Detect Natural Features and Hazards
[Su, AoO]Associated Skills: Divine - Insight and Nature
Description
The basic spell detects natural poisons and diseases, whether they are part of a creature, an object, or an area.\nFast detection: A single scan gives all the information (see below).
Hazard detect option: You detect natural hazards (quicksand, sinkholes, deadfalls, etc) and simple traps (pits, snares, etc).\nAnimal detect option (req Divine - Animals): You detect one particular kind of animal. Each round, you can change the kind you detect.\nPlant detect option (req Divine - Plants): You detect one particular kind of plant. Each round, you can change the kind you detect.\nFast detection option: A single scan gives all the information (see below).
1st round - You detect the presence or absence of poison, disease, hazard, or the chosen animal or plant.\n2nd round - You detect the number of poisons, diseases, hazards, or specimens of the chosen animal or plant.\n3rd round - You detect the location of each aura. For poisons and diseases, you also detect its type and strength (and this provides a +4 circumstance bonus for Healing checks to treat it), for hazards, its type, and for animals and plants, its status (healthy, diseased, bloodied, or dying).