β‘ Actions Compendium
Combat actions, standard reactions, skill activities, and special maneuvers.
20 Total Actions
β‘ Action System & Check Format
Actions define activities characters can perform in and out of combat encounters:
Check
The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP
The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range
Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts
Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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| Action Name β² A-Z | Category β | AP Cost / Time β | Check β | Description | Action |
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| Climb | Movement | Depends on race | d20! + Athletics skill + Str mod + PAM + EP vs. DC |
If your race has the climbing trait, this action can be used to scale a cliff, a wall, or a steep slope.\nYou need both...
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| Crawl | Movement | 2 MP (x2 for obstructed terrain) | β |
Crawl 1 sq.
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| Dismount | Movement | 5 MP | d20! + Riding skill + Dex mod + PAM + EP vs. DC |
You dismount a riding animal.
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| Drop Prone | Movement | 1 MP | β |
You lie down on the ground.
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| Instant Stand | Movement | 2 MP | d20! + Acrobatics skill + Dex mod + PAM + EP vs. DC |
You try to stand up from prone much faster than normal.
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| Jog | Movement | Full round | β |
You can jog a number of squares equal to 2 times your adjusted speed.\nObstructed squares count double.
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| Jump | Movement | 1 MP per sq | d20! + Athletics skill + Str mod + PAM + EP |
You attempt to jump a certain vertical or horizontal distance. Unless you want to land prone, you have to accept a penal...
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| Maintain Balance | Movement | Reaction or part of move | d20! + Acrobatics skill + Dex mod + PAM + EP vs. DC |
Use this action to stay on your feet when standing or moving on slippery or unstable ground.\nWhile balancing, you are c...
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| Mental Leap | Movement | 5 AP + jump | β |
Mental Leap: Whenever you make an Athletics/Jump check, you can spend 3 PP to gain a +10 enhancement bonus.
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| Mount | Movement | 5 MP | d20! + Riding skill + Dex mod + PAM + EP vs. DC |
You mount a riding animal.
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| Move | Movement | 1 MP (x2 for obstructed terrain, x2 for moving defensively - no AoO) | β |
Move 1 sq.
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| Ride | Movement | As per move | d20! + Riding skill + Dex mod + PAM vs. DC |
You try to control your mount's movement.
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| Run | Movement | Full round | β |
You can run a number of squares equal to 3 times your adjusted speed.\nReduce your normal maneuverability by one step.\n...
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| Speed of Thought | Movement | 0 AP | β |
Speed of Thought: You can spend 3 PP to gain a +1 enhancement bonus to speed for 1 round.
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| Sprint | Movement | Full round | β |
You can sprint a number of squares equal to 4 times your adjusted speed.\nReduce your normal maneuverability by two step...
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