Yugoloth, Canoloth
RL 6Environment: Gehenna | Type: Outsiders
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Canoloth): CL 6; XP 1200; M Outsider (Yugoloth); RL 6; HP 78, SP 54, PP 40; Init +3; Spd 10 (Swim ×4 MP); DeCa/p 18/16 (crit +28), Fort 24, Ref 13, Will 20; DR 8, MR 8; AP 16; Atk Tentacle Sz -2, AP 6, Rch 0-1, +2 (d4+6 P HP); Atk Bite Sz -2, AP 6, Rch 0-1, +2 (2d6+4 P HP); Multi Tentacle/Bite Sz -2, AP 10, Rch 0-1/0-1, +2/+2 (d4+6 P HP/2d6+4 P HP); Grp AP 8, Rch 0-1, +2/+6; AreaAtt +2; BodyAtt +5; MindAtt +5; Spc 1x1 sq; SS Darkvision 12; SA 2H/charge AP damage bonus Γ1.5, Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Cleave lesser / Req: Weapon==WpHvB, Impr sunder / Req: Weapon==WpHvB, Impr trip / Req: Weapon==WpPlA, Cleave lesser / Req: Weapon==WpPlA, Impr sunder / Req: Weapon==WpPlA, Impr disarm / Req: Weapon==WpExo, Impr grapple, Impr bull rush, Impr overrun, Impr sunder, Impr sunder / Req: Weapon==WpExo; SD Fear imm, Fear res 4 / T: allies within 4 sq; SQ Aura 3, Circle magic Lesser, Combat reflexes; AL Always NE; Str 18, Con 18, Dex 10, Int 4, Wis 16, Cha 12.
Skills: Acrobatics 3, Athletics 3, Crafting 3, Knowledge 3, Perception 7, Psychology 7, Stealth 7, Survival 3, Thievery 3, Weapons - Natural 7, Weapons - Brawling 7, Weapons - Generic 7, Weapons - Exotic 7, Weapons - Heavy Blades 7, Weapons - Pole Arms 7, Weapons - Bows 3, Weapons - Area Attacks 7, Weapons - Body & Mind Attacks 3, Combat Instincts 7, Fighting Style - Akimbo 7, Arcane - Illusion 3, Arcane - Pyromancy 3, Divine - Charm 3, Divine - Insight 3, Divine - Retribution 7, Divine - Summoning 7, Cleric Affinity - Evil Domain 3, Divine Smiting 3, Spellcraft 3, Fighting Style - Power Attack 7.
Skills: Acrobatics 3, Athletics 3, Crafting 3, Knowledge 3, Perception 7, Psychology 7, Stealth 7, Survival 3, Thievery 3, Weapons - Natural 7, Weapons - Brawling 7, Weapons - Generic 7, Weapons - Exotic 7, Weapons - Heavy Blades 7, Weapons - Pole Arms 7, Weapons - Bows 3, Weapons - Area Attacks 7, Weapons - Body & Mind Attacks 3, Combat Instincts 7, Fighting Style - Akimbo 7, Arcane - Illusion 3, Arcane - Pyromancy 3, Divine - Charm 3, Divine - Insight 3, Divine - Retribution 7, Divine - Summoning 7, Cleric Affinity - Evil Domain 3, Divine Smiting 3, Spellcraft 3, Fighting Style - Power Attack 7.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+8
CON
+8
DEX
+0
INT
-6
WIS
+6
CHA
+2
Natural Attacks
Tentacle { Dmg=d4+StrMod P HP; } Bite { Dmg=2d6+StrMod/2 P HP; }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; }
Organization:
Solitary or pack (3-8)