Swim or Dive
[Untrained, Move, T10]Cost: 4 MP per sq | Check: d20! + Athletics skill + Str mod + PAM + 2 x EP vs. DC
Description
Even without a racial swim speed, you can swim through water (on the surface or under it) by spending 4 MP per sq. You can swim twice as fast as normal, but this increases the cost to 1 SP per round.\nUnless you can breathe water, you have to hold your breath whenever you are under the surface (intentionally or unintentionally). See the rules for holding breath and suffocation.
Check Results & Effects:
S - You can use your MP to move through the water.\nF - You fail to make any progress and take 1d3 SP. You can try again next round.\nEF - You are unable to remain afloat and start to sink.