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πŸ›‘οΈ Equipment & Magic Items Compendium

Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.

625 Total Items
πŸ›‘οΈ Equipment Economy & Item Rules

Rules of Legend standardizes currency, weapon traits, and gear encumbrance:

Silver Standard Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
πŸ”
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Item Name β–Ό Z-A Type / Subtype ↕ Cost (sp) ↕ Weight (kg) ↕ Traits / Special Action
Drow poison (per dose) Misc. Gear / Alchemy 75.0 β€”
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Draughts set (checkers) Misc. Gear / Crafting & Tools 1.0 1.0
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Dragon bile (per dose) Misc. Gear / Alchemy 1,500.0 β€”
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Dowry, peasant Services / Tolls & Taxes 40.0 β€”
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Dowry, noble Services / Tolls & Taxes 25,000.0 β€”
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Dowry, knight Services / Tolls & Taxes 1,200.0 β€”
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Dorje Foci / Dorjes 10.0 0.5
Can be used as somatic and/or focus implement for psionic powers
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Door, wooden (3 cm thick) Buildings / Building Features β€” β€”
Break DC: 13/15; CL 3
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Door, strong wooden (5 cm thick) Buildings / Building Features β€” β€”
Break DC: 23/25; CL 8
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Door, stone (10 cm thick) Buildings / Building Features β€” β€”
Break DC: 28; CL 18
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Door, iron (5 cm thick) Buildings / Building Features β€” β€”
Break DC: 28; CL 18
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Door, good wooden (4 cm thick) Buildings / Building Features β€” β€”
Break DC: 16/18; CL 5
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Door, adamantine (5 cm thick) Buildings / Building Features β€” β€”
Break DC: 29; CL 29
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Donkey Mounts & Vehicles / Mounts 10.0 β€”
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Dog, riding Mounts & Vehicles / Mounts 50.0 β€”
Trained for combat
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Dog, guard Mounts & Vehicles / Mounts 20.0 β€”
Trained for combat
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Diving bell Mounts & Vehicles / Gear 7,000.0 500.0
Holds 2 M creatures; takes up H armament slot; crew 4 for hoist and crew 2 for air pump; ascends or...
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Disguise kit Misc. Gear / Crafting & Tools 50.0 4.0
+2 circ bonus to Perform (Disguise); 10 uses
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Dirk Weapons / Melee Weapons 0.8 0.5
Weapon { Qual=Gen || LtB; AttMod=DexMod+1; Dmg=d4+StrMod P; CritMul=+2; MinReach=0; }
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Dice (one six-sided) Misc. Gear / Crafting & Tools 1.0 β€”
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Diamond, huge uncut Valuables / Art Objects 2,000.0 0.1
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Diamond ring Valuables / Rings 160.0 β€”
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Deathblade (per dose) Misc. Gear / Alchemy 1,800.0 β€”
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Davit, large Mounts & Vehicles / Gear 500.0 500.0
A hoist and cradle for L-sized boats; takes up L armament slot; launching takes 10 AP and recovery t...
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Davit, huge Mounts & Vehicles / Gear 1,500.0 1,500.0
A hoist and cradle for H-sized boats; takes up H armament slot; launching takes 10 AP and recovery t...
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