RoL d20 Dragon RoL d20
PC Gen

⚑ Actions Compendium

Combat actions, standard reactions, skill activities, and special maneuvers.

304 Total Actions
⚑ Action System & Check Format

Actions define activities characters can perform in and out of combat encounters:

Check The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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Action Name β–Ό Z-A Category ↕ AP Cost / Time ↕ Check ↕ Description Action
Run Movement Full round β€”
You can run a number of squares equal to 3 times your adjusted speed.\nReduce your normal maneuverability by one step.\n...
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Ride the Wind Other Supernatural 6 AP (d20! + Ki - Study of Air + Wis mod + PAM)
You ride the winds, effectively flying at a base speed of 6 and average maneuverability.
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Ride Movement As per move d20! + Riding skill + Dex mod + PAM vs. DC
You try to control your mount's movement.
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Resuscitate General 1 r d20! + Healing skill + Wis mod + MAM vs. DC
You try to revive a creature that has been dead for no more than 10 rounds.
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Research Spell Spellcasting 1 day per power level d20! + Spellcraft skill + Int mod vs. DC
You try to develop a spell or psionic power.
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Research General 1+ h d20! + Knowledge skill + Int mod vs. DC
You spend time looking through books for an answer to a question. This action can provide much more detailed answers tha...
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Repair Item General Var d20! + Crafting skill + Int mod vs. DC
You use this skill to repair one or more (non-magical) objects.
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Remove Disease Other Supernatural 9 AP d20! + Divine Providence skill + Cha mod + MAM vs. DC
You try to cure a creature's disease(s) by laying on hands.
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Remove Curse Other Supernatural 9 AP d20! + Divine Providence skill + Cha mod + MAM vs. DC
You try to remove a curse by laying on hands.
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Reload Projectile Weapon Ranged Attack Var β€”
You reload an equipped projectile weapon. See the weapon list for AP cost.
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Redirect Spell Spellcasting 6 AP β€”
Some active spells can be redirected at new targets (if you are still within the original range).
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Recall Memory General 0 AP d20! + Composure skill + Int mod vs. DC
You try to recall details of something you've seen, heard, read, or otherwise experienced.
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Rebuke Undead Other Supernatural 6 AP d20! + Divine - Death skill + Cha mod + MAM vs. Will
You channel necrotic divine power and use it to rebuke or command undead creatures.\nA rebuke attempt can also be used t...
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Ready Shield Equipment 4 AP β€”
You either grasp and ready a shield or loosen and stow it.
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Ready Action General Var + reaction β€”
You can ready any one or two actions with a total action time of 9 AP or less, provided that you have enough AP left in...
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