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πŸ›‘οΈ Equipment & Magic Items Compendium

Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.

625 Total Items
πŸ›‘οΈ Equipment Economy & Item Rules

Rules of Legend standardizes currency, weapon traits, and gear encumbrance:

Silver Standard Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
πŸ”
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Item Name β–² A-Z Type / Subtype ↕ Cost (sp) ↕ Weight (kg) ↕ Traits / Special Action
Bow, composite long- (Str 14) Weapons / Projectile Weapons 90.0 1.5
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; Dmg=+2; PrepTime=2AP; Range=+12; Ammo=Arrow; OnlyRanged=1...
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Bow, composite long- (Str 16) Weapons / Projectile Weapons 120.0 1.5
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; Dmg=+3; PrepTime=2AP; Range=+14; Ammo=Arrow; OnlyRanged=1...
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Bow, composite long- (Str 18) Weapons / Projectile Weapons 150.0 1.5
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; Dmg=+4; PrepTime=2AP; Range=+16; Ammo=Arrow; OnlyRanged=1...
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Bow, composite short- (Str 10) Weapons / Projectile Weapons 25.0 1.0
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; PrepTime=2AP; Ammo=Arrow; OnlyRanged=1; }
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Bow, composite short- (Str 12) Weapons / Projectile Weapons 50.0 1.0
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; Dmg=+1; PrepTime=2AP; Range=+2; Ammo=Arrow; OnlyRanged=1;...
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Bow, composite short- (Str 14) Weapons / Projectile Weapons 75.0 1.0
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; Dmg=+2; PrepTime=2AP; Range=+4; Ammo=Arrow; OnlyRanged=1;...
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Bow, composite short- (Str 16) Weapons / Projectile Weapons 100.0 1.0
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; Dmg=+3; PrepTime=2AP; Range=+6; Ammo=Arrow; OnlyRanged=1;...
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Bow, composite short- (Str 18) Weapons / Projectile Weapons 125.0 1.0
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; Dmg=+4; PrepTime=2AP; Range=+8; Ammo=Arrow; OnlyRanged=1;...
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Bow, long- Weapons / Projectile Weapons 25.0 1.5
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; PrepTime=2AP; Range=+8; Ammo=Arrow; OnlyRanged=1; }
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Bow, short- Weapons / Projectile Weapons 10.0 1.0
Weapon { Qual=Gen || Bow; AttMod=DexMod+1; PrepTime=2AP; Ammo=Arrow; OnlyRanged=1; }
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Box Misc. Gear / Containers 0.3 1.0
6 l
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Bracers Valuables / Bracelets 8.0 0.5
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Bread, loaf Services / Food & Drink 0.0 0.3
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Breastplate Armor & Clothing / Medium Armor 200.0 15.0
Armor { Qual=Md || Hv; DR=5; DonTime=400/100/100; }
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Bucket Misc. Gear / Containers 0.5 1.0
10 l
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Buckler Weapons / Shields 2.5 2.5
Weapon { Qual=Gen || Shd; AttMod=DexMod; ParMod=+3; Dmg=d3+StrMod B; MinReach=0; }
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Bullet & powder (10) Weapons / Ammunition 12.0 2.0
Ammo { Qual=Bullet; Dmg=d10 P; CritMul=+1; Range=10; }
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Bullet, sling (10) Weapons / Ammunition 0.1 2.5
Ammo { Qual=SlingStone; Dmg=d6+StrMod B; Range=10; }
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Burnt Othur fumes (per dose) Misc. Gear / Alchemy 2,100.0 β€”
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Caltrops Misc. Gear / Crafting & Tools 1.0 1.0
Covers one square. They make a +0 attack roll against creatures entering the square. Parry and defle...
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Camel Mounts & Vehicles / Mounts 80.0 β€”
Only available in some settings
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Candle, tallow Misc. Gear / Light Sources 0.1 0.1
1 sq radius dim light
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Candle, wax Misc. Gear / Light Sources 0.4 0.1
1 sq radius dim light
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Canoe, small Mounts & Vehicles / Ships 30.0 30.0
Vehicle { Qual=WaterRowed; Prop=Paddles; Spd=3; Crew=1; Cap=1 passenger and 50 kg; }
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Canoe, war Mounts & Vehicles / Ships 500.0 400.0
Vehicle { Qual=WaterRowed; Prop=Paddles and 1 mast; Spd=4; Crew=12; Cap=16 passengers and 2 tons; }
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