Wight
RL 4Environment: Any | Type: Undead
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Wight): CL 5; XP 900; M Undead (Corporeal); RL 4; HP 50, SP 32, PP 20; Init +3; Spd 6 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 16/14 (crit +34), Fort 999, Ref 15, Will 17; DR 4, Necro imm; AP 14; Atk Arm Sz -3, AP 5, Rch 0-1, +3 (d6+2 B HP + lesser energy drain (d4 Con)); Multi Arm/Arm Sz -3, AP 8, Rch 0-1/0-1, +2/+2 (d6+2 B HP + lesser energy drain (d4 Con)/d6+2 B HP + lesser energy drain (d4 Con)); Grp AP 8, Rch 0-1, +3/+3; Spc 1x1 sq; SS Darkvision 12, Life sense 12; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Ability dmg imm, Crit res +10, Disease imm, Fear res +1, Mental imm, Paralysis imm, Poison imm, Suffocation imm; AL Always LE; Str 12, Con -, Dex 12, Int 10, Wis 12, Cha 14.
Skills: Athletics 2, Knowledge 2, Perception 5, Psychology 2, Stealth 5, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Weapons - Generic 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Skills: Athletics 2, Knowledge 2, Perception 5, Psychology 2, Stealth 5, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Weapons - Generic 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+2
CON
+0
DEX
+2
INT
+0
WIS
+2
CHA
+4
Natural Attacks
2 Arm { Dmg=d6+StrMod B HP + lesser energy drain (d4 Con); }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; } ActMod ( Qual=Move Silently; Type=racial; Value=+8; } SpdType { Qual=Climb; Value=4; }
Organization:
Solitary, pair, gang (3-5), or pack (6-11)