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πŸ›‘οΈ Equipment & Magic Items Compendium

Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.

625 Total Items
πŸ›‘οΈ Equipment Economy & Item Rules

Rules of Legend standardizes currency, weapon traits, and gear encumbrance:

Silver Standard Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
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Item Name β–² A-Z Type / Subtype ↕ Cost (sp) ↕ Weight (kg) ↕ Traits / Special Action
Saddle, riding Mounts & Vehicles / Gear 10.0 12.5
Exotic x3 cost; 50% chance to remain in saddle
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Saddlebags Mounts & Vehicles / Gear 4.0 4.0
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Saffron Trade Goods / Spices 30.0 1.0
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Sai Weapons / Melee Weapons 0.4 0.5
Weapon { Qual=Exo || Mnk; AttMod=DexMod; ParMod=+2; Dmg=d4+StrMod B/P; MinReach=0; Range=2; DisarmMo...
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Sailing ship Mounts & Vehicles / Ships 5,000.0 β€”
Vehicle { Qual=WaterSailed; Prop=2 or 3 masts; Spd=6; Crew=7; Cap=30 passengers and 120 tons; Arm=2x...
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Salt Trade Goods / Spices 10.0 1.0
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Sap Weapons / Melee Weapons 0.3 1.0
Weapon { Qual=Gen || Clb || Nat; AttMod=DexMod; Dmg=d6+StrMod B SP; MinReach=0; }
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Sassone Leaf residue (per dose) Misc. Gear / Alchemy 300.0 β€”
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Scabbard Misc. Gear / Containers 1.0 0.5
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Scale mail Armor & Clothing / Medium Armor 50.0 15.0
Armor { Qual=Md; DR=4; DonTime=400/100/100; }
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Scale, merchant's Misc. Gear / Crafting & Tools 2.0 0.5
+2 circ bonus to Crafting (Appraisal)
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Scentbreaker (per dose) Misc. Gear / Alchemy 5.0 β€”
+8 attack against Fort; S - Scent ability useless for 1 h
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Scholar's outfit Armor & Clothing / Clothing 5.0 3.0
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Scimitar Weapons / Melee Weapons 5.0 2.0
Weapon { Qual=Gen || Fnc || HvB; AttMod=StrMod+1; Dmg=d8+StrMod S; CritRng=+2; }
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Scourge Weapons / Melee Weapons 6.0 1.0
Weapon { Qual=Exo; AttMod=DexMod; Dmg=d8 S; TripDrop=1; DisarmMod=+2; }
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Scroll Magic Items / Scrolls β€” β€”
Generic scroll (base item)
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Scroll organizer Misc. Gear / Containers 5.0 0.3
Strip of leather with fifteen overlapping scroll pockets; 5 AP to don or remove
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Scythe Weapons / Melee Weapons 5.0 5.0
Weapon { Qual=Gen || PlA; AttMod=StrMod+1; Dmg=2d6+StrMod S/P; CritMul=+2; TripDrop=1; }
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Sealing wax Misc. Gear / Crafting & Tools 1.0 0.5
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Sedan chair Mounts & Vehicles / Wagons 250.0 150.0
Vehicle { Qual=LandCarried; Prop=4+ M carriers; Spd=3; Crew=4; Cap=2 passengers; }
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Sewing needle Misc. Gear / Crafting & Tools 0.5 β€”
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Shadow essence (per dose) Misc. Gear / Alchemy 250.0 β€”
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Sheep Trade Goods / Livestock 2.0 40.0
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Shield, heavy spiked Weapons / Shields 9.0 9.0
Weapon { Qual=Gen || Shd; AttMod=StrMod-2; ParMod=+6; Dmg=d6+StrMod P; }
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Shield, heavy steel Weapons / Shields 5.0 6.0
Weapon { Qual=Gen || Shd; AttMod=StrMod-2; ParMod=+6; Dmg=d4+StrMod B; }
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