RoL d20 Dragon RoL d20
PC Gen

Spawn of Tiamat, Blackspawn Stalker

RL 10

Environment: Warm marhes | Type: Animals, Monstrous

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Blackspawn Stalker): CL 11; XP 2700; L Monstrous Animal (Reptilian); RL 10; HP 125, SP 90, PP 72; Init +6; Spd 8 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 23/19 (crit +34), Fort 31, Ref 19, Will 21; DR 14, Acid imm; AP 20; Atk Bite Sz -1, AP 7, Rch 0-1, +8 (2d8+8 S + d6 acid HP); Atk Spittle Sz -2, AP 6, +4 (4d6+2 acid HP); Multi Bite/Tail Sz -1, AP 12, Rch 0-1/0-1, +8/+2 (2d8+8 S + d6 acid HP/d10+5 B HP); Multi Bite/Tail/Tail Sz -1, AP 17, Rch 0-1/0-1/0-1, +6/0/0 (2d8+8 S + d6 acid HP/d10+5 B HP/d10+5 B HP); Multi Bite/Tail/Tail/Spittle Sz -1, AP 21, Rch 0-1/0-1/0-1, +4/-2/-2/0 (2d8+8 S + d6 acid HP/d10+5 B HP/d10+5 B HP/4d6+2 acid HP); Grp AP 9, Rch 0-1, +4/+13; Spc 2x2 sq; SS Blindsense Minor, LL vision x2, Darkvision 12, Scent 6, Tremorsense 12, Blind-fight; SA Monkey grip Lesser, Fast reflexes Lesser, +2 reactions/r, Impr charge dmg / Dmg: x2, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush, Greater overrun; SD Fear res +2, Evasion Lesser, Acid imm / T: spawn within 1 sq; SQ Combat reflexes; AL Always CE; Str 22, Con 20, Dex 14, Int 4, Wis 12, Cha 10.
Skills: Acrobatics 5, Athletics 5, Healing 5, Knowledge 11, Perception 11, Psychology 11, Stealth 5, Survival 5, Weapons - Natural 11, Weapons - Brawling 11, Combat Instincts 11, Fighting Style - Akimbo 11.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+12
CON
+10
DEX
+4
INT
-6
WIS
+2
CHA
+0

Natural Attacks

Bite { AttMod=StrMod; Dmg=2d8+StrMod S + d6 acid HP; } 2 Tail { Dmg=d10+StrMod/2 B HP; } Spittle { Dmg=4d6 acid HP; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Darkvision; Value=12; } Sns { Qual=Scent; Value=6; } Sns { Qual=Tremorsense; Value=12; } DefMod { Qual=AcidRes; Value=+999; } DefMod { Qual=AcidRes; Value=+999; Target=spawn within 1 sq; } Attack { Qual=ImprChargeDmg; Dmg=x2; } ActMod { Qual=Climb; Type=racial; Value=+8; } ActAcc { Qual=Create Web; } SpdType { Qual=Climb; Value=1; }

Organization:

Solitary, pair, or hunters

Physical Appearance:

Cross between a black dragon and a nightmarish spider.

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