RoL d20 Dragon RoL d20
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⚑ Actions Compendium

Combat actions, standard reactions, skill activities, and special maneuvers.

304 Total Actions
⚑ Action System & Check Format

Actions define activities characters can perform in and out of combat encounters:

Check The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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Action Name β–² A-Z Category ↕ AP Cost / Time ↕ Check ↕ Description Action
Grapple Attack Brawling Attack 6 + size mod AP (minimum 5 AP) d20! + Str mod + grapple size mod + (Weapons - Brawling skill) + PAM vs. opposed grapple attack check
While grappling, you can use grapple attacks to inflict damage or control your opponent in different ways.\nGrapple atta...
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Ground Manipulation Special Creature 9 AP β€”
You turn stone and earth in adjacent squares to mud (triple movement cost).
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Haggle Social 1 min d20! + Psychology (Haggling) skill + Cha mod vs. opposing Haggle
You try to get a better deal when selling or buying something.
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Hail of Arrows Other Supernatural As per attack + 4 AP Multiple attack rolls vs. DeC
This action lets the archer fire multiple arrows, one arrow per target and up to one target per skill level. Roll a sepa...
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Handle Animal General 4 AP d20! + Animal Empathy skill + Cha mod + MAM vs. DC
You try to make a domesticated animal do more or less what it has been trained to do.
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Heal Own Wounds Other Supernatural 6 AP (d20! + Ki - Meditation skill + Wis mod + MAM)
You focus your ki in an attempt to heal your wounds.
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Heckle Social 1+ min d20! + Psychology (Influence) skill + Cha mod vs. opposing skill
You heckle the target in an attempt to sabotage a performance or social action made by that creature.
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Hide General 0 AP d20! + Stealth skill + Dex mod - 2 x size-based Att/DeC mod + PAM vs. opposing Perception (Spot or Search)
You try to hide and avoid visual detection. Hiding while being observed, or trying to hide without at least normal cover...
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Hypnotize Social 1d4 min d20! + Psychology (Psychoanalysis) skill + Cha mod vs. Will
You try to hypnotize the target.
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Identify Effect Other Supernatural Reaction or 5 AP d20! + Spellcraft skill + Int mod + MAM vs. DC
You try to identify a spell, psionic power, or other supernatural effect. If you are witnessing the effect as it is bein...
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Identify Glyph Other Supernatural 5 AP d20! + Spellcraft skill + Int mod + MAM vs. DC
You try to identify the purpose and effect of a magical glyph or symbol.
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Identify Language General 1 r d20! + Linguistics skill + Int mod vs. DC
You try to identify a language that you hear spoken or see written. Languages that you know are automatically identified...
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Identify Potion Other Supernatural 1 min d20! + Enchant Item (Alchemy) skill + Int mod vs. DC
You try to identify a potion from its color, texture, viscosity, smell, etc.
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Imbue Arrow Other Supernatural As per spell + 3 AP Normal attack roll vs. DeC
You cast a spell with an area of effect and place it on an arrow. You fire the arrow as part of the casting, and the spe...
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Imbue Weapon Other Supernatural See Akimbo Attack action As per Akimbo Attack action
When using the Akimbo Attack action with at least one melee weapon, one of the attacks can be the casting of a single-ta...
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