β‘ Actions Compendium
Combat actions, standard reactions, skill activities, and special maneuvers.
19 Total Actions
β‘ Action System & Check Format
Actions define activities characters can perform in and out of combat encounters:
Check
The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP
The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range
Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts
Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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| Action Name βΌ Z-A | Category β | AP Cost / Time β | Check β | Description | Action |
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| Teleport | Special Creature | 6 AP | β |
You instantly transport yourself (and your carried belongings) to a location within the same plane.
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| Sound Attack | Special Creature | 6 AP | d20! + Body & Mind skill + Con mod + PAM vs. Fort |
You emit a sound attack.
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| Siren Song | Special Creature | 6 AP (once/r) | d20! + Body & Mind skill + Cha mod + PAM vs. Will |
You captivate living creatures within range.
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| Shadow Cloak | Special Creature | 6 AP | β |
You wrap yourself in a cloak of magical darkness that grants concealment in normal light and good concealment in dim lig...
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| Ray Attack | Special Creature | 6 AP | d20! + Ray Attack skill + Dex mod + PAM vs. DeC |
You fire a ray at a target within range.
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| Poison Breath | Special Creature | 6 AP (once/r) | d20! + Area Attack skill + Dex mod + PAM vs. Fort |
You expel a cone of poison through your mouth.
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| Mental Breath | Special Creature | 6 AP (once/r) | d20! + Area Attack skill + Dex mod + PAM vs. Will |
You expel a cone of mental energy through your mouth, causing the effect specified by the trait.
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| Ink Cloud | Special Creature | 2 AP (once/r) | β |
You expel an ink cloud that provides total concealment.
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| Ground Manipulation | Special Creature | 9 AP | β |
You turn stone and earth in adjacent squares to mud (triple movement cost).
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| Gaze Attack | Special Creature | 6 AP | d20! + Body & Mind skill + PAM vs. Fort |
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| Energy Ray | Special Creature | 6 AP | d20! + Ray Attack skill + Dex mod + PAM vs. DeC |
You fire a ray of energy at a target within range.
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| Energy Breath | Special Creature | 6 AP (once/r) | d20! + Area Attack skill + Dex mod + PAM vs. Ref |
You expel a cone of the appropriate energy type through your mouth.
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| Elan Psi Defense | Special Creature | 3 AP | β |
Gain +4 racial bonus to Fort, Ref, or Will for 1 round.
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| Elan Psi Conversion | Special Creature | Reaction | β |
Once per round, when taking HP or SP damage, you can choose to convert all or part of it to PP damage.
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| Create Web | Special Creature | 6 AP (once/r) | d20! + RL + Dex mod + range mod + PAM vs. Ref |
You throw a web at the chosen square.
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