RoL d20 Dragon RoL d20
PC Gen

Shadow, Greater

RL 9

Environment: Any | Type: Undead

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Shadow, Greater

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Average (Greater Shadow): CL 9; XP 2100; M Undead (Incorporeal); RL 9; HP 100, SP 72, PP 30; Init +6; Spd 0 (Swim ×4 MP), Fly 8; DeCa/p 25/21 (crit +30), Fort 999, Ref 19, Will 22; DR 0, Necro imm; AP 19; Atk Claw Sz -2, AP 6, Rch 0-1, +5 (d8+2 Str); Multi Claw/Claw Sz -2, AP 10, Rch 0-1/0-1, +5/+5 (d8+2 Str/d8+2 Str); Grp AP 8, Rch 0-1, +5/+3; Spc 1x1 sq; SS Blindsense Minor, Darkvision 12, Life sense 12, Blind-fight; SA Monkey grip Lesser, Fast reflexes Lesser, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush; SD Ability dmg imm, Crit res +10, Disease imm, Fear res +2, Mental imm, Paralysis imm, Poison imm, Suffocation imm; SM Stealthy Minor; SQ Incorporeal, Combat reflexes; AL Always CE; Str -, Con -, Dex 14, Int 6, Wis 12, Cha 14.
Skills: Athletics 5, Knowledge 5, Perception 12, Psychology 5, Stealth 10, Survival 5, Weapons - Natural 10, Weapons - Brawling 10, Weapons - Generic 10, Combat Instincts 10, Fighting Style - Akimbo 10.

Base Species Characteristics

Size Class 0

Racial Ability Adjustments

STR
+0
CON
+0
DEX
+4
INT
-4
WIS
+2
CHA
+4

Natural Attacks

2 Claw { Dmg=d8 Str; }

Racial Traits & Special Abilities

Sns { Qual=Darkvision; Value=12; } DefMod { Qual=DeC; Type=racial; Value=+2; } SklMod { Qual=Perception; Type=racial; Value=+2; } ActMod { Qual=Hide; Type=racial; Value=+4; }

Organization:

Solitary

Physical Appearance:

A patch of mobile gloom, more or less humanoid in shape.

Personality & Behavior:

Hates life and light with equal fervor. Very aggressive and predatory.

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