RoL d20 Dragon RoL d20
PC Gen

Scorpion, Monstrous

RL 2

Environment: Warm deserts | Type: Animals

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Monstrous Scorpion): CL 2; XP 225; M Animal (Arachnid); RL 2; HP 30, SP 30, PP 14; Init +1; Spd 8 (Climb ×3 MP) (Swim ×4 MP); DeCa/p 13/12 (crit +24), Fort 15, Ref 12, Will 999; DR 4; AP 12; Atk Claw Sz -2, AP 6, Rch 0-1, +2 (d6+1 S HP + grapple); Multi Claw/Claw Sz -2, AP 10, Rch 0-1/0-1, +1/+1 (d6+1 S HP + grapple/d6+1 S HP + grapple); Grp AP 8, Rch 0-1, +1/+2; Spc 1x1 sq; SS Darkvision 12, Tremorsense 12; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 12, Con 14, Dex 10, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 3, Perception 1, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Tiny (Monstrous Scorpion): CL 0; XP 75; T Animal (Arachnid); RL 2; HP 28, SP 28, PP 14; Init +3; Spd 8 (Climb ×3 MP) (Swim ×4 MP); DeCa/p 17/14 (crit +24), Fort 10, Ref 14, Will 999; DR 4; AP 12; Atk Claw Sz -4, AP 5, Rch 0-1, 0 (d3-3 S HP + grapple); Multi Claw/Claw Sz -4, AP 8, Rch 0-1/0-1, -1/-1 (d3-3 S HP + grapple/d3-3 S HP + grapple); Grp AP 6, Rch 0-1, +5/-10; Spc 1/2x1/2 sq; SS Darkvision 12, Tremorsense 12; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 4, Con 12, Dex 14, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 3, Perception 1, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Small (Monstrous Scorpion): CL 1; XP 150; S Animal (Arachnid); RL 2; HP 28, SP 28, PP 14; Init +2; Spd 8 (Climb ×3 MP) (Swim ×4 MP); DeCa/p 15/13 (crit +24), Fort 12, Ref 13, Will 999; DR 4; AP 12; Atk Claw Sz -3, AP 5, Rch 0-1, +1 (d4-1 S HP + grapple); Multi Claw/Claw Sz -3, AP 8, Rch 0-1/0-1, 0/0 (d4-1 S HP + grapple/d4-1 S HP + grapple); Grp AP 7, Rch 0-1, +3/-4; Spc 1x1 sq; SS Darkvision 12, Tremorsense 12; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 8, Con 12, Dex 12, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 3, Perception 1, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Large (Monstrous Scorpion): CL 3; XP 300; L Animal (Arachnid); RL 2; HP 42, SP 34, PP 14; Init 0; Spd 8 (Climb ×3 MP) (Swim ×4 MP); DeCa/p 11/10 (crit +26), Fort 21, Ref 11, Will 999; DR 6; AP 12; Atk Claw Sz -1, AP 7, Rch 0-1, +5 (d8+5 S HP + grapple); Multi Claw/Claw Sz -1, AP 12, Rch 0-1/0-1, +4/+4 (d8+5 S HP + grapple/d8+5 S HP + grapple); Grp AP 9, Rch 0-1, -1/+10; Spc 2x2 sq; SS Darkvision 12, Tremorsense 12; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 20, Con 18, Dex 8, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 3, Perception 1, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Huge (Monstrous Scorpion): CL 4; XP 600; H Animal (Arachnid); RL 2; HP 54, SP 38, PP 14; Init -1; Spd 8 (Climb ×3 MP) (Swim ×4 MP); DeCa/p 9/8 (crit +29), Fort 27, Ref 10, Will 999; DR 9; AP 12; Atk Claw Sz 0, AP 8, Rch 0-2, +8 (d10+9 S HP + grapple); Multi Claw/Claw Sz 0, AP 14, Rch 0-2/0-2, +7/+7 (d10+9 S HP + grapple/d10+9 S HP + grapple); Grp AP 10, Rch 0-2, -3/+18; Spc 3x3 sq; SS Darkvision 12, Tremorsense 12; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 28, Con 22, Dex 6, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 3, Perception 1, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Giant (Monstrous Scorpion): CL 5; XP 900; G Animal (Arachnid); RL 2; HP 74, SP 42, PP 14; Init -1; Spd 8 (Climb ×3 MP) (Swim ×4 MP); DeCa/p 7/6 (crit +33), Fort 33, Ref 10, Will 999; DR 13; AP 12; Atk Claw Sz 1, AP 9, Rch 0-3, +10 (2d6+13 S HP + grapple); Multi Claw/Claw Sz 1, AP 16, Rch 0-3/0-3, +9/+9 (2d6+13 S HP + grapple/2d6+13 S HP + grapple); Grp AP 11, Rch 0-3, -5/+26; Spc 4x4 sq; SS Darkvision 12, Tremorsense 12; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 36, Con 26, Dex 6, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 3, Perception 1, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Colossal (Monstrous Scorpion): CL 6; XP 1200; C Animal (Arachnid); RL 2; HP 94, SP 46, PP 14; Init -1; Spd 8 (Climb ×3 MP) (Swim ×4 MP); DeCa/p 3/2 (crit +38), Fort 39, Ref 10, Will 999; DR 18; AP 12; Atk Claw Sz 2, AP 10, Rch 0-4, +10 (2d8+17 S HP + grapple); Multi Claw/Claw Sz 2, AP 18, Rch 0-4/0-4, +9/+9 (2d8+17 S HP + grapple/2d8+17 S HP + grapple); Grp AP 12, Rch 0-4, -9/+34; Spc 6x6 sq or more; SS Darkvision 12, Tremorsense 12; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 44, Con 30, Dex 6, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 3, Perception 1, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.

Base Species Characteristics

Size Class 0

Racial Ability Adjustments

STR
+2
CON
+4
DEX
+0
INT
+0
WIS
+0
CHA
-8

Natural Attacks

2 Claw { AttMod=StrMod; Dmg=d6+StrMod S HP + grapple; } Tail { Sec; Dmg=d6+StrMod/2 P HP + scorpion poison; }

Racial Traits & Special Abilities

Sns { Qual=Darkvision; Value=12; } Sns { Qual=Tremorsense; Value=12; } ActMod { Qual=Climb; Type=racial; Value=+4; } ActMod { Qual=Hide; Type=racial; Value=+4; } ActMod { Qual=Spot; Type=racial; Value=+4; } SpdType { Qual=Climb; Value=3; }

Organization:

Solitary or colony (2-5)

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