RoL d20 Dragon RoL d20
PC Gen

⚑ Actions Compendium

Combat actions, standard reactions, skill activities, and special maneuvers.

11 Total Actions
⚑ Action System & Check Format

Actions define activities characters can perform in and out of combat encounters:

Check The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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Action Name β–² A-Z Category ↕ AP Cost / Time ↕ Check ↕ Description Action
Aid Ally Melee Attack As per attack Melee attack roll vs. DeC - 10
You use a melee attack action to distract an opponent and provide an attack or DeC bonus for an ally.
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Entangling Attack Melee Attack As per attack + 3 AP (Weapon attack vs. DeC) + (d20! + Fighting Style - Trickery + Int mod + PAM vs. Ref)
You use your weapon to slow an opponent down or even prevent him from moving.
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Melee Attack Melee Attack 8 + weapon's size mod AP (minimum 5 AP) d20! + Str or Dex mod + size mod + weapon skill + skill mod + PAM + other mods vs. DeC
You make a normal attack with a melee weapon against an opponent within reach.\nIf the defender has a threatening weapon...
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Melee Coup de Grace Melee Attack 12 + weapon's size mod AP (minimum 9 AP) Melee attack roll + 20 vs. DeC
You use a melee weapon to deliver a coup de grace against a helpless defender.
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Melee Disarm Melee Attack 8 + your weapon's size mod AP (minimum 5 AP) Melee attack roll vs. DeC + target weapon's size mod
You try to knock your opponent's weapon, shield, wand, or other exposed item out of his hands.\nIf the defender has a th...
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Melee Sunder Melee Attack 8 + your weapon's size mod AP (minimum 5 AP) Melee attack roll vs. DeC + target item's size mod
You try to damage or destroy an opponent's weapon, shield, or other object. This action does not work against worn armor...
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Melee Trip Melee Attack 8 + weapon's size mod AP (minimum 5 AP) Melee attack roll vs. DeC\nThen d20! + Str mod vs. d20! + Str or Dex mod
You can attempt to trip an opponent with a natural weapon or with certain melee weapons.\nIf the defender has a threaten...
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Mounted Attack Melee Attack 0 AP d20! + Riding skill + Dex mod + PAM vs. DC
You try to use your mount in combat. This is only possible with a mount that is trained for combat or naturally aggressi...
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Power Attack Melee Attack As per attack + 3 AP (Melee weapon attack vs. DeC) + (d20! + Fighting Style - Power Attack + Str mod + PAM vs. Fort)
You put extra effort into making a powerful attack that has a chance to daze or stun your opponent.\nSkill level 6: Inst...
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Precision Attack Melee Attack As per attack + 3 AP (Weapon attack vs. DeC) + (d20! + Fighting Style - Precision + Dex mod + PAM vs. Ref)
You spend extra time on your attack and try to hit specific areas of your opponent's anatomy. By default, this causes ab...
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Set Weapon Melee Attack Var + Reaction As per melee attack
You use a "ready action" to set a suitable melee weapon in preparation for an enemy charge.
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