π‘οΈ Equipment & Magic Items Compendium
Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.
47 Total Items
π‘οΈ Equipment Economy & Item Rules
Rules of Legend standardizes currency, weapon traits, and gear encumbrance:
Silver Standard
Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance
Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes
Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic
Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
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| Item Name βΌ Z-A | Type / Subtype β | Cost (sp) β | Weight (kg) β | Traits / Special | Action |
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| Tunic | Armor & Clothing / Clothing | 0.4 | 0.3 |
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| Traveler's outfit | Armor & Clothing / Clothing | 1.0 | 2.5 |
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| Tabard | Armor & Clothing / Cloaks | 3.0 | 0.5 |
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| Studded leather | Armor & Clothing / Light Armor | 25.0 | 10.0 |
Armor { Qual=Lt; DR=3; DonTime=100/60/100; }
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| Splint mail | Armor & Clothing / Heavy Armor | 200.0 | 22.5 |
Armor { Qual=Md || Hv; DR=6; DonTime=400/100/100; }
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| Shoes | Armor & Clothing / Footwear | 0.4 | 0.5 |
Weapon { Qual=Gen || Nat; AttMod=DexMod-1; Dmg=d4+StrMod B SP; NoDisarm=1; }
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| Scholar's outfit | Armor & Clothing / Clothing | 5.0 | 3.0 |
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| Scale mail | Armor & Clothing / Medium Armor | 50.0 | 15.0 |
Armor { Qual=Md; DR=4; DonTime=400/100/100; }
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| Royal outfit | Armor & Clothing / Clothing | 200.0 | 7.5 |
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| Robe | Armor & Clothing / Clothing | 6.0 | 2.0 |
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| Peasant's outfit | Armor & Clothing / Clothing | 1.0 | 1.0 |
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| Padded armor | Armor & Clothing / Light Armor | 5.0 | 5.0 |
Armor { Qual=Lt; DR=1; DonTime=100/60/100; }
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| Noble's outfit | Armor & Clothing / Clothing | 75.0 | 5.0 |
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| Monk's outfit | Armor & Clothing / Clothing | 3.0 | 1.0 |
Robe with several small pockets
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| Mask, half face | Armor & Clothing / Eyewear | 0.2 | 0.1 |
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| Mask, full face | Armor & Clothing / Eyewear | 0.2 | 0.1 |
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| Leather armor | Armor & Clothing / Light Armor | 10.0 | 7.5 |
Armor { Qual=Lt; DR=2; DonTime=100/60/100; }
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| Landowner's outfit | Armor & Clothing / Clothing | 9.0 | 4.0 |
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| Hide armor | Armor & Clothing / Medium Armor | 15.0 | 12.5 |
Armor { Qual=Lt || Md; DR=3; DonTime=100/60/100; }
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| Helmet, full | Armor & Clothing / Headwear | 14.0 | 2.5 |
Weapon { Qual=Gen || Nat; AttMod=DexMod-1; Dmg=d4+StrMod/2 B; MaxReach=0; NoDisarm=1; } Defense { Qu...
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| Helmet, cap | Armor & Clothing / Headwear | 4.0 | 1.0 |
Weapon { Qual=Gen || Nat; AttMod=DexMod-1; Dmg=d4+StrMod/2 B; MaxReach=0; NoDisarm=1; } Defense { Qu...
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| Headband | Armor & Clothing / Headwear | 2.0 | 0.2 |
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| Hat | Armor & Clothing / Headwear | 1.2 | 0.2 |
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| Half-plate | Armor & Clothing / Heavy Armor | 440.0 | 25.0 |
Armor { Qual=Hv; DR=7; DonTime=400/400/(1d4+1)x100; }
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| Gloves | Armor & Clothing / Handwear | 0.4 | 0.2 |
Weapon { Qual=Gen || Nat; AttMod=DexMod; ParMod=0; Dmg=d3+StrMod B SP; NoDisarm=1; }
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