β‘ Actions Compendium
Combat actions, standard reactions, skill activities, and special maneuvers.
18 Total Actions
β‘ Action System & Check Format
Actions define activities characters can perform in and out of combat encounters:
Check
The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP
The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range
Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts
Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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| Action Name βΌ Z-A | Category β | AP Cost / Time β | Check β | Description | Action |
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| Vehicle Ram | Equipment | Full round | d20! + Profession (Driver, Sailor, or Pilot) + Wis mod + vehicle size mod + MAM vs. DeC |
You move your vehicle towards a target and try to ram it.
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| Vehicle Overrun | Equipment | Full round | d20! + Profession (Driver, Sailor, or Pilot) + Wis mod + vehicle size mod + MAM vs. Ref |
You move your vehicle into the spacing of one or more targets that are smaller than the vehicle and try to knock them pr...
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| Vehicle Evasion | Equipment | Full round | d20! + Profession (Driver, Sailor, or Pilot) + Wis mod + MAM vs. DC |
You try to move your vehicle in an evasive or defensive manner.
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| Stow Equipment | Equipment | Half round | β |
You either retrieve an item from a backpack or other worn container or store an item in such a container.
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| Sheathe Weapon | Equipment | 2 AP | β |
You can sheathe a maximum of one weapon per available hand. The same action can be used to sheathe other items, such as...
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| Ready Shield | Equipment | 4 AP | β |
You either grasp and ready a shield or loosen and stow it.
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| Pick up Item | Equipment | 4 AP | β |
You pick up an item from the ground.
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| Open or Close Door | Equipment | 4 AP | β |
You either open or close a door of typical size (if it is not stuck or locked).
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| Mental Item Activation | Equipment | 6 AP | β |
You activate a magic item with a mental command.
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| Drop Item | Equipment | 0 AP | β |
You drop an item.
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| Drive/Pilot Vehicle | Equipment | Full round | d20! + Profession (Driver, Sailor, or Pilot) + Wis mod + MAM vs. DC |
You try to control your vehicle's movement.
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| Drink Potion | Equipment | 5 AP | β |
You drink a potion, and it takes effect immediately. Note that this action does not include retrieving the potion.
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| Draw Weapon | Equipment | 2 AP | β |
You can draw a maximum of one weapon per available hand. The same action is used to draw other items that are kept easil...
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| Command Item Activation | Equipment | 6 AP | β |
You activate a magic item with a verbal command.
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| Apply Oil to Skin or Surface | Equipment | 5 AP | β |
You pour oil onto your own skin or that of someone else. Some oils can also be applied to an object. Note that this acti...
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