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πŸ›‘οΈ Equipment & Magic Items Compendium

Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.

625 Total Items
πŸ›‘οΈ Equipment Economy & Item Rules

Rules of Legend standardizes currency, weapon traits, and gear encumbrance:

Silver Standard Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
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Item Name β–² A-Z Type / Subtype ↕ Cost (sp) ↕ Weight (kg) ↕ Traits / Special Action
Join guild Services / Tolls & Taxes 12.0 β€”
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Jug, clay Misc. Gear / Containers 0.1 4.0
5 l
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Kama Weapons / Melee Weapons 0.8 1.0
Weapon { Qual=Exo || Mnk; AttMod=StrMod+1; ParMod=+1; Dmg=d8+StrMod S; MinReach=0; TripDrop=1; }
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Kayak Mounts & Vehicles / Ships 25.0 10.0
Vehicle { Qual=WaterRowed; Prop=Paddle; Spd=4; Crew=1; }
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Keelboat Mounts & Vehicles / Ships 2,000.0 β€”
Vehicle { Qual=WaterSailed; Prop=1 mast and 8 oars, lake and river; Spd=3; Crew=10; Cap=16 passenger...
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Keep Buildings / Buildings 8,000.0 β€”
15 to 25 rooms; fortified stone
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Khopesh Weapons / Melee Weapons 6.0 6.0
Weapon { Qual=Exo; AttMod=StrMod; Dmg=d10+StrMod S; CritRng=+1; TripDrop=1; }
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Kukri Weapons / Melee Weapons 2.5 1.0
Weapon { Qual=Gen || LtB; AttMod=StrMod+1; Dmg=d6+StrMod S; CritRng=+2; MinReach=0; }
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Ladder (3 m) Misc. Gear / Crafting & Tools 1.0 10.0
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Lamp, common Misc. Gear / Light Sources 0.1 0.5
3 sq radius normal light, 6 sq radius dim light; burns oil
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Lance Weapons / Melee Weapons 3.0 5.0
Weapon { Qual=Spr; AttMod=DexMod+1; Dmg=d10+StrMod P; CritMul=+1; MinReach=2; MaxReach=2; Charge=1;...
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Lance, tourney Weapons / Melee Weapons 2.5 4.0
Weapon { Qual=Spr; AttMod=DexMod+1; Dmg=d8+StrMod P SP; CritRng=+1; CritMul=+1; MinReach=2; MaxReach...
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Landowner's outfit Armor & Clothing / Clothing 9.0 4.0
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Lantern, bullseye Misc. Gear / Light Sources 12.0 1.5
12 sq cone normal light, 24 sq cone dim light; burns oil
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Lantern, hooded Misc. Gear / Light Sources 7.0 1.0
6 sq radius normal light, 12 sq radius dim light; burns oil
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Large Scorpion venom (per dose) Misc. Gear / Alchemy 200.0 β€”
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Launch Mounts & Vehicles / Ships 300.0 150.0
Vehicle { Qual=WaterRowed; Prop=Oars; Spd=3; Crew=3; Cap=8 passengers and 4 tons; }
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Leather armor Armor & Clothing / Light Armor 10.0 7.5
Armor { Qual=Lt; DR=2; DonTime=100/60/100; }
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Lich dust (per dose) Misc. Gear / Alchemy 250.0 β€”
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Linen (sq.m) Trade Goods / Cloth 2.0 1.0
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Lock, average Misc. Gear / Crafting & Tools 40.0 0.5
DC 25
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Lock, good Misc. Gear / Crafting & Tools 80.0 0.5
DC 30
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Lock, simple Misc. Gear / Crafting & Tools 20.0 0.5
DC 20
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Lock, superior Misc. Gear / Crafting & Tools 150.0 0.5
DC 40
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Longship Mounts & Vehicles / Ships 6,000.0 β€”
Vehicle { Qual=WaterSailed; Prop=1 mast and 40 oars; Spd=5; Crew=45; Cap=60 passengers and 40 tons;...
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