Whale, Orca
RL 9Environment: Cold aquatic | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Orca): CL 7; XP 1500; H Animal (Mammalian); RL 9; HP 164, SP 92, PP 32; Init +6; Spd 0, Swim 11; DeCa/p 21/17 (crit +26), Fort 32, Ref 17, Will 19; DR 6; AP 19; Atk Bite Sz 0, AP 8, Rch 0-2, +3 (2d6+12 S HP); Grp AP 10, Rch 0-2, +3/+19; Spc 3x3 sq; SS Blindsense Lesser, LL vision x2, Blind-fight; SA Monkey grip Lesser, Fast reflexes Lesser, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush; SD Fear res +2, Evasion Lesser; SQ Combat reflexes; AL Always N; Str 26, Con 20, Dex 14, Int 2, Wis 14, Cha 6.
Skills: Acrobatics 5, Athletics 10, Perception 9, Stealth 5, Survival 5, Weapons - Natural 10, Weapons - Brawling 10, Combat Instincts 10, Fighting Style - Akimbo 10.
Skills: Acrobatics 5, Athletics 10, Perception 9, Stealth 5, Survival 5, Weapons - Natural 10, Weapons - Brawling 10, Combat Instincts 10, Fighting Style - Akimbo 10.
Juvenile (Orca): CL 4; XP 600; H Animal (Mammalian); RL 6; HP 116, SP 68, PP 24; Init +5; Spd 0, Swim 10; DeCa/p 18/14 (crit +26), Fort 28, Ref 14, Will 15; DR 6; AP 16; Atk Bite Sz 0, AP 8, Rch 0-2, +2 (2d6+10 S HP); Grp AP 10, Rch 0-2, +2/+17; Spc 3x3 sq; SS Blindsense Lesser, LL vision x2; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun; SD Fear res +1; SQ Combat reflexes; AL Always N; Str 24, Con 20, Dex 14, Int 2, Wis 12, Cha 6.
Skills: Acrobatics 3, Athletics 7, Perception 7, Stealth 3, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Skills: Acrobatics 3, Athletics 7, Perception 7, Stealth 3, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Base Species Characteristics
Size Class 2Racial Ability Adjustments
STR
+16
CON
+10
DEX
+4
INT
-8
WIS
+4
CHA
-4
Natural Attacks
Bite { Dmg=2d6+2+StrMod S HP; }
Racial Traits & Special Abilities
Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Blindsense; Value=lesser; } SklMod { Qual=Perception; Type=racial; Value=+4; } ActMod { Qual=Swim; Type=racial; Value=+8; }
Organization:
Solitary or pod (6-11)