RoL d20 Dragon RoL d20
PC Gen

⚑ Actions Compendium

Combat actions, standard reactions, skill activities, and special maneuvers.

18 Total Actions
⚑ Action System & Check Format

Actions define activities characters can perform in and out of combat encounters:

Check The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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Action Name β–² A-Z Category ↕ AP Cost / Time ↕ Check ↕ Description Action
Activate Psionic Tattoo Equipment 5 AP β€”
You activate a psionic tattoo, and it takes effect immediately. The tattoo fades away.
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Administer Potion Equipment 10 AP β€”
You pour a potion into another creature, and it takes effect immediately. Retrieving the potion is not included in this...
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Affinity Item Activation Equipment Var (d20! + Affinity skill + affinity skill ability mod - total PP cost + MAM)
You use your affinity skills to trigger a spell from an affinity-activated item (typically wand, staff, holy symbol, etc...
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Apply Oil to Skin or Surface Equipment 5 AP β€”
You pour oil onto your own skin or that of someone else. Some oils can also be applied to an object. Note that this acti...
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Command Item Activation Equipment 6 AP β€”
You activate a magic item with a verbal command.
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Draw Weapon Equipment 2 AP β€”
You can draw a maximum of one weapon per available hand. The same action is used to draw other items that are kept easil...
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Drink Potion Equipment 5 AP β€”
You drink a potion, and it takes effect immediately. Note that this action does not include retrieving the potion.
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Drive/Pilot Vehicle Equipment Full round d20! + Profession (Driver, Sailor, or Pilot) + Wis mod + MAM vs. DC
You try to control your vehicle's movement.
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Drop Item Equipment 0 AP β€”
You drop an item.
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Mental Item Activation Equipment 6 AP β€”
You activate a magic item with a mental command.
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Open or Close Door Equipment 4 AP β€”
You either open or close a door of typical size (if it is not stuck or locked).
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Pick up Item Equipment 4 AP β€”
You pick up an item from the ground.
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Ready Shield Equipment 4 AP β€”
You either grasp and ready a shield or loosen and stow it.
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Sheathe Weapon Equipment 2 AP β€”
You can sheathe a maximum of one weapon per available hand. The same action can be used to sheathe other items, such as...
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Stow Equipment Equipment Half round β€”
You either retrieve an item from a backpack or other worn container or store an item in such a container.
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