π‘οΈ Equipment & Magic Items Compendium
Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.
625 Total Items
π‘οΈ Equipment Economy & Item Rules
Rules of Legend standardizes currency, weapon traits, and gear encumbrance:
Silver Standard
Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance
Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes
Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic
Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
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| Item Name β² A-Z | Type / Subtype β | Cost (sp) β | Weight (kg) β | Traits / Special | Action |
|---|---|---|---|---|---|
| Thieves' tools, masterwork | Misc. Gear / Crafting & Tools | 100.0 | 1.0 |
+2 circ bonus to Thievery
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| Thunderstone | Misc. Gear / Alchemy | 30.0 | 0.5 |
2 sq radius sonic attack; +5 attack vs. Fort (deafened for 1 h)
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| Tindertwig | Misc. Gear / Alchemy | 1.0 | β |
Lights a fire in 9 AP.
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| Tobacco | Trade Goods / Spices | 5.0 | 1.0 |
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| Tool, masterwork | Misc. Gear / Crafting & Tools | 50.0 | 0.5 |
+2 circ bonus to many Crafting specializations
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| Torch | Misc. Gear / Light Sources | 0.0 | 0.5 |
4 sq radius normal light, 8 sq radius dim light
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| Torch, everburning | Misc. Gear / Light Sources | 110.0 | 0.5 |
4 sq radius normal light, 8 sq radius dim light; supernatural device
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| Tower | Buildings / Buildings | 2,500.0 | β |
Round or square; 3 levels; stone
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| Traveler's outfit | Armor & Clothing / Clothing | 1.0 | 2.5 |
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| Trident | Weapons / Melee Weapons | 5.0 | 2.0 |
Weapon { Qual=Gen || Spr; AttMod=DexMod+1; Dmg=d10+StrMod P; Range=2; Charge=1; SetCharge=1; }
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| Tunic | Armor & Clothing / Clothing | 0.4 | 0.3 |
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| Ungol dust (per dose) | Misc. Gear / Alchemy | 1,000.0 | β |
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| Unholy water (0.5 l flask) | Misc. Gear / Alchemy | 25.0 | 0.5 |
Can be used as a splash weapon; 2d4 HP necrotic damage to good outsiders; 1 sq radius splash with 1...
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| Upkeep, common (per month) | Services / Lodging | 20.0 | β |
Food and lodging at inns
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| Upkeep, extravagant (per month) | Services / Lodging | 100.0 | β |
Lavish food and lodging, including a staff of servants
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| Upkeep, good (per month) | Services / Lodging | 50.0 | β |
Good food and lodging, including one or two servants
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| Upkeep, meager (per month) | Services / Lodging | 2.0 | β |
Very simple food and lodging
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| Upkeep, poor (per month) | Services / Lodging | 5.0 | β |
Basic food and lodging
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| Upkeep, self-sufficient (per month) | Services / Lodging | 1.0 | β |
Own your home and grow your own food; the small cost represents those few things you cannot make you...
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| Urgrosh, Dwarven | Weapons / Melee Weapons | 16.0 | 6.0 |
Weapon { Qual=Exo; AttMod=StrMod+1; Dmg=d10+StrMod S; DblWeapDmg=d8+StrMod P; CritMul=+1; SetCharge=...
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| Vardatch | Weapons / Melee Weapons | 3.0 | 6.0 |
Weapon { Qual=Gen || HvB; AttMod=StrMod+1; Dmg=2d8+StrMod S; Bastard=1; }
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| Vardatch, greater | Weapons / Melee Weapons | 5.0 | 8.0 |
Weapon { Qual=Gen || HvB; AttMod=StrMod+1; Dmg=2d10+StrMod S; }
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| Vial, glass or clay | Misc. Gear / Containers | 1.0 | 0.1 |
0.5 dl
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| Wagon | Mounts & Vehicles / Wagons | 35.0 | 200.0 |
Vehicle { Qual=LandPulled; Prop=4-wheeled, 2+ L draught animals; Spd=4; Crew=1; Cap=4 passengers; }
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| Wall, hewn stone (1 m thick) | Buildings / Building Features | β | β |
Break DC: 43; Climb DC: 20
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