π‘οΈ Equipment & Magic Items Compendium
Weapons, armor, shields, adventuring gear, vehicles, and wondrous items.
625 Total Items
π‘οΈ Equipment Economy & Item Rules
Rules of Legend standardizes currency, weapon traits, and gear encumbrance:
Silver Standard
Base prices are listed in silver pieces (sp). Standard conversion: 10 cp = 1 sp, 10 sp = 1 gp, 10 gp = 1 pp.
Weight & Encumbrance
Weights are measured in metric kilograms (kg). Encumbrance thresholds are determined by your character's Strength score.
Weapon Sizes
Weapons must match creature size category. Wielding inappropriately sized weapons imparts attack or AP penalties.
Masterwork & Magic
Masterwork gear confers bonuses to attack, checks, or armor check penalties, and can be enchanted with supernatural properties.
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| Item Name βΌ Z-A | Type / Subtype β | Cost (sp) β | Weight (kg) β | Traits / Special | Action |
|---|---|---|---|---|---|
| Ram, log | Weapons / Siege Weapons | β | 60.0 |
Weapon { Qual=Sie; AttMod=StrMod-4; Dmg=3d6+StrMod B; MaxCrew=6; }
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| Ram, large (with canopy) | Weapons / Siege Weapons | 50.0 | 350.0 |
Weapon { Qual=Sie; AttMod=StrMod-8; Dmg=6d6+StrMod B; MaxCrew=12; }
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| Raft | Mounts & Vehicles / Ships | 30.0 | 60.0 |
Vehicle { Qual=WaterRowed; Prop=Oar or pole; Spd=2; Crew=2; Cap=8 passengers and 2 tons; }
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| Quiver | Misc. Gear / Containers | 1.0 | 0.4 |
Holds 20 arrows or bolts
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| Quarterstaff | Weapons / Melee Weapons | β | 2.0 |
Weapon { Qual=Gen || Stv || Mnk; AttMod=DexMod; ParMod=+1; Dmg=d8+StrMod B; DblWeapDmg=d8+StrMod B;...
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| Purse | Misc. Gear / Containers | 0.2 | 0.1 |
Holds very small items
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| Purple Worm poison (per dose) | Misc. Gear / Alchemy | 700.0 | β |
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| Psionic tattoo | Magic Items / Psionic Tattoos | β | β |
Generic psionic tattoo (base item)
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| Psicrown | Foci / Psicrowns | 20.0 | 1.0 |
Can be used as focus implement for psionic powers
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| Power stone | Magic Items / Power Stones | β | 0.1 |
Generic power stone (base item)
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| Pouches, component | Misc. Gear / Containers | 5.0 | 1.0 |
Holds a large number of very small items; 5 AP to don or remove
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| Pouch, belt | Misc. Gear / Containers | 1.0 | 0.3 |
Holds small items
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| Potion belt, masterwork | Misc. Gear / Containers | 60.0 | 0.5 |
Holds ten potion vials; 5 AP to don or remove
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| Potion belt | Misc. Gear / Containers | 1.0 | 0.5 |
Holds six potion vials; 5 AP to don or remove
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| Potion | Misc. Gear / Alchemy | β | 0.1 |
Generic potion (base item)
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| Pot, iron | Misc. Gear / Containers | 0.5 | 5.0 |
5 l
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| Portcullis, wooden (8 cm thick) | Buildings / Building Features | β | β |
Break DC: 25; CL 15
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| Portcullis, iron (5 cm thick) | Buildings / Building Features | β | β |
Break DC: 28; CL 26
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| Portcullis, adamantine (5 cm thick) | Buildings / Building Features | β | β |
Break DC: 33; CL 30+
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| Pole (3 m) | Misc. Gear / Crafting & Tools | 0.2 | 4.0 |
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| Plough | Misc. Gear / Crafting & Tools | 6.0 | 80.0 |
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| Platinum | Trade Goods / Metals | 10,000.0 | 1.0 |
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| Piton | Misc. Gear / Crafting & Tools | 0.1 | 0.3 |
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| Pitcher, clay | Misc. Gear / Containers | 0.0 | 2.5 |
3 l
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| Pistol, wheel-lock | Weapons / Projectile Weapons | 60.0 | 1.5 |
Weapon { Qual=Fir; AttMod=DexMod+1; Dmg=+1; PrepTime=20AP; Range=+2; Ammo=Bullet; OnlyRanged=1; }
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