RoL d20 Dragon RoL d20
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⚑ Actions Compendium

Combat actions, standard reactions, skill activities, and special maneuvers.

20 Total Actions
⚑ Action System & Check Format

Actions define activities characters can perform in and out of combat encounters:

Check The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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Action Name β–Ό Z-A Category ↕ AP Cost / Time ↕ Check ↕ Description Action
Walk Movement Full round β€”
You can walk a number of squares equal to your adjusted speed.\nObstructed squares count double.
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Up the Walls Movement Part of move β€”
Up the Walls: By spending 1 PP as part of movement, you can move 1 square along a wall or similar vertical surface. By s...
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Tightrope Walking Movement Part of move d20! + Acrobatics skill + Dex mod + PAM + EP vs. DC
You move at half speed (2 MP per square) along a rope, ledge, or similar narrow surface.
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Swim or Dive Movement 4 MP per sq d20! + Athletics skill + Str mod + PAM + 2 x EP vs. DC
Even without a racial swim speed, you can swim through water (on the surface or under it) by spending 4 MP per sq. You c...
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Stand Up Movement 4 MP β€”
You stand up from prone.
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Sprint Movement Full round β€”
You can sprint a number of squares equal to 4 times your adjusted speed.\nReduce your normal maneuverability by two step...
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Speed of Thought Movement 0 AP β€”
Speed of Thought: You can spend 3 PP to gain a +1 enhancement bonus to speed for 1 round.
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Run Movement Full round β€”
You can run a number of squares equal to 3 times your adjusted speed.\nReduce your normal maneuverability by one step.\n...
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Ride Movement As per move d20! + Riding skill + Dex mod + PAM vs. DC
You try to control your mount's movement.
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Move Movement 1 MP (x2 for obstructed terrain, x2 for moving defensively - no AoO) β€”
Move 1 sq.
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Mount Movement 5 MP d20! + Riding skill + Dex mod + PAM + EP vs. DC
You mount a riding animal.
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Mental Leap Movement 5 AP + jump β€”
Mental Leap: Whenever you make an Athletics/Jump check, you can spend 3 PP to gain a +10 enhancement bonus.
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Maintain Balance Movement Reaction or part of move d20! + Acrobatics skill + Dex mod + PAM + EP vs. DC
Use this action to stay on your feet when standing or moving on slippery or unstable ground.\nWhile balancing, you are c...
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Jump Movement 1 MP per sq d20! + Athletics skill + Str mod + PAM + EP
You attempt to jump a certain vertical or horizontal distance. Unless you want to land prone, you have to accept a penal...
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Jog Movement Full round β€”
You can jog a number of squares equal to 2 times your adjusted speed.\nObstructed squares count double.
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