π‘οΈ Equipment & Magic Items Compendium
Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.
143 Total Items
π‘οΈ Equipment Economy & Item Rules
Rules of Legend standardizes currency, weapon traits, and gear encumbrance:
Silver Standard
Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance
Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes
Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic
Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
π
Loading equipment...
| Item Name βΌ Z-A | Type / Subtype β | Cost (sp) β | Weight (kg) β | Traits / Special | Action |
|---|---|---|---|---|---|
| Firebomb, small | Weapons / Ammunition | 50.0 | 10.0 |
Ammo { Qual=StoneSmall; Dmg=4d6 fire in 2 sq radius; Range=20; }
|
View → |
| Firebomb, medium | Weapons / Ammunition | 100.0 | 20.0 |
Ammo { Qual=StoneMedium; Dmg=6d6 fire in 2 sq radius; Range=30; }
|
View → |
| Firebomb, large | Weapons / Ammunition | 200.0 | 40.0 |
Ammo { Qual=StoneLarge; Dmg=8d6 fire in 2 sq radius; Range=40; }
|
View → |
| Fighting knife, Elven | Weapons / Melee Weapons | 3.0 | 1.0 |
Weapon { Qual=Exo; AttMod=DexMod+1; ParMod=+1; Dmg=d8+StrMod P/S; CritRng=+1; CritMul=+1; MinReach=0...
|
View → |
| Falchion | Weapons / Melee Weapons | 25.0 | 4.0 |
Weapon { Qual=Gen || HvB; AttMod=StrMod+1; Dmg=d10+StrMod S; CritRng=+2; }
|
View → |
| Dirk | Weapons / Melee Weapons | 0.8 | 0.5 |
Weapon { Qual=Gen || LtB; AttMod=DexMod+1; Dmg=d4+StrMod P; CritMul=+2; MinReach=0; }
|
View → |
| Dart | Weapons / Melee Weapons | 0.2 | 0.2 |
Weapon { Qual=Gen || SmT; AttMod=DexMod; Dmg=d4+StrMod P; MinReach=0; Range=4; }
|
View → |
| Dagger, punching | Weapons / Melee Weapons | 0.6 | 0.5 |
Weapon { Qual=Gen || LtB; AttMod=StrMod+1; Dmg=d6+StrMod P; CritMul=+1; MinReach=0; }
|
View → |
| Dagger | Weapons / Melee Weapons | 0.6 | 0.5 |
Weapon { Qual=Gen || Fnc || LtB || SmT || Mnk; AttMod=DexMod+1; ParMod=+1; Dmg=d6+StrMod P/S; CritRn...
|
View → |
| Cutlass | Weapons / Melee Weapons | 5.0 | 1.5 |
Weapon { Qual=Gen || Fnc || LtB; AttMod=StrMod+1; ParMod=+1; Dmg=d8+StrMod P/S; CritRng=+1; MinReach...
|
View → |
| Cudgel | Weapons / Melee Weapons | 0.6 | 2.5 |
Weapon { Qual=Gen || Clb; AttMod=StrMod+1; Dmg=d8+StrMod B; CritMul=+1; }
|
View → |
| Crossbow, light triple | Weapons / Projectile Weapons | 30.0 | 2.5 |
Weapon { Qual=Gen || Crs; AttMod=DexMod+1; PrepTime=8AP; Ammo=BoltLight; Cap=3; OnlyRanged=1; }
|
View → |
| Crossbow, light repeating | Weapons / Projectile Weapons | 80.0 | 3.0 |
Weapon { Qual=Gen || Crs; AttMod=DexMod+1; PrepTime=8AP; Ammo=BoltLight; Cap=6; OnlyRanged=1; }
|
View → |
| Crossbow, light double | Weapons / Projectile Weapons | 22.0 | 2.5 |
Weapon { Qual=Gen || Crs; AttMod=DexMod+1; PrepTime=6AP; Ammo=BoltLight; Cap=2; OnlyRanged=1; }
|
View → |
| Crossbow, light | Weapons / Projectile Weapons | 12.0 | 2.0 |
Weapon { Qual=Gen || Crs; AttMod=DexMod+2; PrepTime=4AP; Ammo=BoltLight; OnlyRanged=1; }
|
View → |
| Crossbow, heavy repeating | Weapons / Projectile Weapons | 120.0 | 6.0 |
Weapon { Qual=Gen || Crs; AttMod=DexMod+1; PrepTime=20AP; Ammo=BoltHeavy; Cap=6; OnlyRanged=1; }
|
View → |
| Crossbow, heavy double | Weapons / Projectile Weapons | 30.0 | 5.0 |
Weapon { Qual=Gen || Crs; AttMod=DexMod+1; PrepTime=14AP; Ammo=BoltHeavy; Cap=2; OnlyRanged=1; }
|
View → |
| Crossbow, heavy | Weapons / Projectile Weapons | 15.0 | 4.0 |
Weapon { Qual=Gen || Crs; AttMod=DexMod+2; PrepTime=10AP; Ammo=BoltHeavy; OnlyRanged=1; }
|
View → |
| Crossbow, hand | Weapons / Projectile Weapons | 35.0 | 1.0 |
Weapon { Qual=Gen || Crs; AttMod=DexMod+1; PrepTime=4AP; Ammo=BoltHand; OnlyRanged=1; }
|
View → |
| Club, great- | Weapons / Melee Weapons | 1.5 | 4.0 |
Weapon { Qual=Gen || Clb; AttMod=StrMod; Dmg=d12+StrMod B; }
|
View → |
| Club | Weapons / Melee Weapons | β | 1.5 |
Weapon { Qual=Gen || Clb || Mnk; AttMod=StrMod; Dmg=d8+StrMod B; Range=2; }
|
View → |
| Claw bracer | Weapons / Melee Weapons | 10.0 | 1.0 |
Weapon { Qual=Gen || Nat || LtB; AttMod=DexMod+1; ParMod=+1; Dmg=d6+StrMod P; CritRng=+1; MinReach=0...
|
View → |
| Chakram | Weapons / Melee Weapons | 5.0 | 1.0 |
Weapon { Qual=Exo; AttMod=DexMod+1; Dmg=d6+StrMod S; CritMul=+1; MinReach=0; Range=6; }
|
View → |
| Chain, spiked | Weapons / Melee Weapons | 8.0 | 5.0 |
Weapon { Qual=Exo; AttMod=DexMod; ParMod=+1; Dmg=d10+StrMod P; MaxReach=2; TripDrop=1; DisarmMod=+2;...
|
View → |
| Cedeku | Weapons / Melee Weapons | 5.0 | 1.5 |
Weapon { Qual=Exo; AttMod=DexMod+1; ParMod=+1; Dmg=d8+StrMod P; CritRng=+1; MinReach=0; TripDrop=1;...
|
View → |