Shark
RL 6Environment: Cold aquatic | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Shark): CL 4; XP 600; L Animal (Ichtyoid); RL 6; HP 84, SP 60, PP 24; Init +5; Spd 0, Swim 12; DeCa/p 19/15 (crit +24), Fort 20, Ref 14, Will 13; DR 4; AP 16; Atk Bite Sz -1, AP 7, Rch 0-1, +3 (d10+4 S HP); Grp AP 9, Rch 0-1, +3/+9; Spc 2x2 sq; SS Blindsense Lesser, Scent 36; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun; SD Fear res +1; SQ Combat reflexes; AL Always N; Str 16, Con 12, Dex 14, Int 1, Wis 12, Cha 2.
Skills: Acrobatics 3, Athletics 7, Perception 5, Stealth 3, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Skills: Acrobatics 3, Athletics 7, Perception 5, Stealth 3, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Juvenile (Shark): CL 2; XP 225; L Animal (Ichtyoid); RL 4; HP 60, SP 44, PP 18; Init +4; Spd 0, Swim 12; DeCa/p 16/13 (crit +24), Fort 17, Ref 12, Will 10; DR 4; AP 14; Atk Bite Sz -1, AP 7, Rch 0-1, +3 (d10+3 S HP); Grp AP 9, Rch 0-1, +3/+8; Spc 2x2 sq; SS Blindsense Lesser, Scent 36; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Fear res +1; AL Always N; Str 14, Con 12, Dex 14, Int 1, Wis 10, Cha 2.
Skills: Acrobatics 2, Athletics 5, Perception 4, Stealth 2, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Skills: Acrobatics 2, Athletics 5, Perception 4, Stealth 2, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Medium (Shark): CL -1; XP 25; M Animal (Ichtyoid); RL 2; HP 24, SP 24, PP 16; Init +4; Spd 0, Swim 12; DeCa/p 16/12 (crit +22), Fort 10, Ref 11, Will 9; DR 2; AP 12; Atk Bite Sz -2, AP 6, Rch 0-1, +4 (d8-1 S HP); Grp AP 8, Rch 0-1, +4/0; Spc 1x1 sq; SS Blindsense Lesser, Scent 36; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 8, Con 8, Dex 16, Int 1, Wis 12, Cha 2.
Skills: Acrobatics 1, Athletics 3, Perception 3, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Skills: Acrobatics 1, Athletics 3, Perception 3, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Huge (Shark): CL 8; XP 1800; H Animal (Ichtyoid); RL 9; HP 160, SP 88, PP 30; Init +5; Spd 0, Swim 13; DeCa/p 20/17 (crit +27), Fort 29, Ref 16, Will 16; DR 7; AP 19; Atk Bite Sz 0, AP 8, Rch 0-2, +2 (2d6+9 S HP); Grp AP 10, Rch 0-2, +2/+18; Spc 3x3 sq; SS Blindsense Lesser, Scent 36, Blind-fight; SA Monkey grip Lesser, Fast reflexes Lesser, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush; SD Fear res +2, Evasion Lesser; SQ Combat reflexes; AL Always N; Str 24, Con 16, Dex 12, Int 1, Wis 12, Cha 2.
Skills: Acrobatics 5, Athletics 10, Perception 7, Stealth 5, Survival 5, Weapons - Natural 10, Weapons - Brawling 10, Combat Instincts 10, Fighting Style - Akimbo 10.
Skills: Acrobatics 5, Athletics 10, Perception 7, Stealth 5, Survival 5, Weapons - Natural 10, Weapons - Brawling 10, Combat Instincts 10, Fighting Style - Akimbo 10.
Base Species Characteristics
Size Class 1Racial Ability Adjustments
STR
+6
CON
+2
DEX
+4
INT
-10
WIS
+2
CHA
-8
Natural Attacks
Bite { Dmg=d10+StrMod S HP; }
Racial Traits & Special Abilities
Sns { Qual=Blindsense; Value=lesser; } Sns { Qual=Scent; Value=36; } SklMod { Qual=Perception; Type=racial; Value=+2; } ActMod { Qual=Swim; Type=racial; Value=+8; }
Organization:
Solitary, school (2-5), or pack (6-11)