RoL d20 Dragon RoL d20
PC Gen

Yugoloth, Marraenoloth

RL 10

Environment: Gehenna | Type: Outsiders

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Marraenoloth): CL 11; XP 2700; M Outsider (Yugoloth); RL 10; HP 110, SP 70, PP 54; Init +6; Spd 10 (Swim ×4 MP); DeCa/p 24/20 (crit +29), Fort 21, Ref 23, Will 22; DR 9, MR 11; AP 20; Atk Bite Sz -2, AP 6, Rch 0-1, +5 (d6+4 P HP); Grp AP 8, Rch 0-1, +5/+4; AreaAtt +5; BodyAtt +2; MindAtt +2; Spc 1x1 sq; SS Blindsense Minor, Darkvision 12, Blind-fight; SA 2H/charge AP damage bonus Γ—2, Monkey grip Lesser, Fast reflexes Lesser, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Cleave lesser / Req: Weapon==WpHvB, Impr sunder / Req: Weapon==WpHvB, Cleave greater / Req: Weapon==WpHvB, Impr trip / Req: Weapon==WpPlA, Cleave lesser / Req: Weapon==WpPlA, Impr sunder / Req: Weapon==WpPlA, Cleave greater / Req: Weapon==WpPlA, Impr disarm / Req: Weapon==WpExo, Impr trip / Req: Weapon==WpExo, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush, Greater overrun, Impr sunder, Impr sunder / Req: Weapon==WpExo; SD Fear imm, Evasion Lesser, Fear res 4 / T: allies within 4 sq; SM Stealthy Minor; SQ Aura 5, Circle magic Lesser, Combat reflexes; AL Always NE; Str 12, Con 10, Dex 14, Int 12, Wis 14, Cha 10.
Skills: Acrobatics 5, Athletics 5, Crafting 5, Knowledge 5, Perception 11, Psychology 11, Stealth 11, Survival 5, Thievery 5, Weapons - Natural 11, Weapons - Brawling 11, Weapons - Generic 11, Weapons - Exotic 11, Weapons - Heavy Blades 11, Weapons - Pole Arms 11, Weapons - Bows 5, Weapons - Area Attacks 11, Weapons - Body & Mind Attacks 5, Combat Instincts 11, Fighting Style - Akimbo 11, Arcane - Illusion 5, Arcane - Pyromancy 5, Divine - Charm 5, Divine - Insight 5, Divine - Retribution 11, Divine - Summoning 11, Cleric Affinity - Evil Domain 5, Divine Smiting 5, Spellcraft 5, Fighting Style - Power Attack 11.

Base Species Characteristics

Size Class 0

Racial Ability Adjustments

STR
+2
CON
+0
DEX
+4
INT
+2
WIS
+4
CHA
+0

Natural Attacks

Bite { Dmg=d6+StrMod P HP; }

Racial Traits & Special Abilities

Sns { Qual=Darkvision; Value=12; }

Organization:

Solitary

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