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πŸ›‘οΈ Equipment & Magic Items Compendium

Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.

47 Total Items
πŸ›‘οΈ Equipment Economy & Item Rules

Rules of Legend standardizes currency, weapon traits, and gear encumbrance:

Silver Standard Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
πŸ”
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Item Name β–Ό Z-A Type / Subtype ↕ Cost (sp) ↕ Weight (kg) ↕ Traits / Special Action
Tunic Armor & Clothing / Clothing 0.4 0.3
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Traveler's outfit Armor & Clothing / Clothing 1.0 2.5
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Tabard Armor & Clothing / Cloaks 3.0 0.5
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Studded leather Armor & Clothing / Light Armor 25.0 10.0
Armor { Qual=Lt; DR=3; DonTime=100/60/100; }
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Splint mail Armor & Clothing / Heavy Armor 200.0 22.5
Armor { Qual=Md || Hv; DR=6; DonTime=400/100/100; }
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Shoes Armor & Clothing / Footwear 0.4 0.5
Weapon { Qual=Gen || Nat; AttMod=DexMod-1; Dmg=d4+StrMod B SP; NoDisarm=1; }
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Scholar's outfit Armor & Clothing / Clothing 5.0 3.0
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Scale mail Armor & Clothing / Medium Armor 50.0 15.0
Armor { Qual=Md; DR=4; DonTime=400/100/100; }
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Royal outfit Armor & Clothing / Clothing 200.0 7.5
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Robe Armor & Clothing / Clothing 6.0 2.0
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Peasant's outfit Armor & Clothing / Clothing 1.0 1.0
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Padded armor Armor & Clothing / Light Armor 5.0 5.0
Armor { Qual=Lt; DR=1; DonTime=100/60/100; }
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Noble's outfit Armor & Clothing / Clothing 75.0 5.0
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Monk's outfit Armor & Clothing / Clothing 3.0 1.0
Robe with several small pockets
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Mask, half face Armor & Clothing / Eyewear 0.2 0.1
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Mask, full face Armor & Clothing / Eyewear 0.2 0.1
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Leather armor Armor & Clothing / Light Armor 10.0 7.5
Armor { Qual=Lt; DR=2; DonTime=100/60/100; }
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Landowner's outfit Armor & Clothing / Clothing 9.0 4.0
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Hide armor Armor & Clothing / Medium Armor 15.0 12.5
Armor { Qual=Lt || Md; DR=3; DonTime=100/60/100; }
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Helmet, full Armor & Clothing / Headwear 14.0 2.5
Weapon { Qual=Gen || Nat; AttMod=DexMod-1; Dmg=d4+StrMod/2 B; MaxReach=0; NoDisarm=1; } Defense { Qu...
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Helmet, cap Armor & Clothing / Headwear 4.0 1.0
Weapon { Qual=Gen || Nat; AttMod=DexMod-1; Dmg=d4+StrMod/2 B; MaxReach=0; NoDisarm=1; } Defense { Qu...
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Headband Armor & Clothing / Headwear 2.0 0.2
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Hat Armor & Clothing / Headwear 1.2 0.2
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Half-plate Armor & Clothing / Heavy Armor 440.0 25.0
Armor { Qual=Hv; DR=7; DonTime=400/400/(1d4+1)x100; }
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Gloves Armor & Clothing / Handwear 0.4 0.2
Weapon { Qual=Gen || Nat; AttMod=DexMod; ParMod=0; Dmg=d3+StrMod B SP; NoDisarm=1; }
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