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⚑ Actions Compendium

Combat actions, standard reactions, skill activities, and special maneuvers.

29 Total Actions
⚑ Action System & Check Format

Actions define activities characters can perform in and out of combat encounters:

Check The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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Action Name β–Ό Z-A Category ↕ AP Cost / Time ↕ Check ↕ Description Action
Use Influence Social 1+ min d20! + influence + Cha mod + other mods vs. DC or opposing Psychology (Sense Motive)
You exert your power over the target and request their help with something.
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Taunt Opponent Social 5 AP d20! + Psychology (Influence) skill + Cha mod vs. Will
You try to taunt the target into attacking you (in preference to other targets).
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Sense Motive Social Passive or 1+ min d20! + Psychology (Insight) skill + Wis mod vs. opposing Psychology or DC
You try to analyze the target's behavior and emotions, discern hidden messages, or determine if someone is under magical...
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Seduce Social 1 h d20! + Psychology (Influence) skill + Cha mod vs. opposing Psychology (Sense Motive)
You try to convince the target to become romantically involved with you.
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Read Lips Social 1 check per min d20! + Perception skill + Int mod vs. DC
You try to understand what the targets are saying just by watching their mouths and body language.
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Perform Social 1 day (50% time) d20! + Perform skill + Cha mod vs. DC
You use your skill to entertain an audience.
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Perform Social 1 day (50% time) d20! + Acrobatics skill + Dex mod + PAM + EP vs. DC
You use your skill in acrobatics to entertain an audience.
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Mimic Voice Social 1 check per min d20! + Perform (Acting) skill + Cha mod vs. opposing Perception (Listen)
You try to mimic someone else's voice (or a specific animal).
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Mediate Social 1 day d20! + Psychology (Influence) skill + Cha mod vs. DC or opposing skill
You try to mediate between two or more creatures and improve their attitudes towards one another.
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Make Request Social 1+ min d20! + Psychology (Influence) skill + Cha mod vs. DC or opposing Psychology (Sense Motive)
You request help of some sort from a target that has a disposition towards you that is indifferent or better.
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Intimidate Social 1 min (out of combat) or 5 AP (in combat) d20! + Psychology (Influence) skill + Cha mod vs. Will
You try to intimidate and bully the target. Intimidation can also be used to scare an opponent in combat.
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Innuendo Social Spcl d20! + Linguistics skill + Int mod vs. DC
You try to secretly convey a message through the use of double meanings, code words, and body language. Both the sender...
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Hypnotize Social 1d4 min d20! + Psychology (Psychoanalysis) skill + Cha mod vs. Will
You try to hypnotize the target.
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Heckle Social 1+ min d20! + Psychology (Influence) skill + Cha mod vs. opposing skill
You heckle the target in an attempt to sabotage a performance or social action made by that creature.
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Haggle Social 1 min d20! + Psychology (Haggling) skill + Cha mod vs. opposing Haggle
You try to get a better deal when selling or buying something.
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