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πŸ›‘οΈ Equipment & Magic Items Compendium

Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.

625 Total Items
πŸ›‘οΈ Equipment Economy & Item Rules

Rules of Legend standardizes currency, weapon traits, and gear encumbrance:

Silver Standard Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
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Item Name β–Ό Z-A Type / Subtype ↕ Cost (sp) ↕ Weight (kg) ↕ Traits / Special Action
Longship Mounts & Vehicles / Ships 6,000.0 β€”
Vehicle { Qual=WaterSailed; Prop=1 mast and 40 oars; Spd=5; Crew=45; Cap=60 passengers and 40 tons;...
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Lock, superior Misc. Gear / Crafting & Tools 150.0 0.5
DC 40
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Lock, simple Misc. Gear / Crafting & Tools 20.0 0.5
DC 20
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Lock, good Misc. Gear / Crafting & Tools 80.0 0.5
DC 30
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Lock, average Misc. Gear / Crafting & Tools 40.0 0.5
DC 25
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Linen (sq.m) Trade Goods / Cloth 2.0 1.0
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Lich dust (per dose) Misc. Gear / Alchemy 250.0 β€”
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Leather armor Armor & Clothing / Light Armor 10.0 7.5
Armor { Qual=Lt; DR=2; DonTime=100/60/100; }
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Launch Mounts & Vehicles / Ships 300.0 150.0
Vehicle { Qual=WaterRowed; Prop=Oars; Spd=3; Crew=3; Cap=8 passengers and 4 tons; }
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Large Scorpion venom (per dose) Misc. Gear / Alchemy 200.0 β€”
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Lantern, hooded Misc. Gear / Light Sources 7.0 1.0
6 sq radius normal light, 12 sq radius dim light; burns oil
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Lantern, bullseye Misc. Gear / Light Sources 12.0 1.5
12 sq cone normal light, 24 sq cone dim light; burns oil
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Landowner's outfit Armor & Clothing / Clothing 9.0 4.0
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Lance, tourney Weapons / Melee Weapons 2.5 4.0
Weapon { Qual=Spr; AttMod=DexMod+1; Dmg=d8+StrMod P SP; CritRng=+1; CritMul=+1; MinReach=2; MaxReach...
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Lance Weapons / Melee Weapons 3.0 5.0
Weapon { Qual=Spr; AttMod=DexMod+1; Dmg=d10+StrMod P; CritMul=+1; MinReach=2; MaxReach=2; Charge=1;...
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Lamp, common Misc. Gear / Light Sources 0.1 0.5
3 sq radius normal light, 6 sq radius dim light; burns oil
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Ladder (3 m) Misc. Gear / Crafting & Tools 1.0 10.0
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Kukri Weapons / Melee Weapons 2.5 1.0
Weapon { Qual=Gen || LtB; AttMod=StrMod+1; Dmg=d6+StrMod S; CritRng=+2; MinReach=0; }
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Khopesh Weapons / Melee Weapons 6.0 6.0
Weapon { Qual=Exo; AttMod=StrMod; Dmg=d10+StrMod S; CritRng=+1; TripDrop=1; }
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Keep Buildings / Buildings 8,000.0 β€”
15 to 25 rooms; fortified stone
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Keelboat Mounts & Vehicles / Ships 2,000.0 β€”
Vehicle { Qual=WaterSailed; Prop=1 mast and 8 oars, lake and river; Spd=3; Crew=10; Cap=16 passenger...
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Kayak Mounts & Vehicles / Ships 25.0 10.0
Vehicle { Qual=WaterRowed; Prop=Paddle; Spd=4; Crew=1; }
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Kama Weapons / Melee Weapons 0.8 1.0
Weapon { Qual=Exo || Mnk; AttMod=StrMod+1; ParMod=+1; Dmg=d8+StrMod S; MinReach=0; TripDrop=1; }
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Jug, clay Misc. Gear / Containers 0.1 4.0
5 l
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Join guild Services / Tolls & Taxes 12.0 β€”
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