistance, Fear, Curse, and Comprehend Languages.
Planar seal option: All planar summoning and travel into or within the area must beat the spell's PL.\nForbiddance option [MR, Radiant or Necrotic]: Creatures that differ from the deity's alignment take damage when they try to enter the area. Make a +10 attack against Will (S - Those of opposed alignment take 12d6 HP of radiant or necrotic damage, and those of differing alignment take 6d6 HP; F - Half damage). The forbiddance can include a password that lets creatures enter freely, regardless of their alignment.