Weapons - Generic
WpGenSkill Compendium Details
Description
Weapons - Generic is a skill that gives you basic proficiency with most weapons, from axes and swords to crossbows and slings. The bonuses granted by this skill can be used for all weapons belonging to the generic group, and they can also be used in place of Weapons - Brawling skill modifiers and Weapons - Ray skill modifiers.
Level Benefits
Level 1:
AttMod { Qual=Attack; Type=skill; Value=+(lvl+4)/5; Req=Weapon==WpGen; } AttMod { Qual=Damage; Type=skill; Value=+(lvl+1)/4; Req=Weapon==WpGen; } DefMod { Qual=Parry; Type=skill; Value=+(lvl+3)/5; Req=Weapon==WpGen; }
Level 11:
Attack { Qual=WeaponFamiliarity; }
Class Access
Bard
(Secondary)
Cleric
(Primary)
Druid
(Primary)
Fighter
(Primary)
Monk
(Primary)
Psion
(Secondary)
Psiwarrior
(Primary)
Ranger
(Primary)
Rogue
(Primary)
Templar
(Primary)
Wizard
(Secondary)
Adept
(Secondary)
Aristocrat
(Primary)
Commoner
(Secondary)
Expert
(Secondary)
Warrior
(Primary)