β‘ Actions Compendium
Combat actions, standard reactions, skill activities, and special maneuvers.
304 Total Actions
β‘ Action System & Check Format
Actions define activities characters can perform in and out of combat encounters:
Check
The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP
The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range
Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts
Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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| Action Name βΌ Z-A | Category β | AP Cost / Time β | Check β | Description | Action |
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| Run | Movement | Full round | β |
You can run a number of squares equal to 3 times your adjusted speed.\nReduce your normal maneuverability by one step.\n...
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| Ride the Wind | Other Supernatural | 6 AP | (d20! + Ki - Study of Air + Wis mod + PAM) |
You ride the winds, effectively flying at a base speed of 6 and average maneuverability.
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| Ride | Movement | As per move | d20! + Riding skill + Dex mod + PAM vs. DC |
You try to control your mount's movement.
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| Resuscitate | General | 1 r | d20! + Healing skill + Wis mod + MAM vs. DC |
You try to revive a creature that has been dead for no more than 10 rounds.
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| Research Spell | Spellcasting | 1 day per power level | d20! + Spellcraft skill + Int mod vs. DC |
You try to develop a spell or psionic power.
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| Research | General | 1+ h | d20! + Knowledge skill + Int mod vs. DC |
You spend time looking through books for an answer to a question. This action can provide much more detailed answers tha...
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| Repair Item | General | Var | d20! + Crafting skill + Int mod vs. DC |
You use this skill to repair one or more (non-magical) objects.
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| Remove Disease | Other Supernatural | 9 AP | d20! + Divine Providence skill + Cha mod + MAM vs. DC |
You try to cure a creature's disease(s) by laying on hands.
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| Remove Curse | Other Supernatural | 9 AP | d20! + Divine Providence skill + Cha mod + MAM vs. DC |
You try to remove a curse by laying on hands.
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| Reload Projectile Weapon | Ranged Attack | Var | β |
You reload an equipped projectile weapon. See the weapon list for AP cost.
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| Redirect Spell | Spellcasting | 6 AP | β |
Some active spells can be redirected at new targets (if you are still within the original range).
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| Recall Memory | General | 0 AP | d20! + Composure skill + Int mod vs. DC |
You try to recall details of something you've seen, heard, read, or otherwise experienced.
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| Rebuke Undead | Other Supernatural | 6 AP | d20! + Divine - Death skill + Cha mod + MAM vs. Will |
You channel necrotic divine power and use it to rebuke or command undead creatures.\nA rebuke attempt can also be used t...
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| Ready Shield | Equipment | 4 AP | β |
You either grasp and ready a shield or loosen and stow it.
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| Ready Action | General | Var + reaction | β |
You can ready any one or two actions with a total action time of 9 AP or less, provided that you have enough AP left in...
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