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πŸ›‘οΈ Equipment & Magic Items Compendium

Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.

625 Total Items
πŸ›‘οΈ Equipment Economy & Item Rules

Rules of Legend standardizes currency, weapon traits, and gear encumbrance:

Silver Standard Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
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Item Name β–Ό Z-A Type / Subtype ↕ Cost (sp) ↕ Weight (kg) ↕ Traits / Special Action
Pistol, flint-lock Weapons / Projectile Weapons 50.0 1.5
Weapon { Qual=Fir; AttMod=DexMod; PrepTime=25AP; Ammo=Bullet; OnlyRanged=1; }
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Pinnace Mounts & Vehicles / Ships 3,000.0 β€”
Vehicle { Qual=WaterSailed; Prop=2 masts and 8 oars; Spd=8; Crew=3; Cap=15 passengers and 30 tons; A...
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Pillar, wide (1+ m diameter) Buildings / Building Features β€” β€”
Break DC: 50; Climb DC: 25; can provide up to normal cover for adjacent creatures
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Pillar, slender (50 cm diameter) Buildings / Building Features β€” β€”
Break DC: 40; Climb DC: 20; can provide limited cover for creatures in the pillar's square
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Pig Trade Goods / Livestock 3.0 80.0
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Pick, miner's Misc. Gear / Crafting & Tools 3.0 5.0
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Pick, light Weapons / Melee Weapons 1.2 1.5
Weapon { Qual=Gen || Axe; AttMod=DexMod+1; Dmg=d6+StrMod P; CritMul=+2; MinReach=0; }
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Pick, heavy Weapons / Melee Weapons 2.5 3.0
Weapon { Qual=Gen || Axe; AttMod=DexMod+1; Dmg=d8+StrMod P; CritMul=+2; }
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Perfume (vial) Misc. Gear / Alchemy 5.0 0.1
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Pepper Trade Goods / Spices 5.0 1.0
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Pennyroyal, strong (per dose) Misc. Gear / Alchemy 20.0 β€”
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Pennyroyal, mild (per dose) Misc. Gear / Alchemy 10.0 β€”
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Penance, moderate Services / Tolls & Taxes 300.0 β€”
Plus 1 to 10 days of prayer and a small mission or quest
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Penance, minor Services / Tolls & Taxes 5.0 β€”
Plus 1 h of prayer and minor duties
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Penance, major Services / Tolls & Taxes 1,500.0 β€”
Plus 1 month of prayer, Atonement spell, and a quest
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Peasant's outfit Armor & Clothing / Clothing 1.0 1.0
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Pearl necklace Valuables / Necklaces 25.0 β€”
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Patent of nobility Services / Tolls & Taxes 5,000.0 β€”
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Parchment (1 sheet) Misc. Gear / Crafting & Tools 0.2 β€”
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Paper (1 sheet) Misc. Gear / Crafting & Tools 0.4 β€”
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Padded armor Armor & Clothing / Light Armor 5.0 5.0
Armor { Qual=Lt; DR=1; DonTime=100/60/100; }
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Ox Trade Goods / Livestock 15.0 600.0
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Old Men's Bones set Misc. Gear / Crafting & Tools 0.2 0.5
Similar to the game of "pick-up sticks"
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Oil of Taggit (per dose) Misc. Gear / Alchemy 90.0 β€”
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Oil (0.5 l) Misc. Gear / Alchemy 0.1 0.5
Can be used as a splash weapon, but oil with a fuse has only a 50% chance of igniting successfully....
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