π‘οΈ Equipment & Magic Items Compendium
Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.
625 Total Items
π‘οΈ Equipment Economy & Item Rules
Rules of Legend standardizes currency, weapon traits, and gear encumbrance:
Silver Standard
Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance
Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes
Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic
Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
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| Item Name βΌ Z-A | Type / Subtype β | Cost (sp) β | Weight (kg) β | Traits / Special | Action |
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| Cog | Mounts & Vehicles / Ships | 3,000.0 | β |
Vehicle { Qual=WaterSailed; Prop=1 mast; Spd=5; Crew=4; Cap=20 passengers and 40 tons; Arm=1xL and 1...
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| Coffer | Misc. Gear / Containers | 1.0 | 15.0 |
150 l
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| Coach cab (per km) | Services / Transportation | 0.0 | β |
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| Club, great- | Weapons / Melee Weapons | 1.5 | 4.0 |
Weapon { Qual=Gen || Clb; AttMod=StrMod; Dmg=d12+StrMod B; }
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| Club | Weapons / Melee Weapons | β | 1.5 |
Weapon { Qual=Gen || Clb || Mnk; AttMod=StrMod; Dmg=d8+StrMod B; Range=2; }
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| Cloves | Trade Goods / Spices | 6.0 | 1.0 |
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| Clothing | Armor & Clothing / Clothing | 1.0 | 1.0 |
Armor { Qual=Lt; DR=0; DonTime=10/6/10; }
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| Clockwork toy | Misc. Gear / Crafting & Tools | 100.0 | 0.5 |
Small mechanical figure (usually of a human, monster, or vehicle). It can move in a random direction...
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| Cloak | Armor & Clothing / Cloaks | 2.0 | 1.0 |
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| Climber's kit | Misc. Gear / Camping | 80.0 | 2.5 |
+2 circ bonus to Athletics (Climb). You can also use the kit to anchor yourself; after spending 20 A...
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| Cleric's vestments | Armor & Clothing / Clothing | 5.0 | 3.0 |
For ceremonial functions
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| Cleaning metal armor | Services / Hirelings | 2.0 | β |
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| Claw bracer | Weapons / Melee Weapons | 10.0 | 1.0 |
Weapon { Qual=Gen || Nat || LtB; AttMod=DexMod+1; ParMod=+1; Dmg=d6+StrMod P; CritRng=+1; MinReach=0...
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| Cinnamon | Trade Goods / Spices | 4.0 | 1.0 |
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| Cider, tun | Services / Food & Drink | 10.0 | 40.0 |
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| Church, average | Buildings / Buildings | 3,000.0 | β |
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| Chicken | Trade Goods / Livestock | 0.1 | 0.1 |
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| Chest, small | Misc. Gear / Containers | 0.6 | 12.5 |
100 l
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| Chess set, fine | Misc. Gear / Crafting & Tools | 25.0 | 3.0 |
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| Chess set, common | Misc. Gear / Crafting & Tools | 2.0 | 2.0 |
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| Cheese | Services / Food & Drink | 0.1 | 0.3 |
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| Chalk (1 piece) | Misc. Gear / Crafting & Tools | 0.0 | β |
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| Chakram | Weapons / Melee Weapons | 5.0 | 1.0 |
Weapon { Qual=Exo; AttMod=DexMod+1; Dmg=d6+StrMod S; CritMul=+1; MinReach=0; Range=6; }
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| Chainmail | Armor & Clothing / Medium Armor | 150.0 | 20.0 |
Armor { Qual=Md; DR=5; DonTime=400/100/100; }
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| Chain, spiked | Weapons / Melee Weapons | 8.0 | 5.0 |
Weapon { Qual=Exo; AttMod=DexMod; ParMod=+1; Dmg=d10+StrMod P; MaxReach=2; TripDrop=1; DisarmMod=+2;...
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