Zombie, Infected
RL 6Environment: Any | Type: Undead
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Average (Infected Zombie): CL 4; XP 600; M Undead (Mindless); RL 6; HP 70, SP 48, PP 22; Init +3; Spd 6 (Swim ×4 MP); DeCa/p 18/16 (crit +36), Fort 999, Ref 16, Will 999; DR 6, Necro imm; AP 16; Atk Slam Sz -2, AP 6, Rch 0-1, +2 (d6+5 B HP); Grp AP 8, Rch 0-1, +2/+5; Spc 1x1 sq; SS Darkvision 12, Life sense 12; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun; SD Ability dmg imm, Crit res +10, Disease imm, Fear res +1, Mental imm, Paralysis imm, Poison imm, Suffocation imm; SQ Combat reflexes; AL Always NE; Str 16, Con -, Dex 10, Int -, Wis 10, Cha 1.
Skills: Athletics 3, Knowledge 3, Perception 7, Psychology 3, Stealth 7, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Weapons - Generic 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Skills: Athletics 3, Knowledge 3, Perception 7, Psychology 3, Stealth 7, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Weapons - Generic 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+6
CON
+0
DEX
+0
INT
+0
WIS
+0
CHA
-10
Natural Attacks
Slam { Dmg=d6+StrMod B HP; }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; }