Warhorse, Heavy
RL 3Environment: Temperate plains | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Heavy Warhorse): CL 2; XP 225; L Animal (Mammalian); RL 3; HP 52, SP 40, PP 18; Init +3; Spd 10 (Swim ×4 MP); DeCa/p 14/12 (crit +24), Fort 20, Ref 10, Will 12; DR 4; AP 13; Atk Leg Sz -1, AP 7, Rch 0-1, 0 (d6+5 B HP); Multi Leg/Leg Sz -1, AP 12, Rch 0-1/0-1, -1/-1 (d6+5 B HP/d6+5 B HP); Multi Leg/Leg/Bite Sz -1, AP 17, Rch 0-1/0-1/0-1, -3/-3/-2 (d6+5 B HP/d6+5 B HP/d4+3 B HP); Grp AP 9, Rch 0-1, +1/+9; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; SD Fear res +1; AL Always N; Str 18, Con 16, Dex 12, Int 2, Wis 12, Cha 6.
Skills: Acrobatics 2, Athletics 4, Perception 2, Stealth 2, Survival 2, Weapons - Natural 4, Weapons - Brawling 4, Armor - Light 4, Armor - Medium 4, Combat Instincts 4, Fighting Style - Akimbo 4.
Skills: Acrobatics 2, Athletics 4, Perception 2, Stealth 2, Survival 2, Weapons - Natural 4, Weapons - Brawling 4, Armor - Light 4, Armor - Medium 4, Combat Instincts 4, Fighting Style - Akimbo 4.
Juvenile (Heavy Warhorse): CL 1; XP 150; L Animal (Mammalian); RL 2; HP 40, SP 32, PP 14; Init +2; Spd 10 (Swim ×4 MP); DeCa/p 13/11 (crit +24), Fort 18, Ref 9, Will 10; DR 4; AP 12; Atk Leg Sz -1, AP 7, Rch 0-1, 0 (d6+3 B HP); Multi Leg/Leg Sz -1, AP 12, Rch 0-1/0-1, -1/-1 (d6+3 B HP/d6+3 B HP); Grp AP 9, Rch 0-1, +1/+8; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 16, Con 16, Dex 12, Int 2, Wis 10, Cha 6.
Skills: Acrobatics 1, Athletics 3, Perception 1, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Armor - Light 3, Armor - Medium 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Skills: Acrobatics 1, Athletics 3, Perception 1, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Armor - Light 3, Armor - Medium 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Base Species Characteristics
Size Class 1Racial Ability Adjustments
STR
+8
CON
+6
DEX
+2
INT
-8
WIS
+2
CHA
-4
Natural Attacks
2 Leg { Prim; Dmg=d6+StrMod B HP; } Bite { Sec; Dmg=d4+StrMod/2 B HP; }
Racial Traits & Special Abilities
Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; }
Organization:
Domesticated