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Troglodyte

RL 2 Playable Race

Environment: Underground | Type: Humanoids

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Troglodyte

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Troglodyte): CL 2; XP 225; M Humanoid (Reptilian); RL 2; HP 34, SP 30, PP 14; Init 0; Spd 6 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 12/11 (crit +26), Fort 14, Ref 10, Will 12; DR 6; AP 12; Atk Arm Sz -3, AP 5, Rch 0-1, 0 (d6 S HP); Grp AP 8, Rch 0-1, 0/+1; Spc 1x1 sq; SS Darkvision 18; SA Fast reflexes Lesser, Impr grapple; SD 0 DeC / T: mount; SM Mobility +1; SQ Sickening stench (+RL/2+ChaMod vs Fort); AL Usually CE; Str 10, Con 14, Dex 8, Int 8, Wis 10, Cha 10.
Skills: Acrobatics 1, Athletics 3, Crafting 1, Perception 1, Riding 1, Stealth 1, Survival 5, Weapons - Natural 3, Weapons - Brawling 3, Weapons - Generic 1, Weapons - Exotic 3, Weapons - Axes 3, Weapons - Shields 1, Weapons - Bows 3, Armor - Medium 3, Berserking 3, Combat Instincts 3, Damage Reduction 3, Danger Sense 1, Fighting Style - Mobility 3, Fighting Style - Power Attack 3, Fighting Style - Precision 1, Fighting Style - Trickery 1.

Base Species Characteristics

Size Class 0

Racial Ability Adjustments

STR
+0
CON
+4
DEX
-2
INT
-2
WIS
+0
CHA
+0

Natural Attacks

2 Arm { Dmg=d6+StrMod S HP; } Bite { Sec; Dmg=d6+StrMod/2 P HP; }

Racial Traits & Special Abilities

Sns { Qual=Darkvision; Value=18; } ActMod { Qual=Hide; Type=racial; Value=+4; } Special { Qual=Stench; } SpdType { Qual=Climb; Value=4; }

Organization:

Clutch (2-5), squad (6-11 plus 1-2 monitor lizards), or band (20-80 plus 20% noncombatants plus 3-13 monitor lizards)

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