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PC Gen

Wemic, Mountain

RL 3 Playable Race

Environment: Temperate and warm mountains | Type: Humanoids, Monstrous

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Mountain Wemic): CL 3; XP 300; L Monstrous Humanoid (Centauroid); RL 3; HP 48, SP 36, PP 22; Init +3; Spd 8 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 13/12 (crit +24), Fort 17, Ref 14, Will 12; DR 4; AP 13; Atk Arm Sz -2, AP 6, Rch 0-2, +1 (d4+4 B SP); Multi Arm/Arm Sz -2, AP 10, Rch 0-2/0-2, 0/0 (d4+4 B SP/d4+4 B SP); Spc 2x2 sq; SA Monkey grip Lesser, Fast reflexes Lesser; SD Fear res +1, 0 DeC / T: mount; SM Mobility +1; AL Usually N; Str 16, Con 12, Dex 12, Int 10, Wis 10, Cha 8.
Skills: Acrobatics 2, Animal Empathy 4, Athletics 4, Healing 2, Knowledge 2, Perception 4, Riding 2, Stealth 4, Survival 4, Weapons - Generic 4, Weapons - Heavy Blades 4, Weapons - Bows 4, Armor - Light 4, Combat Instincts 4, Enemy Specialization 4, Fighting Style - Akimbo 4, Fighting Style - Mobility 2, Divine - Animals 2, Divine - Insight 2, Divine - Life 2, Divine - Nature 2, Druid Affinity 2, Animal Companion 2, Fighting Style - Power Attack 2.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+6
CON
+2
DEX
+2
INT
+0
WIS
+0
CHA
-2

Natural Attacks

2 Arm { Dmg=d4+StrMod B SP; } 4 Claw { Sec; AttMod=StrMod; Dmg=d8+StrMod/2 S HP; } Head { }

Racial Traits & Special Abilities

ActMod { Qual=Jump; Type=racial; Value=+8; } SpdType { Qual=Climb; Value=4; }

Organization:

Solitary or pair

Physical Appearance:

Mountain wemics have the body of a mountain lion but with a humanoid torso extending from the lion body's neck.

Personality & Behavior:

Fierce hunters and masters of strategy.

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