Vampire Spawn
RL 4Environment: Any | Type: Undead
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Vampire Spawn): CL 5; XP 900; M Undead (Corporeal); RL 4; HP 50, SP 32, PP 20; Init +4; Spd 6 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 17/14 (crit +33), Fort 999, Ref 17, Will 17; DR 3, Cold res 10, Elec res 10, Necro imm; AP 14; Atk Arm Sz -3, AP 5, Rch 0-1, +4 (d8+4 B HP + superior energy drain (1 AP)); Multi Arm/Arm Sz -3, AP 8, Rch 0-1/0-1, +3/+3 (d8+4 B HP + superior energy drain (1 AP)/d8+4 B HP + superior energy drain (1 AP)); Multi Arm/Arm/Leg Sz -2, AP 12, Rch 0-1/0-1/0-1, +1/+1/0 (d8+4 B HP + superior energy drain (1 AP)/d8+4 B HP + superior energy drain (1 AP)/d4+4 B SP); Grp AP 8, Rch 0-1, +4/+5; Spc 1x1 sq; SS Darkvision 12, Life sense 12; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Ability dmg imm, Crit res +10, Disease imm, Fear res +1, Mental imm, Paralysis imm, Poison imm, Suffocation imm, Regen greater +2, +5 DR / Req: non-silver; AL Always E; Str 16, Con -, Dex 14, Int 12, Wis 12, Cha 14.
Skills: Athletics 2, Knowledge 2, Perception 5, Psychology 2, Stealth 5, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Weapons - Generic 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Skills: Athletics 2, Knowledge 2, Perception 5, Psychology 2, Stealth 5, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Weapons - Generic 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+6
CON
+0
DEX
+4
INT
+2
WIS
+2
CHA
+4
Natural Attacks
2 Arm { Dmg=d8+StrMod B HP + superior energy drain (1 AP); } 2 Leg { } Bite { Sec; Dmg=d4 Con; }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; } HeaMod { Qual=Regenerate; Value=2; } DefMod { Qual=DR; Value=+5; Req=non-silver; } DefMod { Qual=ColdRes; Value=+10; } DefMod { Qual=ElectricRes; Value=+10; } ActMod { Qual=Climb; Type=racial; Value=+10; } SpdType { Qual=Climb; Value=1; } ActAcc { Qual=Gaze Attack; Range=6 sq; Target=1 person; Dmg=dominate 1 day; } ActAcc { Qual=Change Shape; Effect=gaseous form; }
Organization:
Solitary or pack (2-5)